|
|
|
@ -18,196 +18,111 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QWidget* parent) {
|
|
|
|
|
std::unique_ptr<TranslationMap> translations = std::make_unique<TranslationMap>();
|
|
|
|
|
const auto& tr = [parent](const char* text) -> QString { return parent->tr(text); };
|
|
|
|
|
|
|
|
|
|
#define INSERT(LABEL, NAME, TOOLTIP) \
|
|
|
|
|
translations->insert(std::pair{(LABEL), std::pair{tr((NAME)), tr((TOOLTIP))}})
|
|
|
|
|
#define INSERT(ID, NAME, TOOLTIP) \
|
|
|
|
|
translations->insert(std::pair{Settings::values.ID.Id(), std::pair{tr((NAME)), tr((TOOLTIP))}})
|
|
|
|
|
|
|
|
|
|
// A setting can be ignored by giving it a blank name
|
|
|
|
|
|
|
|
|
|
// Audio
|
|
|
|
|
INSERT("output_engine", "Output Engine:", "");
|
|
|
|
|
INSERT("output_device", "Output Device:", "");
|
|
|
|
|
INSERT("input_device", "Input Device:", "");
|
|
|
|
|
INSERT("audio_muted", "Mute audio when in background", "");
|
|
|
|
|
INSERT("volume", "Volume:", "");
|
|
|
|
|
INSERT(sink_id, "Output Engine:", "");
|
|
|
|
|
INSERT(audio_output_device_id, "Output Device:", "");
|
|
|
|
|
INSERT(audio_input_device_id, "Input Device:", "");
|
|
|
|
|
INSERT(audio_muted, "Mute audio when in background", "");
|
|
|
|
|
INSERT(volume, "Volume:", "");
|
|
|
|
|
|
|
|
|
|
// Core
|
|
|
|
|
INSERT("use_multi_core", "Multicore CPU Emulation", "");
|
|
|
|
|
INSERT("use_unsafe_extended_memory_layout", "Unsafe extended memory layout (8GB DRAM)", "");
|
|
|
|
|
INSERT(use_multi_core, "Multicore CPU Emulation", "");
|
|
|
|
|
INSERT(use_unsafe_extended_memory_layout, "Unsafe extended memory layout (8GB DRAM)", "");
|
|
|
|
|
|
|
|
|
|
// Cpu
|
|
|
|
|
INSERT("cpu_accuracy", "Accuracy:", "");
|
|
|
|
|
INSERT("cpu_accuracy_first_time", "", "");
|
|
|
|
|
INSERT(cpu_accuracy, "Accuracy:", "");
|
|
|
|
|
INSERT(cpu_accuracy_first_time, "", "");
|
|
|
|
|
|
|
|
|
|
// Cpu Debug
|
|
|
|
|
INSERT("cpu_debug_mode", "Enable CPU Debugging", "");
|
|
|
|
|
INSERT("cpuopt_page_tables", "Enable inline page tables", "");
|
|
|
|
|
INSERT("cpuopt_block_linking", "Enable block linking", "");
|
|
|
|
|
INSERT("cpuopt_return_stack_buffer", "Enable return stack buffer", "");
|
|
|
|
|
INSERT("cpuopt_fast_dispatcher", "Enable fast dispatcher", "");
|
|
|
|
|
INSERT("cpuopt_context_elimination", "Enable context elimination", "");
|
|
|
|
|
INSERT("cpuopt_const_prop", "Enable constant propagation", "");
|
|
|
|
|
INSERT("cpuopt_misc_ir", "Enable miscellaneous optimizations", "");
|
|
|
|
|
INSERT("cpuopt_reduce_misalign_checks", "Enable misalignment check reduction", "");
|
|
|
|
|
INSERT("cpuopt_fastmem", "Enable Host MMU Emulation (general memory instructions)", "");
|
|
|
|
|
INSERT("cpuopt_fastmem_exclusives", "Enable Host MMU Emulation (exclusive memory instructions)",
|
|
|
|
|
"");
|
|
|
|
|
INSERT("cpuopt_recompile_exclusives", "Enable recompilation of exlucsive memory instructions",
|
|
|
|
|
"");
|
|
|
|
|
INSERT("cpuopt_ignore_memory_aborts", "Enable fallbacks for invalid memory accesses", "");
|
|
|
|
|
|
|
|
|
|
// Cpu Unsafe
|
|
|
|
|
INSERT("cpuopt_unsafe_unfuse_fma", "Unfuse FMA (improve performance on CPUs without FMA)", "");
|
|
|
|
|
INSERT("cpuopt_unsafe_reduce_fp_error", "Faster FRSQRTE and FRECPE", "");
|
|
|
|
|
INSERT("cpuopt_unsafe_ignore_standard_fpcr", "Faster ASIMD instructions (32 bits only)", "");
|
|
|
|
|
INSERT("cpuopt_unsafe_inaccurate_nan", "Inaccurate NaN handling", "");
|
|
|
|
|
INSERT("cpuopt_unsafe_fastmem_check", "Disable address space checks", "");
|
|
|
|
|
INSERT("cpuopt_unsafe_ignore_global_monitor", "Ignore global monitor", "");
|
|
|
|
|
INSERT(cpuopt_unsafe_unfuse_fma, "Unfuse FMA (improve performance on CPUs without FMA)", "");
|
|
|
|
|
INSERT(cpuopt_unsafe_reduce_fp_error, "Faster FRSQRTE and FRECPE", "");
|
|
|
|
|
INSERT(cpuopt_unsafe_ignore_standard_fpcr, "Faster ASIMD instructions (32 bits only)", "");
|
|
|
|
|
INSERT(cpuopt_unsafe_inaccurate_nan, "Inaccurate NaN handling", "");
|
|
|
|
|
INSERT(cpuopt_unsafe_fastmem_check, "Disable address space checks", "");
|
|
|
|
|
INSERT(cpuopt_unsafe_ignore_global_monitor, "Ignore global monitor", "");
|
|
|
|
|
|
|
|
|
|
// Renderer
|
|
|
|
|
INSERT("backend", "API:", "");
|
|
|
|
|
INSERT("vulkan_device", "Device:", "");
|
|
|
|
|
INSERT("shader_backend", "Shader Backend:", "");
|
|
|
|
|
INSERT("resolution_setup", "Resolution:", "");
|
|
|
|
|
INSERT("scaling_filter", "Window Adapting Filter:", "");
|
|
|
|
|
INSERT("fsr_sharpening_slider", "AMD FidelityFX™ Super Resolution Sharpness:", "");
|
|
|
|
|
INSERT("anti_aliasing", "Anti-Aliasing Method:", "");
|
|
|
|
|
INSERT("fullscreen_mode", "Fullscreen Mode:", "");
|
|
|
|
|
INSERT("aspect_ratio", "Aspect Ratio:", "");
|
|
|
|
|
INSERT("use_disk_shader_cache", "Use disk pipeline cache", "");
|
|
|
|
|
INSERT("use_asynchronous_gpu_emulation", "Use asynchronous GPU emulation", "");
|
|
|
|
|
INSERT("nvdec_emulation", "NVDEC emulation:", "");
|
|
|
|
|
INSERT("accelerate_astc", "ASTC Decoding Method:", "");
|
|
|
|
|
INSERT(renderer_backend, "API:", "");
|
|
|
|
|
INSERT(vulkan_device, "Device:", "");
|
|
|
|
|
INSERT(shader_backend, "Shader Backend:", "");
|
|
|
|
|
INSERT(resolution_setup, "Resolution:", "");
|
|
|
|
|
INSERT(scaling_filter, "Window Adapting Filter:", "");
|
|
|
|
|
INSERT(fsr_sharpening_slider, "AMD FidelityFX™ Super Resolution Sharpness:", "");
|
|
|
|
|
INSERT(anti_aliasing, "Anti-Aliasing Method:", "");
|
|
|
|
|
INSERT(fullscreen_mode, "Fullscreen Mode:", "");
|
|
|
|
|
INSERT(aspect_ratio, "Aspect Ratio:", "");
|
|
|
|
|
INSERT(use_disk_shader_cache, "Use disk pipeline cache", "");
|
|
|
|
|
INSERT(use_asynchronous_gpu_emulation, "Use asynchronous GPU emulation", "");
|
|
|
|
|
INSERT(nvdec_emulation, "NVDEC emulation:", "");
|
|
|
|
|
INSERT(accelerate_astc, "ASTC Decoding Method:", "");
|
|
|
|
|
INSERT(
|
|
|
|
|
"use_vsync", "VSync Mode:",
|
|
|
|
|
vsync_mode, "VSync Mode:",
|
|
|
|
|
"FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh "
|
|
|
|
|
"rate. FIFO Relaxed is similar to FIFO but allows tearing as it recovers from a slow down. "
|
|
|
|
|
"Mailbox can have lower latency than FIFO and does not tear but may drop frames. Immediate "
|
|
|
|
|
"(no synchronization) just presents whatever is available and can exhibit tearing.");
|
|
|
|
|
INSERT("bg_red", "", "");
|
|
|
|
|
INSERT("bg_green", "", "");
|
|
|
|
|
INSERT("bg_blue", "", "");
|
|
|
|
|
INSERT(bg_red, "", "");
|
|
|
|
|
INSERT(bg_green, "", "");
|
|
|
|
|
INSERT(bg_blue, "", "");
|
|
|
|
|
|
|
|
|
|
// Renderer (Advanced Graphics)
|
|
|
|
|
INSERT("async_presentation", "Enable asynchronous presentation (Vulkan only)", "");
|
|
|
|
|
INSERT("force_max_clock", "Force maximum clocks (Vulkan only)",
|
|
|
|
|
INSERT(async_presentation, "Enable asynchronous presentation (Vulkan only)", "");
|
|
|
|
|
INSERT(renderer_force_max_clock, "Force maximum clocks (Vulkan only)",
|
|
|
|
|
"Runs work in the background while waiting for graphics commands to keep the GPU from "
|
|
|
|
|
"lowering its clock speed.");
|
|
|
|
|
INSERT("max_anisotropy", "Anisotropic Filtering:", "");
|
|
|
|
|
INSERT("gpu_accuracy", "Accuracy Level:", "");
|
|
|
|
|
INSERT("use_asynchronous_shaders", "Use asynchronous shader building (Hack)",
|
|
|
|
|
INSERT(max_anisotropy, "Anisotropic Filtering:", "");
|
|
|
|
|
INSERT(gpu_accuracy, "Accuracy Level:", "");
|
|
|
|
|
INSERT(use_asynchronous_shaders, "Use asynchronous shader building (Hack)",
|
|
|
|
|
"Enables asynchronous shader compilation, which may reduce shader stutter. This feature "
|
|
|
|
|
"is experimental.");
|
|
|
|
|
INSERT("use_fast_gpu_time", "Use Fast GPU Time (Hack)",
|
|
|
|
|
INSERT(use_fast_gpu_time, "Use Fast GPU Time (Hack)",
|
|
|
|
|
"Enables Fast GPU Time. This option will force most games to run at their highest "
|
|
|
|
|
"native resolution.");
|
|
|
|
|
INSERT("use_vulkan_driver_pipeline_cache", "Use Vulkan pipeline cache",
|
|
|
|
|
INSERT(use_vulkan_driver_pipeline_cache, "Use Vulkan pipeline cache",
|
|
|
|
|
"Enables GPU vendor-specific pipeline cache. This option can improve shader loading "
|
|
|
|
|
"time significantly in cases where the Vulkan driver does not store pipeline cache "
|
|
|
|
|
"files internally.");
|
|
|
|
|
INSERT("enable_compute_pipelines", "Enable Compute Pipelines (Intel Vulkan Only)",
|
|
|
|
|
INSERT(enable_compute_pipelines, "Enable Compute Pipelines (Intel Vulkan Only)",
|
|
|
|
|
"Enable compute pipelines, required by some games.\nThis setting only exists for Intel "
|
|
|
|
|
"proprietary drivers, and may crash if enabled.\nCompute pipelines are always enabled "
|
|
|
|
|
"on all other drivers.");
|
|
|
|
|
|
|
|
|
|
// Renderer (Debug)
|
|
|
|
|
INSERT("debug", "Enable Graphics Debugging",
|
|
|
|
|
"When checked, the graphics API enters a slower debugging mode");
|
|
|
|
|
INSERT("shader_feedback", "Enable Shader Feedback",
|
|
|
|
|
"When checked, yuzu will log statistics about the compiled pipeline cache");
|
|
|
|
|
INSERT("nsight_aftermath", "Enable Nsight Aftermath",
|
|
|
|
|
"When checked, it enables Nsight Aftermath crash dumps");
|
|
|
|
|
INSERT("disable_shader_loop_safety_checks", "Disable Loop safety checks",
|
|
|
|
|
"When checked, it executes shaders without loop logic changes");
|
|
|
|
|
|
|
|
|
|
// Renderer (General)
|
|
|
|
|
INSERT("use_speed_limit", "Limit Speed Percent", "");
|
|
|
|
|
INSERT("speed_limit", "Limit Speed Percent", "");
|
|
|
|
|
INSERT(use_speed_limit, "Limit Speed Percent", "");
|
|
|
|
|
INSERT(speed_limit, "Limit Speed Percent", "");
|
|
|
|
|
|
|
|
|
|
// System
|
|
|
|
|
INSERT("rng_seed_enabled", "RNG Seed", "");
|
|
|
|
|
INSERT("rng_seed", "RNG Seed", "");
|
|
|
|
|
INSERT("device_name", "Device Name", "");
|
|
|
|
|
INSERT("custom_rtc_enabled", "Custom RTC", "");
|
|
|
|
|
INSERT("custom_rtc", "Custom RTC", "");
|
|
|
|
|
INSERT("language_index", "Language:", "");
|
|
|
|
|
INSERT("region_index", "Region:", "");
|
|
|
|
|
INSERT("time_zone_index", "Time Zone:", "");
|
|
|
|
|
INSERT("sound_index", "Sound Output Mode:", "");
|
|
|
|
|
INSERT("use_docked_mode", "", "");
|
|
|
|
|
INSERT(rng_seed_enabled, "RNG Seed", "");
|
|
|
|
|
INSERT(rng_seed, "RNG Seed", "");
|
|
|
|
|
INSERT(device_name, "Device Name", "");
|
|
|
|
|
INSERT(custom_rtc_enabled, "Custom RTC", "");
|
|
|
|
|
INSERT(custom_rtc, "Custom RTC", "");
|
|
|
|
|
INSERT(language_index, "Language:", "");
|
|
|
|
|
INSERT(region_index, "Region:", "");
|
|
|
|
|
INSERT(time_zone_index, "Time Zone:", "");
|
|
|
|
|
INSERT(sound_index, "Sound Output Mode:", "");
|
|
|
|
|
INSERT(use_docked_mode, "", "");
|
|
|
|
|
|
|
|
|
|
// Controls
|
|
|
|
|
INSERT("enable_raw_input", "", "");
|
|
|
|
|
INSERT("controller_navigation", "", "");
|
|
|
|
|
INSERT("enable_joycon_driver", "", "");
|
|
|
|
|
INSERT("enable_procon_driver", "", "");
|
|
|
|
|
INSERT("vibration_enabled", "", "");
|
|
|
|
|
INSERT("enable_accurate_vibrations", "", "");
|
|
|
|
|
INSERT("motion_enabled", "", "");
|
|
|
|
|
INSERT("udp_input_servers", "", "");
|
|
|
|
|
INSERT("enable_udp_controller", "", "");
|
|
|
|
|
INSERT("pause_tas_on_load", "", "");
|
|
|
|
|
INSERT("tas_enable", "", "");
|
|
|
|
|
INSERT("tas_loop", "", "");
|
|
|
|
|
INSERT("mouse_panning", "", "");
|
|
|
|
|
INSERT("mouse_panning_sensitivity", "", "");
|
|
|
|
|
INSERT("mouse_enabled", "", "");
|
|
|
|
|
INSERT("emulate_analog_keyboard", "", "");
|
|
|
|
|
INSERT("keyboard_enabled", "", "");
|
|
|
|
|
INSERT("debug_pad_enabled", "", "");
|
|
|
|
|
INSERT("touch_device", "", "");
|
|
|
|
|
INSERT("touch_from_button_map", "", "");
|
|
|
|
|
INSERT("enable_ring_controller", "", "");
|
|
|
|
|
INSERT("enable_ir_sensor", "", "");
|
|
|
|
|
INSERT("ir_sensor_device", "", "");
|
|
|
|
|
|
|
|
|
|
// Data Storage
|
|
|
|
|
INSERT("use_virtual_sd", "", "");
|
|
|
|
|
INSERT("gamecard_inserted", "Inserted", "");
|
|
|
|
|
INSERT("gamecard_current_game", "Current Game", "");
|
|
|
|
|
INSERT("gamecard_path", "Path", "");
|
|
|
|
|
|
|
|
|
|
// Debugging
|
|
|
|
|
INSERT("use_gdbstub", "Enable GDB Stub", "");
|
|
|
|
|
INSERT("gdbstub_port", "Port:", "");
|
|
|
|
|
INSERT("program_args", "Arguments String", "");
|
|
|
|
|
INSERT("dump_exefs", "Dump ExeFS", "");
|
|
|
|
|
INSERT("dump_nso", "Dump Decompressed NSOs", "");
|
|
|
|
|
INSERT("enable_fs_access_log", "Enable FS Access Log", "");
|
|
|
|
|
INSERT("reporting_services", "Enable Verbose Repoting Services**", "");
|
|
|
|
|
INSERT("quest_flag", "Kiosk (Quest) Mode", "");
|
|
|
|
|
INSERT("extended_logging", "Enable Extended Logging**",
|
|
|
|
|
"When checked, the max size of the log increases from 100 MB to 1 GB");
|
|
|
|
|
INSERT("use_debug_asserts", "Enable Debug Asserts", "");
|
|
|
|
|
INSERT("use_auto_stub", "Enable Auto-Stub**", "");
|
|
|
|
|
INSERT("enable_all_controllers", "Enable All Controller Types", "");
|
|
|
|
|
INSERT("create_crash_dumps", "Create Minidump After Crash", "");
|
|
|
|
|
INSERT("perform_vulkan_check", "Perform Startup Vulkan Check",
|
|
|
|
|
"Enables yuzu to check for a working Vulkan environment when the program starts up. "
|
|
|
|
|
"Disable this if this is causing issues with external programs seeing yuzu.");
|
|
|
|
|
INSERT("log_filter", "Global Log Filter", "");
|
|
|
|
|
INSERT("use_dev_keys", "", "");
|
|
|
|
|
|
|
|
|
|
// Debugging Graphics
|
|
|
|
|
INSERT("dump_shaders", "Dump Game Shaders",
|
|
|
|
|
"When checked, it will dump all the original assembler shaders from the disk shader "
|
|
|
|
|
"cache or game as found");
|
|
|
|
|
INSERT("disable_macro_jit", "Disable Macro JIT",
|
|
|
|
|
"When checked, it disables the macro Just In Time compiler. Enabling this makes games "
|
|
|
|
|
"run slower");
|
|
|
|
|
INSERT(
|
|
|
|
|
"disable_macro_hle", "Disable Macro HLE",
|
|
|
|
|
"When checked, it disables the macro HLE functions. Enabling this makes games run slower");
|
|
|
|
|
INSERT("dump_macros", "Dump Maxwell Macros",
|
|
|
|
|
"When checked, it will dump all the macro programs of the GPU");
|
|
|
|
|
|
|
|
|
|
// Network
|
|
|
|
|
INSERT("network_interface", "Network Interface", "");
|
|
|
|
|
|
|
|
|
|
// Web Service
|
|
|
|
|
INSERT("enable_telemetry", "Share anonymous usage data with the yuzu team", "");
|
|
|
|
|
INSERT("web_api_url", "", "");
|
|
|
|
|
INSERT("yuzu_username", "", "");
|
|
|
|
|
INSERT("yuzu_token", "Token:", "");
|
|
|
|
|
|
|
|
|
|
#undef INSERT
|
|
|
|
|
|
|
|
|
@ -241,6 +156,49 @@ std::forward_list<QString> ComboboxEnumeration(std::type_index type, QWidget* pa
|
|
|
|
|
tr("High"),
|
|
|
|
|
tr("Extreme"),
|
|
|
|
|
};
|
|
|
|
|
} else if (type == typeid(Settings::CPUAccuracy)) {
|
|
|
|
|
return {
|
|
|
|
|
tr("Auto"),
|
|
|
|
|
tr("Accurate"),
|
|
|
|
|
tr("Unsafe"),
|
|
|
|
|
tr("Paranoid (disables most optimizations)"),
|
|
|
|
|
};
|
|
|
|
|
} else if (type == typeid(Settings::FullscreenMode)) {
|
|
|
|
|
return {
|
|
|
|
|
tr("Borderless Windowed"),
|
|
|
|
|
tr("Exclusive Fullscreen"),
|
|
|
|
|
};
|
|
|
|
|
} else if (type == typeid(Settings::NvdecEmulation)) {
|
|
|
|
|
return {
|
|
|
|
|
tr("No Video Output"),
|
|
|
|
|
tr("CPU Video Decoding"),
|
|
|
|
|
tr("GPU Video Decoding (Default)"),
|
|
|
|
|
};
|
|
|
|
|
} else if (type == typeid(Settings::ResolutionSetup)) {
|
|
|
|
|
return {
|
|
|
|
|
tr("0.5X (360p/540p) [EXPERIMENTAL]"),
|
|
|
|
|
tr("0.75X (540p/810p) [EXPERIMENTAL]"),
|
|
|
|
|
tr("1X (720p/1080p)"),
|
|
|
|
|
tr("1.5X (1080p/1620p) [EXPERIMENTAL]"),
|
|
|
|
|
tr("2X (1440p/2160p)"),
|
|
|
|
|
tr("3X (2160p/3240p)"),
|
|
|
|
|
tr("4X (2880p/4320p)"),
|
|
|
|
|
tr("5X (3600p/5400p)"),
|
|
|
|
|
tr("6X (4320p/6480p)"),
|
|
|
|
|
tr("7X (5040p/7560p)"),
|
|
|
|
|
tr("8X (5760p/8640p)"),
|
|
|
|
|
};
|
|
|
|
|
} else if (type == typeid(Settings::ScalingFilter)) {
|
|
|
|
|
return {
|
|
|
|
|
tr("Nearest Neighbor"), tr("Bilinear"), tr("Bicubic"),
|
|
|
|
|
tr("Gaussian"), tr("ScaleForce"), tr("AMD FidelityFX™️ Super Resolution"),
|
|
|
|
|
};
|
|
|
|
|
} else if (type == typeid(Settings::AntiAliasing)) {
|
|
|
|
|
return {
|
|
|
|
|
tr("None"),
|
|
|
|
|
tr("FXAA"),
|
|
|
|
|
tr("SMAA"),
|
|
|
|
|
};
|
|
|
|
|
} else if (type == typeid(Settings::AnisotropyMode)) {
|
|
|
|
|
return {
|
|
|
|
|
tr("Automatic"), tr("Default"), tr("2x"), tr("4x"), tr("8x"), tr("16x"),
|
|
|
|
|