Core timing: use only one thread.
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3f3c2dc20f
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d3cb9201f1
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@ -61,12 +61,7 @@ void CoreTiming::Initialize(std::function<void()>&& on_thread_init_) {
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const auto empty_timed_callback = [](std::uintptr_t, std::chrono::nanoseconds) {};
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ev_lost = CreateEvent("_lost_event", empty_timed_callback);
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if (is_multicore) {
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const auto hardware_concurrency = std::thread::hardware_concurrency();
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size_t id = 0;
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worker_threads.emplace_back(ThreadEntry, std::ref(*this), id++);
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if (hardware_concurrency > 8) {
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worker_threads.emplace_back(ThreadEntry, std::ref(*this), id++);
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}
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worker_threads.emplace_back(ThreadEntry, std::ref(*this), 0);
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}
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}
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@ -228,14 +223,11 @@ std::optional<s64> CoreTiming::Advance() {
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event_queue.pop_back();
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if (const auto event_type{evt.type.lock()}) {
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sequence_mutex.lock();
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event_mutex.unlock();
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event_type->guard.lock();
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sequence_mutex.unlock();
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const s64 delay = static_cast<s64>(GetGlobalTimeNs().count() - evt.time);
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event_type->callback(evt.user_data, std::chrono::nanoseconds{delay});
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event_type->guard.unlock();
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event_mutex.lock();
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pending_events.fetch_sub(1, std::memory_order_relaxed);
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@ -32,7 +32,6 @@ struct EventType {
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TimedCallback callback;
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/// A pointer to the name of the event.
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const std::string name;
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mutable std::mutex guard;
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};
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/**
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@ -157,7 +156,6 @@ private:
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std::condition_variable wait_pause_cv;
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std::condition_variable wait_signal_cv;
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mutable std::mutex event_mutex;
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mutable std::mutex sequence_mutex;
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std::atomic<bool> paused_state{};
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bool is_paused{};
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