yuzu-emu
/
yuzu-mainline
Archived
1
0
Fork 0

Merge pull request #3926 from ogniK5377/keyboard-states

hid: Clear keyboard states & fix logic issue
This commit is contained in:
bunnei 2020-05-19 15:55:14 -04:00 committed by GitHub
commit cf4ee279c6
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
1 changed files with 4 additions and 3 deletions

View File

@ -38,10 +38,11 @@ void Controller_Keyboard::OnUpdate(const Core::Timing::CoreTiming& core_timing,
cur_entry.sampling_number = last_entry.sampling_number + 1; cur_entry.sampling_number = last_entry.sampling_number + 1;
cur_entry.sampling_number2 = cur_entry.sampling_number; cur_entry.sampling_number2 = cur_entry.sampling_number;
cur_entry.key.fill(0);
cur_entry.modifier = 0;
for (std::size_t i = 0; i < keyboard_keys.size(); ++i) { for (std::size_t i = 0; i < keyboard_keys.size(); ++i) {
for (std::size_t k = 0; k < KEYS_PER_BYTE; ++k) { cur_entry.key[i / KEYS_PER_BYTE] |= (keyboard_keys[i]->GetStatus() << (i % KEYS_PER_BYTE));
cur_entry.key[i / KEYS_PER_BYTE] |= (keyboard_keys[i]->GetStatus() << k);
}
} }
for (std::size_t i = 0; i < keyboard_mods.size(); ++i) { for (std::size_t i = 0; i < keyboard_mods.size(); ++i) {