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gl_rasterizer_cache: Remove unused FlushSurface method.

This commit is contained in:
bunnei 2018-10-12 22:32:28 -04:00
parent 3afdfd7bfa
commit cf7b46c101
2 changed files with 0 additions and 7 deletions

View File

@ -1121,10 +1121,6 @@ void RasterizerCacheOpenGL::LoadSurface(const Surface& surface) {
surface->UploadGLTexture(read_framebuffer.handle, draw_framebuffer.handle); surface->UploadGLTexture(read_framebuffer.handle, draw_framebuffer.handle);
} }
void RasterizerCacheOpenGL::FlushSurface(const Surface& surface) {
surface->FlushGLBuffer();
}
Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params, bool preserve_contents) { Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params, bool preserve_contents) {
if (params.addr == 0 || params.height * params.width == 0) { if (params.addr == 0 || params.height * params.width == 0) {
return {}; return {};

View File

@ -867,9 +867,6 @@ public:
/// Get the color surface based on the framebuffer configuration and the specified render target /// Get the color surface based on the framebuffer configuration and the specified render target
Surface GetColorBufferSurface(std::size_t index, bool preserve_contents); Surface GetColorBufferSurface(std::size_t index, bool preserve_contents);
/// Flushes the surface to Switch memory
void FlushSurface(const Surface& surface);
/// Tries to find a framebuffer using on the provided CPU address /// Tries to find a framebuffer using on the provided CPU address
Surface TryFindFramebufferSurface(VAddr addr) const; Surface TryFindFramebufferSurface(VAddr addr) const;