video_core: vk_rasterizer: Decrease draw dispatch count for Android.
This commit is contained in:
parent
b4725332a2
commit
cf9f4f67dd
|
@ -757,7 +757,11 @@ void RasterizerVulkan::LoadDiskResources(u64 title_id, std::stop_token stop_load
|
||||||
}
|
}
|
||||||
|
|
||||||
void RasterizerVulkan::FlushWork() {
|
void RasterizerVulkan::FlushWork() {
|
||||||
|
#ifdef ANDROID
|
||||||
|
static constexpr u32 DRAWS_TO_DISPATCH = 1024;
|
||||||
|
#else
|
||||||
static constexpr u32 DRAWS_TO_DISPATCH = 4096;
|
static constexpr u32 DRAWS_TO_DISPATCH = 4096;
|
||||||
|
#endif // ANDROID
|
||||||
|
|
||||||
// Only check multiples of 8 draws
|
// Only check multiples of 8 draws
|
||||||
static_assert(DRAWS_TO_DISPATCH % 8 == 0);
|
static_assert(DRAWS_TO_DISPATCH % 8 == 0);
|
||||||
|
|
Reference in New Issue