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VideoCore: Update MemoryManager

This commit is contained in:
Fernando Sahmkow 2021-11-11 21:24:40 +01:00
parent b617874724
commit cbaf3fb433
4 changed files with 86 additions and 167 deletions

View File

@ -4,4 +4,5 @@ namespace Common {
template class Common::MultiLevelPageTable<GPUVAddr>;
template class Common::MultiLevelPageTable<VAddr>;
template class Common::MultiLevelPageTable<PAddr>;
template class Common::MultiLevelPageTable<u32>;
} // namespace Common

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@ -20,7 +20,7 @@ MultiLevelPageTable<BaseAddr>::MultiLevelPageTable(std::size_t address_space_bit
: address_space_bits{address_space_bits_},
first_level_bits{first_level_bits_}, page_bits{page_bits_} {
first_level_shift = address_space_bits - first_level_bits;
first_level_chunk_size = 1ULL << (first_level_shift - page_bits);
first_level_chunk_size = (1ULL << (first_level_shift - page_bits)) * sizeof(BaseAddr);
alloc_size = (1ULL << (address_space_bits - page_bits)) * sizeof(BaseAddr);
std::size_t first_level_size = 1ULL << first_level_bits;
first_level_map.resize(first_level_size, nullptr);
@ -53,8 +53,7 @@ MultiLevelPageTable<BaseAddr>::~MultiLevelPageTable() noexcept {
template <typename BaseAddr>
void MultiLevelPageTable<BaseAddr>::ReserveRange(u64 start, std::size_t size) {
const u64 new_start = start >> first_level_shift;
const u64 new_end =
(start + size + (first_level_chunk_size << page_bits) - 1) >> first_level_shift;
const u64 new_end = (start + size) >> first_level_shift;
for (u64 i = new_start; i <= new_end; i++) {
if (!first_level_map[i]) {
AllocateLevel(i);
@ -64,7 +63,7 @@ void MultiLevelPageTable<BaseAddr>::ReserveRange(u64 start, std::size_t size) {
template <typename BaseAddr>
void MultiLevelPageTable<BaseAddr>::AllocateLevel(u64 level) {
void* ptr = reinterpret_cast<char*>(base_ptr) + level * first_level_chunk_size;
void* ptr = reinterpret_cast<char *>(base_ptr) + level * first_level_chunk_size;
#ifdef _WIN32
void* base{VirtualAlloc(ptr, first_level_chunk_size, MEM_COMMIT, PAGE_READWRITE)};
#else

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@ -16,36 +16,63 @@
namespace Tegra {
MemoryManager::MemoryManager(Core::System& system_)
: system{system_}, page_table(page_table_size) {}
MemoryManager::MemoryManager(Core::System& system_, u64 address_space_bits_, u64 page_bits_)
: system{system_}, address_space_bits{address_space_bits_}, page_bits{page_bits_}, entries{},
page_table{address_space_bits, address_space_bits + page_bits - 38, page_bits} {
address_space_size = 1ULL << address_space_bits;
allocate_start = address_space_bits > 32 ? 1ULL << 32 : 0;
page_size = 1ULL << page_bits;
page_mask = page_size - 1ULL;
const u64 page_table_bits = address_space_bits - cpu_page_bits;
const u64 page_table_size = 1ULL << page_table_bits;
page_table_mask = page_table_size - 1;
entries.resize(page_table_size / 32, 0);
}
MemoryManager::~MemoryManager() = default;
void MemoryManager::BindRasterizer(VideoCore::RasterizerInterface* rasterizer_) {
rasterizer = rasterizer_;
MemoryManager::EntryType MemoryManager::GetEntry(size_t position) const {
position = position >> page_bits;
const u64 entry_mask = entries[position / 32];
const size_t sub_index = position % 32;
return static_cast<EntryType>((entry_mask >> (2 * sub_index)) & 0x03ULL);
}
GPUVAddr MemoryManager::UpdateRange(GPUVAddr gpu_addr, PageEntry page_entry, std::size_t size) {
void MemoryManager::SetEntry(size_t position, MemoryManager::EntryType entry) {
position = position >> page_bits;
const u64 entry_mask = entries[position / 32];
const size_t sub_index = position % 32;
entries[position / 32] =
(~(3ULL << sub_index * 2) & entry_mask) | (static_cast<u64>(entry) << sub_index * 2);
}
template <MemoryManager::EntryType entry_type>
GPUVAddr MemoryManager::PageTableOp(GPUVAddr gpu_addr, [[maybe_unused]] VAddr cpu_addr,
size_t size) {
u64 remaining_size{size};
if constexpr (entry_type == EntryType::Mapped) {
page_table.ReserveRange(gpu_addr, size);
}
for (u64 offset{}; offset < size; offset += page_size) {
if (remaining_size < page_size) {
SetPageEntry(gpu_addr + offset, page_entry + offset, remaining_size);
} else {
SetPageEntry(gpu_addr + offset, page_entry + offset);
const GPUVAddr current_gpu_addr = gpu_addr + offset;
SetEntry(current_gpu_addr, entry_type);
if constexpr (entry_type == EntryType::Mapped) {
const VAddr current_cpu_addr = cpu_addr + offset;
const auto index = PageEntryIndex(current_gpu_addr);
page_table[index] = static_cast<u32>(current_cpu_addr >> 12ULL);
}
remaining_size -= page_size;
}
return gpu_addr;
}
void MemoryManager::BindRasterizer(VideoCore::RasterizerInterface* rasterizer_) {
rasterizer = rasterizer_;
}
GPUVAddr MemoryManager::Map(VAddr cpu_addr, GPUVAddr gpu_addr, std::size_t size) {
const auto it = std::ranges::lower_bound(map_ranges, gpu_addr, {}, &MapRange::first);
if (it != map_ranges.end() && it->first == gpu_addr) {
it->second = size;
} else {
map_ranges.insert(it, MapRange{gpu_addr, size});
}
return UpdateRange(gpu_addr, cpu_addr, size);
return PageTableOp<EntryType::Mapped>(gpu_addr, cpu_addr, size);
}
GPUVAddr MemoryManager::MapAllocate(VAddr cpu_addr, std::size_t size, std::size_t align) {
@ -62,13 +89,6 @@ void MemoryManager::Unmap(GPUVAddr gpu_addr, std::size_t size) {
if (size == 0) {
return;
}
const auto it = std::ranges::lower_bound(map_ranges, gpu_addr, {}, &MapRange::first);
if (it != map_ranges.end()) {
ASSERT(it->first == gpu_addr);
map_ranges.erase(it);
} else {
ASSERT_MSG(false, "Unmapping non-existent GPU address=0x{:x}", gpu_addr);
}
const auto submapped_ranges = GetSubmappedRange(gpu_addr, size);
for (const auto& [map_addr, map_size] : submapped_ranges) {
@ -79,63 +99,23 @@ void MemoryManager::Unmap(GPUVAddr gpu_addr, std::size_t size) {
rasterizer->UnmapMemory(*cpu_addr, map_size);
}
UpdateRange(gpu_addr, PageEntry::State::Unmapped, size);
PageTableOp<EntryType::Free>(gpu_addr, 0, size);
}
std::optional<GPUVAddr> MemoryManager::AllocateFixed(GPUVAddr gpu_addr, std::size_t size) {
for (u64 offset{}; offset < size; offset += page_size) {
if (!GetPageEntry(gpu_addr + offset).IsUnmapped()) {
if (GetEntry(gpu_addr + offset) != EntryType::Free) {
return std::nullopt;
}
}
return UpdateRange(gpu_addr, PageEntry::State::Allocated, size);
return PageTableOp<EntryType::Reserved>(gpu_addr, 0, size);
}
GPUVAddr MemoryManager::Allocate(std::size_t size, std::size_t align) {
return *AllocateFixed(*FindFreeRange(size, align), size);
}
void MemoryManager::TryLockPage(PageEntry page_entry, std::size_t size) {
if (!page_entry.IsValid()) {
return;
}
ASSERT(system.CurrentProcess()
->PageTable()
.LockForDeviceAddressSpace(page_entry.ToAddress(), size)
.IsSuccess());
}
void MemoryManager::TryUnlockPage(PageEntry page_entry, std::size_t size) {
if (!page_entry.IsValid()) {
return;
}
ASSERT(system.CurrentProcess()
->PageTable()
.UnlockForDeviceAddressSpace(page_entry.ToAddress(), size)
.IsSuccess());
}
PageEntry MemoryManager::GetPageEntry(GPUVAddr gpu_addr) const {
return page_table[PageEntryIndex(gpu_addr)];
}
void MemoryManager::SetPageEntry(GPUVAddr gpu_addr, PageEntry page_entry, std::size_t size) {
// TODO(bunnei): We should lock/unlock device regions. This currently causes issues due to
// improper tracking, but should be fixed in the future.
//// Unlock the old page
// TryUnlockPage(page_table[PageEntryIndex(gpu_addr)], size);
//// Lock the new page
// TryLockPage(page_entry, size);
auto& current_page = page_table[PageEntryIndex(gpu_addr)];
current_page = page_entry;
}
std::optional<GPUVAddr> MemoryManager::FindFreeRange(std::size_t size, std::size_t align,
bool start_32bit_address) const {
if (!align) {
@ -145,9 +125,9 @@ std::optional<GPUVAddr> MemoryManager::FindFreeRange(std::size_t size, std::size
}
u64 available_size{};
GPUVAddr gpu_addr{start_32bit_address ? address_space_start_low : address_space_start};
GPUVAddr gpu_addr{allocate_start};
while (gpu_addr + available_size < address_space_size) {
if (GetPageEntry(gpu_addr + available_size).IsUnmapped()) {
if (GetEntry(gpu_addr + available_size) == EntryType::Free) {
available_size += page_size;
if (available_size >= size) {
@ -168,15 +148,12 @@ std::optional<GPUVAddr> MemoryManager::FindFreeRange(std::size_t size, std::size
}
std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr gpu_addr) const {
if (gpu_addr == 0) {
return std::nullopt;
}
const auto page_entry{GetPageEntry(gpu_addr)};
if (!page_entry.IsValid()) {
if (GetEntry(gpu_addr) != EntryType::Mapped) {
return std::nullopt;
}
return page_entry.ToAddress() + (gpu_addr & page_mask);
const VAddr cpu_addr_base = static_cast<VAddr>(page_table[PageEntryIndex(gpu_addr)]) << 12ULL;
return cpu_addr_base + (gpu_addr & page_mask);
}
std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr addr, std::size_t size) const {
@ -227,10 +204,6 @@ template void MemoryManager::Write<u32>(GPUVAddr addr, u32 data);
template void MemoryManager::Write<u64>(GPUVAddr addr, u64 data);
u8* MemoryManager::GetPointer(GPUVAddr gpu_addr) {
if (!GetPageEntry(gpu_addr).IsValid()) {
return {};
}
const auto address{GpuToCpuAddress(gpu_addr)};
if (!address) {
return {};
@ -240,10 +213,6 @@ u8* MemoryManager::GetPointer(GPUVAddr gpu_addr) {
}
const u8* MemoryManager::GetPointer(GPUVAddr gpu_addr) const {
if (!GetPageEntry(gpu_addr).IsValid()) {
return {};
}
const auto address{GpuToCpuAddress(gpu_addr)};
if (!address) {
return {};
@ -252,12 +221,6 @@ const u8* MemoryManager::GetPointer(GPUVAddr gpu_addr) const {
return system.Memory().GetPointer(*address);
}
size_t MemoryManager::BytesToMapEnd(GPUVAddr gpu_addr) const noexcept {
auto it = std::ranges::upper_bound(map_ranges, gpu_addr, {}, &MapRange::first);
--it;
return it->second - (gpu_addr - it->first);
}
void MemoryManager::ReadBlockImpl(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size,
bool is_safe) const {
std::size_t remaining_size{size};
@ -268,7 +231,7 @@ void MemoryManager::ReadBlockImpl(GPUVAddr gpu_src_addr, void* dest_buffer, std:
const std::size_t copy_amount{
std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
const auto page_addr{GpuToCpuAddress(page_index << page_bits)};
if (page_addr && *page_addr != 0) {
if (page_addr) {
const auto src_addr{*page_addr + page_offset};
if (is_safe) {
// Flush must happen on the rasterizer interface, such that memory is always
@ -307,7 +270,7 @@ void MemoryManager::WriteBlockImpl(GPUVAddr gpu_dest_addr, const void* src_buffe
const std::size_t copy_amount{
std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
const auto page_addr{GpuToCpuAddress(page_index << page_bits)};
if (page_addr && *page_addr != 0) {
if (page_addr) {
const auto dest_addr{*page_addr + page_offset};
if (is_safe) {
@ -392,7 +355,7 @@ bool MemoryManager::IsFullyMappedRange(GPUVAddr gpu_addr, std::size_t size) cons
size_t page_index{gpu_addr >> page_bits};
const size_t page_last{(gpu_addr + size + page_size - 1) >> page_bits};
while (page_index < page_last) {
if (!page_table[page_index].IsValid() || page_table[page_index].ToAddress() == 0) {
if (GetEntry(page_index << page_bits) == EntryType::Free) {
return false;
}
++page_index;
@ -408,7 +371,7 @@ std::vector<std::pair<GPUVAddr, std::size_t>> MemoryManager::GetSubmappedRange(
size_t page_offset{gpu_addr & page_mask};
std::optional<std::pair<GPUVAddr, std::size_t>> last_segment{};
std::optional<VAddr> old_page_addr{};
const auto extend_size = [&last_segment, &page_index, &page_offset](std::size_t bytes) {
const auto extend_size = [this, &last_segment, &page_index, &page_offset](std::size_t bytes) {
if (!last_segment) {
const GPUVAddr new_base_addr = (page_index << page_bits) + page_offset;
last_segment = {new_base_addr, bytes};

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@ -8,6 +8,7 @@
#include <vector>
#include "common/common_types.h"
#include "common/multi_level_page_table.h"
namespace VideoCore {
class RasterizerInterface;
@ -19,55 +20,10 @@ class System;
namespace Tegra {
class PageEntry final {
public:
enum class State : u32 {
Unmapped = static_cast<u32>(-1),
Allocated = static_cast<u32>(-2),
};
constexpr PageEntry() = default;
constexpr PageEntry(State state_) : state{state_} {}
constexpr PageEntry(VAddr addr) : state{static_cast<State>(addr >> ShiftBits)} {}
[[nodiscard]] constexpr bool IsUnmapped() const {
return state == State::Unmapped;
}
[[nodiscard]] constexpr bool IsAllocated() const {
return state == State::Allocated;
}
[[nodiscard]] constexpr bool IsValid() const {
return !IsUnmapped() && !IsAllocated();
}
[[nodiscard]] constexpr VAddr ToAddress() const {
if (!IsValid()) {
return {};
}
return static_cast<VAddr>(state) << ShiftBits;
}
[[nodiscard]] constexpr PageEntry operator+(u64 offset) const {
// If this is a reserved value, offsets do not apply
if (!IsValid()) {
return *this;
}
return PageEntry{(static_cast<VAddr>(state) << ShiftBits) + offset};
}
private:
static constexpr std::size_t ShiftBits{12};
State state{State::Unmapped};
};
static_assert(sizeof(PageEntry) == 4, "PageEntry is too large");
class MemoryManager final {
public:
explicit MemoryManager(Core::System& system_);
explicit MemoryManager(Core::System& system_, u64 address_space_bits_ = 40,
u64 page_bits_ = 16);
~MemoryManager();
/// Binds a renderer to the memory manager.
@ -86,9 +42,6 @@ public:
[[nodiscard]] u8* GetPointer(GPUVAddr addr);
[[nodiscard]] const u8* GetPointer(GPUVAddr addr) const;
/// Returns the number of bytes until the end of the memory map containing the given GPU address
[[nodiscard]] size_t BytesToMapEnd(GPUVAddr gpu_addr) const noexcept;
/**
* ReadBlock and WriteBlock are full read and write operations over virtual
* GPU Memory. It's important to use these when GPU memory may not be continuous
@ -145,44 +98,47 @@ public:
void FlushRegion(GPUVAddr gpu_addr, size_t size) const;
private:
[[nodiscard]] PageEntry GetPageEntry(GPUVAddr gpu_addr) const;
void SetPageEntry(GPUVAddr gpu_addr, PageEntry page_entry, std::size_t size = page_size);
GPUVAddr UpdateRange(GPUVAddr gpu_addr, PageEntry page_entry, std::size_t size);
[[nodiscard]] std::optional<GPUVAddr> FindFreeRange(std::size_t size, std::size_t align,
bool start_32bit_address = false) const;
void TryLockPage(PageEntry page_entry, std::size_t size);
void TryUnlockPage(PageEntry page_entry, std::size_t size);
void ReadBlockImpl(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size,
bool is_safe) const;
void WriteBlockImpl(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size,
bool is_safe);
[[nodiscard]] static constexpr std::size_t PageEntryIndex(GPUVAddr gpu_addr) {
[[nodiscard]] inline std::size_t PageEntryIndex(GPUVAddr gpu_addr) const {
return (gpu_addr >> page_bits) & page_table_mask;
}
static constexpr u64 address_space_size = 1ULL << 40;
static constexpr u64 address_space_start = 1ULL << 32;
static constexpr u64 address_space_start_low = 1ULL << 16;
static constexpr u64 page_bits{16};
static constexpr u64 page_size{1 << page_bits};
static constexpr u64 page_mask{page_size - 1};
static constexpr u64 page_table_bits{24};
static constexpr u64 page_table_size{1 << page_table_bits};
static constexpr u64 page_table_mask{page_table_size - 1};
Core::System& system;
const u64 address_space_bits;
const u64 page_bits;
u64 address_space_size;
u64 allocate_start;
u64 page_size;
u64 page_mask;
u64 page_table_mask;
static constexpr u64 cpu_page_bits{12};
VideoCore::RasterizerInterface* rasterizer = nullptr;
std::vector<PageEntry> page_table;
enum class EntryType : u64 {
Free = 0,
Reserved = 1,
Mapped = 2,
};
using MapRange = std::pair<GPUVAddr, size_t>;
std::vector<MapRange> map_ranges;
std::vector<u64> entries;
std::vector<std::pair<VAddr, std::size_t>> cache_invalidate_queue;
template <EntryType entry_type>
GPUVAddr PageTableOp(GPUVAddr gpu_addr, [[maybe_unused]] VAddr cpu_addr, size_t size);
EntryType GetEntry(size_t position) const;
void SetEntry(size_t position, EntryType entry);
Common::MultiLevelPageTable<u32> page_table;
};
} // namespace Tegra