glsl/glasm: Pass and use scaling parameters in shaders
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4a512d6827
commit
cfeb161c7e
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@ -448,6 +448,9 @@ std::string EmitGLASM(const Profile& profile, const RuntimeInfo& runtime_info, I
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header += fmt::format("SHARED_MEMORY {};", program.shared_memory_size);
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header += fmt::format("SHARED_MEMORY {};", program.shared_memory_size);
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header += fmt::format("SHARED shared_mem[]={{program.sharedmem}};");
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header += fmt::format("SHARED shared_mem[]={{program.sharedmem}};");
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}
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}
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if (program.info.uses_rescaling_uniform) {
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header += "PARAM scaling[1]={program.local[0..0]};";
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}
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header += "TEMP ";
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header += "TEMP ";
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for (size_t index = 0; index < ctx.reg_alloc.NumUsedRegisters(); ++index) {
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for (size_t index = 0; index < ctx.reg_alloc.NumUsedRegisters(); ++index) {
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header += fmt::format("R{},", index);
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header += fmt::format("R{},", index);
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@ -612,8 +612,9 @@ void EmitIsTextureScaled(EmitContext& ctx, IR::Inst& inst, const IR::Value& inde
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if (!index.IsImmediate()) {
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if (!index.IsImmediate()) {
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throw NotImplementedException("Non-constant texture rescaling");
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throw NotImplementedException("Non-constant texture rescaling");
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}
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}
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UNIMPLEMENTED();
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ctx.Add("AND.U RC.x,scaling[0].x,{};"
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ctx.Add("MOV.S {}.x,-1;", inst);
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"SNE.S {},RC.x,0;",
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1u << index.U32(), ctx.reg_alloc.Define(inst));
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}
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}
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void EmitImageAtomicIAdd32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, Register coord,
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void EmitImageAtomicIAdd32(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, Register coord,
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@ -211,7 +211,7 @@ void EmitYDirection(EmitContext& ctx, IR::Inst& inst) {
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}
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}
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void EmitResolutionDownFactor(EmitContext& ctx, IR::Inst& inst) {
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void EmitResolutionDownFactor(EmitContext& ctx, IR::Inst& inst) {
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ctx.Add("MOV.F {}.x,program.env[0].x;", inst);
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ctx.Add("MOV.F {}.x,scaling[0].y;", inst);
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}
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}
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void EmitUndefU1(EmitContext& ctx, IR::Inst& inst) {
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void EmitUndefU1(EmitContext& ctx, IR::Inst& inst) {
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@ -394,7 +394,7 @@ EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile
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}
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}
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}
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}
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if (info.uses_rescaling_uniform) {
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if (info.uses_rescaling_uniform) {
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header += "layout(location=0) uniform float down_factor;";
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header += "layout(location=0) uniform vec4 scaling;";
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}
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}
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DefineConstantBuffers(bindings);
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DefineConstantBuffers(bindings);
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DefineStorageBuffers(bindings);
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DefineStorageBuffers(bindings);
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@ -446,7 +446,7 @@ void EmitYDirection(EmitContext& ctx, IR::Inst& inst) {
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}
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}
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void EmitResolutionDownFactor(EmitContext& ctx, IR::Inst& inst) {
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void EmitResolutionDownFactor(EmitContext& ctx, IR::Inst& inst) {
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ctx.AddF32("{}=down_factor;", inst);
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ctx.AddF32("{}=scaling.y;", inst);
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}
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}
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void EmitLoadLocal(EmitContext& ctx, IR::Inst& inst, std::string_view word_offset) {
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void EmitLoadLocal(EmitContext& ctx, IR::Inst& inst, std::string_view word_offset) {
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@ -616,8 +616,8 @@ void EmitIsTextureScaled(EmitContext& ctx, IR::Inst& inst, const IR::Value& inde
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if (!index.IsImmediate()) {
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if (!index.IsImmediate()) {
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throw NotImplementedException("Non-constant texture rescaling");
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throw NotImplementedException("Non-constant texture rescaling");
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}
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}
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UNIMPLEMENTED();
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const u32 image_index{index.U32()};
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ctx.AddU1("{}=true;", inst);
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ctx.AddU1("{}=(ftou(scaling.x)&{})!=0;", inst, 1u << image_index);
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}
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}
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void EmitBindlessImageSampleImplicitLod(EmitContext&) {
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void EmitBindlessImageSampleImplicitLod(EmitContext&) {
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@ -148,14 +148,8 @@ void ComputePipeline::Configure() {
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const f32 down_factor{is_rescaling ? config_down_factor : 1.0f};
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const f32 down_factor{is_rescaling ? config_down_factor : 1.0f};
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if (assembly_program.handle != 0) {
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if (assembly_program.handle != 0) {
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program_manager.BindComputeAssemblyProgram(assembly_program.handle);
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program_manager.BindComputeAssemblyProgram(assembly_program.handle);
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if (info.uses_rescaling_uniform) {
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glProgramEnvParameter4fARB(GL_COMPUTE_PROGRAM_NV, 0, down_factor, 0.0f, 0.0f, 1.0f);
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}
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} else {
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} else {
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program_manager.BindComputeProgram(source_program.handle);
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program_manager.BindComputeProgram(source_program.handle);
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if (info.uses_rescaling_uniform) {
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glProgramUniform1f(source_program.handle, 0, down_factor);
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}
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}
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}
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buffer_cache.UnbindComputeTextureBuffers();
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buffer_cache.UnbindComputeTextureBuffers();
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size_t texbuf_index{};
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size_t texbuf_index{};
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@ -187,10 +181,16 @@ void ComputePipeline::Configure() {
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texture_binding += num_texture_buffers;
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texture_binding += num_texture_buffers;
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image_binding += num_image_buffers;
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image_binding += num_image_buffers;
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u32 scaling_mask{};
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for (const auto& desc : info.texture_descriptors) {
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for (const auto& desc : info.texture_descriptors) {
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for (u32 index = 0; index < desc.count; ++index) {
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for (u32 index = 0; index < desc.count; ++index) {
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ImageView& image_view{texture_cache.GetImageView((views_it++)->id)};
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ImageView& image_view{texture_cache.GetImageView((views_it++)->id)};
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textures[texture_binding++] = image_view.Handle(desc.type);
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textures[texture_binding] = image_view.Handle(desc.type);
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if (True(texture_cache.GetImage(image_view.image_id).flags &
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VideoCommon::ImageFlagBits::Rescaled)) {
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scaling_mask |= 1u << texture_binding;
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}
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++texture_binding;
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}
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}
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}
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}
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for (const auto& desc : info.image_descriptors) {
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for (const auto& desc : info.image_descriptors) {
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@ -202,6 +202,15 @@ void ComputePipeline::Configure() {
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images[image_binding++] = image_view.StorageView(desc.type, desc.format);
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images[image_binding++] = image_view.StorageView(desc.type, desc.format);
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}
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}
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}
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}
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if (info.uses_rescaling_uniform) {
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const f32 float_scaling_mask{Common::BitCast<f32>(scaling_mask)};
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if (assembly_program.handle != 0) {
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glProgramLocalParameter4fARB(GL_COMPUTE_PROGRAM_NV, 0, float_scaling_mask, 0.0f, 0.0f,
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0.0f);
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} else {
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glProgramUniform4f(source_program.handle, 0, float_scaling_mask, 0.0f, 0.0f, 0.0f);
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}
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}
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if (texture_binding != 0) {
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if (texture_binding != 0) {
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ASSERT(texture_binding == sampler_binding);
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ASSERT(texture_binding == sampler_binding);
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glBindTextures(0, texture_binding, textures.data());
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glBindTextures(0, texture_binding, textures.data());
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@ -444,23 +444,11 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) {
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WaitForBuild();
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WaitForBuild();
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}
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}
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const bool use_assembly{assembly_programs[0].handle != 0};
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const bool use_assembly{assembly_programs[0].handle != 0};
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const bool is_rescaling{texture_cache.IsRescaling()};
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const f32 config_down_factor{Settings::values.resolution_info.down_factor};
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const f32 down_factor{is_rescaling ? config_down_factor : 1.0f};
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if (use_assembly) {
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if (use_assembly) {
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program_manager.BindAssemblyPrograms(assembly_programs, enabled_stages_mask);
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program_manager.BindAssemblyPrograms(assembly_programs, enabled_stages_mask);
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} else {
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} else {
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program_manager.BindSourcePrograms(source_programs);
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program_manager.BindSourcePrograms(source_programs);
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}
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}
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for (size_t stage = 0; stage < source_programs.size(); ++stage) {
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if (stage_infos[stage].uses_rescaling_uniform) {
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if (use_assembly) {
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glProgramEnvParameter4fARB(AssemblyStage(stage), 0, down_factor, 0.0f, 0.0f, 1.0f);
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} else {
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glProgramUniform1f(source_programs[stage].handle, 0, down_factor);
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}
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}
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}
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const VideoCommon::ImageViewInOut* views_it{views.data()};
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const VideoCommon::ImageViewInOut* views_it{views.data()};
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GLsizei texture_binding = 0;
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GLsizei texture_binding = 0;
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GLsizei image_binding = 0;
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GLsizei image_binding = 0;
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@ -476,11 +464,20 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) {
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views_it += num_texture_buffers[stage];
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views_it += num_texture_buffers[stage];
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views_it += num_image_buffers[stage];
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views_it += num_image_buffers[stage];
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u32 scaling_mask{};
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u32 stage_texture_binding{};
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const auto& info{stage_infos[stage]};
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const auto& info{stage_infos[stage]};
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for (const auto& desc : info.texture_descriptors) {
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for (const auto& desc : info.texture_descriptors) {
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for (u32 index = 0; index < desc.count; ++index) {
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for (u32 index = 0; index < desc.count; ++index) {
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ImageView& image_view{texture_cache.GetImageView((views_it++)->id)};
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ImageView& image_view{texture_cache.GetImageView((views_it++)->id)};
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textures[texture_binding++] = image_view.Handle(desc.type);
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textures[texture_binding] = image_view.Handle(desc.type);
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if (True(texture_cache.GetImage(image_view.image_id).flags &
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VideoCommon::ImageFlagBits::Rescaled)) {
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scaling_mask |= 1u << stage_texture_binding;
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}
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++texture_binding;
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++stage_texture_binding;
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}
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}
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}
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}
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for (const auto& desc : info.image_descriptors) {
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for (const auto& desc : info.image_descriptors) {
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@ -492,6 +489,19 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) {
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images[image_binding++] = image_view.StorageView(desc.type, desc.format);
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images[image_binding++] = image_view.StorageView(desc.type, desc.format);
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}
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}
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}
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}
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if (info.uses_rescaling_uniform) {
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const f32 float_scaling_mask{Common::BitCast<f32>(scaling_mask)};
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const bool is_rescaling{texture_cache.IsRescaling()};
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const f32 config_down_factor{Settings::values.resolution_info.down_factor};
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const f32 down_factor{is_rescaling ? config_down_factor : 1.0f};
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if (use_assembly) {
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glProgramLocalParameter4fARB(AssemblyStage(stage), 0, float_scaling_mask,
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down_factor, 0.0f, 0.0f);
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} else {
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glProgramUniform4f(source_programs[stage].handle, 0, float_scaling_mask,
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down_factor, 0.0f, 0.0f);
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}
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}
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}};
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}};
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if constexpr (Spec::enabled_stages[0]) {
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if constexpr (Spec::enabled_stages[0]) {
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prepare_stage(0);
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prepare_stage(0);
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@ -210,7 +210,7 @@ private:
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GLenum gl_internal_format = GL_NONE;
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GLenum gl_internal_format = GL_NONE;
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GLenum gl_format = GL_NONE;
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GLenum gl_format = GL_NONE;
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GLenum gl_type = GL_NONE;
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GLenum gl_type = GL_NONE;
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TextureCacheRuntime* runtime;
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TextureCacheRuntime* runtime{};
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};
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};
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class ImageView : public VideoCommon::ImageViewBase {
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class ImageView : public VideoCommon::ImageViewBase {
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