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service: mii: Move store data operations

This commit is contained in:
german77 2023-09-10 23:07:00 -06:00
parent 81f50d5132
commit d6037efe5e
5 changed files with 512 additions and 73 deletions

View File

@ -31,76 +31,22 @@ std::array<T, DestArraySize> ResizeArray(const std::array<T, SourceArraySize>& i
}
CharInfo ConvertStoreDataToInfo(const StoreData& data) {
const StoreDataBitFields& bf = data.core_data.data;
return {
.create_id = data.create_id,
.name = data.core_data.name,
.font_region = static_cast<u8>(bf.font_region.Value()),
.favorite_color = static_cast<u8>(bf.favorite_color.Value()),
.gender = static_cast<u8>(bf.gender.Value()),
.height = static_cast<u8>(bf.height.Value()),
.build = static_cast<u8>(bf.build.Value()),
.type = static_cast<u8>(bf.type.Value()),
.region_move = static_cast<u8>(bf.region_move.Value()),
.faceline_type = static_cast<u8>(bf.faceline_type.Value()),
.faceline_color = static_cast<u8>(bf.faceline_color.Value()),
.faceline_wrinkle = static_cast<u8>(bf.faceline_wrinkle.Value()),
.faceline_make = static_cast<u8>(bf.faceline_makeup.Value()),
.hair_type = static_cast<u8>(bf.hair_type.Value()),
.hair_color = static_cast<u8>(bf.hair_color.Value()),
.hair_flip = static_cast<u8>(bf.hair_flip.Value()),
.eye_type = static_cast<u8>(bf.eye_type.Value()),
.eye_color = static_cast<u8>(bf.eye_color.Value()),
.eye_scale = static_cast<u8>(bf.eye_scale.Value()),
.eye_aspect = static_cast<u8>(bf.eye_aspect.Value()),
.eye_rotate = static_cast<u8>(bf.eye_rotate.Value()),
.eye_x = static_cast<u8>(bf.eye_x.Value()),
.eye_y = static_cast<u8>(bf.eye_y.Value()),
.eyebrow_type = static_cast<u8>(bf.eyebrow_type.Value()),
.eyebrow_color = static_cast<u8>(bf.eyebrow_color.Value()),
.eyebrow_scale = static_cast<u8>(bf.eyebrow_scale.Value()),
.eyebrow_aspect = static_cast<u8>(bf.eyebrow_aspect.Value()),
.eyebrow_rotate = static_cast<u8>(bf.eyebrow_rotate.Value()),
.eyebrow_x = static_cast<u8>(bf.eyebrow_x.Value()),
.eyebrow_y = static_cast<u8>(bf.eyebrow_y.Value() + 3),
.nose_type = static_cast<u8>(bf.nose_type.Value()),
.nose_scale = static_cast<u8>(bf.nose_scale.Value()),
.nose_y = static_cast<u8>(bf.nose_y.Value()),
.mouth_type = static_cast<u8>(bf.mouth_type.Value()),
.mouth_color = static_cast<u8>(bf.mouth_color.Value()),
.mouth_scale = static_cast<u8>(bf.mouth_scale.Value()),
.mouth_aspect = static_cast<u8>(bf.mouth_aspect.Value()),
.mouth_y = static_cast<u8>(bf.mouth_y.Value()),
.beard_color = static_cast<u8>(bf.beard_color.Value()),
.beard_type = static_cast<u8>(bf.beard_type.Value()),
.mustache_type = static_cast<u8>(bf.mustache_type.Value()),
.mustache_scale = static_cast<u8>(bf.mustache_scale.Value()),
.mustache_y = static_cast<u8>(bf.mustache_y.Value()),
.glasses_type = static_cast<u8>(bf.glasses_type.Value()),
.glasses_color = static_cast<u8>(bf.glasses_color.Value()),
.glasses_scale = static_cast<u8>(bf.glasses_scale.Value()),
.glasses_y = static_cast<u8>(bf.glasses_y.Value()),
.mole_type = static_cast<u8>(bf.mole_type.Value()),
.mole_scale = static_cast<u8>(bf.mole_scale.Value()),
.mole_x = static_cast<u8>(bf.mole_x.Value()),
.mole_y = static_cast<u8>(bf.mole_y.Value()),
.padding = 0,
};
// Next Commit Will fix this one
return {};
}
StoreData BuildRandomStoreData(Age age, Gender gender, Race race, const Common::UUID& user_id) {
CoreData core_data{};
core_data.BuildRandom(age, gender, race);
StoreData store_data{};
store_data.BuildRandom(age, gender, race);
return {DefaultMiiName, core_data.data, user_id};
return store_data;
}
StoreData BuildDefaultStoreData(const DefaultMii& info, const Common::UUID& user_id) {
CoreData core_data{};
core_data.SetDefault();
StoreData store_data{};
store_data.BuildDefault(0);
return {DefaultMiiName, core_data.data, user_id};
return store_data;
}
} // namespace

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@ -394,6 +394,10 @@ void CoreData::SetNickname(Nickname nickname) {
name = nickname;
}
u8 CoreData::GetFontRegion() const {
return static_cast<u8>(data.font_region.Value());
}
u8 CoreData::GetFavoriteColor() const {
return static_cast<u8>(data.favorite_color.Value());
}

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@ -154,6 +154,7 @@ public:
void SetMoleY(u8 value);
void SetNickname(Nickname nickname);
u8 GetFontRegion() const;
u8 GetFavoriteColor() const;
u8 GetGender() const;
u8 GetHeight() const;

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@ -2,19 +2,442 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/service/mii/mii_util.h"
#include "core/hle/service/mii/types/raw_data.h"
#include "core/hle/service/mii/types/store_data.h"
namespace Service::Mii {
StoreData::StoreData() = default;
StoreData::StoreData(const Nickname& name, const StoreDataBitFields& bit_fields,
const Common::UUID& user_id) {
core_data.name = name;
create_id = Common::UUID::MakeRandomRFC4122V4();
void StoreData::BuildDefault(u32 mii_index) {
const auto& default_mii = RawData::DefaultMii[mii_index];
core_data.SetDefault();
core_data.data = bit_fields;
data_crc = MiiUtil::CalculateCrc16(&core_data.data, sizeof(core_data.data));
device_crc = MiiUtil::CalculateCrc16(&user_id, sizeof(Common::UUID));
core_data.SetFacelineType(static_cast<u8>(default_mii.face_type));
core_data.SetFacelineColor(
RawData::GetFacelineColorFromVer3(static_cast<u8>(default_mii.face_color)));
core_data.SetFacelineWrinkle(static_cast<u8>(default_mii.face_wrinkle));
core_data.SetFacelineMake(static_cast<u8>(default_mii.face_makeup));
core_data.SetHairType(static_cast<u8>(default_mii.hair_type));
core_data.SetHairColor(RawData::GetHairColorFromVer3(static_cast<u8>(default_mii.hair_color)));
core_data.SetHairFlip(default_mii.hair_flip);
core_data.SetEyeType(static_cast<u8>(default_mii.eye_type));
core_data.SetEyeColor(RawData::GetEyeColorFromVer3(static_cast<u8>(default_mii.eye_color)));
core_data.SetEyeScale(static_cast<u8>(default_mii.eye_scale));
core_data.SetEyeAspect(static_cast<u8>(default_mii.eye_aspect));
core_data.SetEyeRotate(static_cast<u8>(default_mii.eye_rotate));
core_data.SetEyeX(static_cast<u8>(default_mii.eye_x));
core_data.SetEyeY(static_cast<u8>(default_mii.eye_y));
core_data.SetEyebrowType(static_cast<u8>(default_mii.eyebrow_type));
core_data.SetEyebrowColor(
RawData::GetHairColorFromVer3(static_cast<u8>(default_mii.eyebrow_color)));
core_data.SetEyebrowScale(static_cast<u8>(default_mii.eyebrow_scale));
core_data.SetEyebrowAspect(static_cast<u8>(default_mii.eyebrow_aspect));
core_data.SetEyebrowRotate(static_cast<u8>(default_mii.eyebrow_rotate));
core_data.SetEyebrowX(static_cast<u8>(default_mii.eyebrow_x));
core_data.SetEyebrowY(static_cast<u8>(default_mii.eyebrow_y));
core_data.SetNoseType(static_cast<u8>(default_mii.nose_type));
core_data.SetNoseScale(static_cast<u8>(default_mii.nose_scale));
core_data.SetNoseY(static_cast<u8>(default_mii.nose_y));
core_data.SetMouthType(static_cast<u8>(default_mii.mouth_type));
core_data.SetMouthColor(
RawData::GetMouthColorFromVer3(static_cast<u8>(default_mii.mouth_color)));
core_data.SetMouthScale(static_cast<u8>(default_mii.mouth_scale));
core_data.SetMouthAspect(static_cast<u8>(default_mii.mouth_aspect));
core_data.SetMouthY(static_cast<u8>(default_mii.mouth_y));
core_data.SetMustacheType(default_mii.mustache_type);
core_data.SetBeardType(default_mii.beard_type);
core_data.SetBeardColor(
RawData::GetHairColorFromVer3(static_cast<u8>(default_mii.beard_color)));
core_data.SetMustacheScale(static_cast<u8>(default_mii.mustache_scale));
core_data.SetMustacheY(static_cast<u8>(default_mii.mustache_y));
core_data.SetGlassType(static_cast<u8>(default_mii.glasses_type));
core_data.SetGlassColor(
RawData::GetGlassColorFromVer3(static_cast<u8>(default_mii.glasses_color)));
core_data.SetGlassScale(static_cast<u8>(default_mii.glasses_scale));
core_data.SetGlassY(static_cast<u8>(default_mii.glasses_y));
core_data.SetMoleType(static_cast<u8>(default_mii.mole_type));
core_data.SetMoleScale(static_cast<u8>(default_mii.mole_scale));
core_data.SetMoleX(static_cast<u8>(default_mii.mole_x));
core_data.SetMoleY(static_cast<u8>(default_mii.mole_y));
core_data.SetHeight(static_cast<u8>(default_mii.height));
core_data.SetBuild(static_cast<u8>(default_mii.weight));
core_data.SetGender(default_mii.gender);
core_data.SetFavoriteColor(static_cast<u8>(default_mii.favorite_color));
core_data.SetRegionMove(static_cast<u8>(default_mii.region_move));
core_data.SetFontRegion(default_mii.font_region);
core_data.SetType(static_cast<u8>(default_mii.type));
core_data.SetNickname(default_mii.nickname);
const auto device_id = MiiUtil::GetDeviceId();
create_id = MiiUtil::MakeCreateId();
device_crc = MiiUtil::CalculateCrc16(&device_id, sizeof(Common::UUID));
data_crc = MiiUtil::CalculateCrc16(&core_data, sizeof(CoreData));
}
void StoreData::BuildBase(Gender gender) {
const auto& default_mii = RawData::BaseMii[gender == Gender::Female ? 1 : 0];
core_data.SetDefault();
core_data.SetFacelineType(static_cast<u8>(default_mii.face_type));
core_data.SetFacelineColor(
RawData::GetFacelineColorFromVer3(static_cast<u8>(default_mii.face_color)));
core_data.SetFacelineWrinkle(static_cast<u8>(default_mii.face_wrinkle));
core_data.SetFacelineMake(static_cast<u8>(default_mii.face_makeup));
core_data.SetHairType(static_cast<u8>(default_mii.hair_type));
core_data.SetHairColor(RawData::GetHairColorFromVer3(static_cast<u8>(default_mii.hair_color)));
core_data.SetHairFlip(default_mii.hair_flip);
core_data.SetEyeType(static_cast<u8>(default_mii.eye_type));
core_data.SetEyeColor(RawData::GetEyeColorFromVer3(static_cast<u8>(default_mii.eye_color)));
core_data.SetEyeScale(static_cast<u8>(default_mii.eye_scale));
core_data.SetEyeAspect(static_cast<u8>(default_mii.eye_aspect));
core_data.SetEyeRotate(static_cast<u8>(default_mii.eye_rotate));
core_data.SetEyeX(static_cast<u8>(default_mii.eye_x));
core_data.SetEyeY(static_cast<u8>(default_mii.eye_y));
core_data.SetEyebrowType(static_cast<u8>(default_mii.eyebrow_type));
core_data.SetEyebrowColor(
RawData::GetHairColorFromVer3(static_cast<u8>(default_mii.eyebrow_color)));
core_data.SetEyebrowScale(static_cast<u8>(default_mii.eyebrow_scale));
core_data.SetEyebrowAspect(static_cast<u8>(default_mii.eyebrow_aspect));
core_data.SetEyebrowRotate(static_cast<u8>(default_mii.eyebrow_rotate));
core_data.SetEyebrowX(static_cast<u8>(default_mii.eyebrow_x));
core_data.SetEyebrowY(static_cast<u8>(default_mii.eyebrow_y));
core_data.SetNoseType(static_cast<u8>(default_mii.nose_type));
core_data.SetNoseScale(static_cast<u8>(default_mii.nose_scale));
core_data.SetNoseY(static_cast<u8>(default_mii.nose_y));
core_data.SetMouthType(static_cast<u8>(default_mii.mouth_type));
core_data.SetMouthColor(
RawData::GetMouthColorFromVer3(static_cast<u8>(default_mii.mouth_color)));
core_data.SetMouthScale(static_cast<u8>(default_mii.mouth_scale));
core_data.SetMouthAspect(static_cast<u8>(default_mii.mouth_aspect));
core_data.SetMouthY(static_cast<u8>(default_mii.mouth_y));
core_data.SetMustacheType(default_mii.mustache_type);
core_data.SetBeardType(default_mii.beard_type);
core_data.SetBeardColor(
RawData::GetHairColorFromVer3(static_cast<u8>(default_mii.beard_color)));
core_data.SetMustacheScale(static_cast<u8>(default_mii.mustache_scale));
core_data.SetMustacheY(static_cast<u8>(default_mii.mustache_y));
core_data.SetGlassType(static_cast<u8>(default_mii.glasses_type));
core_data.SetGlassColor(
RawData::GetGlassColorFromVer3(static_cast<u8>(default_mii.glasses_color)));
core_data.SetGlassScale(static_cast<u8>(default_mii.glasses_scale));
core_data.SetGlassY(static_cast<u8>(default_mii.glasses_y));
core_data.SetMoleType(static_cast<u8>(default_mii.mole_type));
core_data.SetMoleScale(static_cast<u8>(default_mii.mole_scale));
core_data.SetMoleX(static_cast<u8>(default_mii.mole_x));
core_data.SetMoleY(static_cast<u8>(default_mii.mole_y));
core_data.SetHeight(static_cast<u8>(default_mii.height));
core_data.SetBuild(static_cast<u8>(default_mii.weight));
core_data.SetGender(default_mii.gender);
core_data.SetFavoriteColor(static_cast<u8>(default_mii.favorite_color));
core_data.SetRegionMove(static_cast<u8>(default_mii.region_move));
core_data.SetFontRegion(default_mii.font_region);
core_data.SetType(static_cast<u8>(default_mii.type));
core_data.SetNickname(default_mii.nickname);
const auto device_id = MiiUtil::GetDeviceId();
create_id = MiiUtil::MakeCreateId();
device_crc = MiiUtil::CalculateCrc16(&device_id, sizeof(Common::UUID));
data_crc = MiiUtil::CalculateCrc16(&core_data, sizeof(CoreData));
}
void StoreData::BuildRandom(Age age, Gender gender, Race race) {
core_data.BuildRandom(age, gender, race);
const auto device_id = MiiUtil::GetDeviceId();
create_id = MiiUtil::MakeCreateId();
device_crc = MiiUtil::CalculateCrc16(&device_id, sizeof(Common::UUID));
data_crc = MiiUtil::CalculateCrc16(&core_data, sizeof(CoreData));
}
void StoreData::SetInvalidName() {
const auto& invalid_name = core_data.GetInvalidNickname();
const auto device_id = MiiUtil::GetDeviceId();
core_data.SetNickname(invalid_name);
device_crc = MiiUtil::CalculateCrc16(&device_id, sizeof(Common::UUID));
data_crc = MiiUtil::CalculateCrc16(&core_data, sizeof(CoreData));
}
bool StoreData::IsSpecial() const {
return GetType() == 1;
}
u32 StoreData::IsValid() const {
// TODO: complete this
return 0;
}
Common::UUID StoreData::GetCreateId() const {
return create_id;
}
FontRegion StoreData::GetFontRegion() const {
return static_cast<FontRegion>(core_data.GetFontRegion());
}
u8 StoreData::GetFavoriteColor() const {
return core_data.GetFavoriteColor();
}
u8 StoreData::GetGender() const {
return core_data.GetGender();
}
u8 StoreData::GetHeight() const {
return core_data.GetHeight();
}
u8 StoreData::GetBuild() const {
return core_data.GetBuild();
}
u8 StoreData::GetType() const {
return core_data.GetType();
}
u8 StoreData::GetRegionMove() const {
return core_data.GetRegionMove();
}
u8 StoreData::GetFacelineType() const {
return core_data.GetFacelineType();
}
u8 StoreData::GetFacelineColor() const {
return core_data.GetFacelineColor();
}
u8 StoreData::GetFacelineWrinkle() const {
return core_data.GetFacelineWrinkle();
}
u8 StoreData::GetFacelineMake() const {
return core_data.GetFacelineMake();
}
u8 StoreData::GetHairType() const {
return core_data.GetHairType();
}
u8 StoreData::GetHairColor() const {
return core_data.GetHairColor();
}
u8 StoreData::GetHairFlip() const {
return core_data.GetHairFlip();
}
u8 StoreData::GetEyeType() const {
return core_data.GetEyeType();
}
u8 StoreData::GetEyeColor() const {
return core_data.GetEyeColor();
}
u8 StoreData::GetEyeScale() const {
return core_data.GetEyeScale();
}
u8 StoreData::GetEyeAspect() const {
return core_data.GetEyeAspect();
}
u8 StoreData::GetEyeRotate() const {
return core_data.GetEyeRotate();
}
u8 StoreData::GetEyeX() const {
return core_data.GetEyeX();
}
u8 StoreData::GetEyeY() const {
return core_data.GetEyeY();
}
u8 StoreData::GetEyebrowType() const {
return core_data.GetEyebrowType();
}
u8 StoreData::GetEyebrowColor() const {
return core_data.GetEyebrowColor();
}
u8 StoreData::GetEyebrowScale() const {
return core_data.GetEyebrowScale();
}
u8 StoreData::GetEyebrowAspect() const {
return core_data.GetEyebrowAspect();
}
u8 StoreData::GetEyebrowRotate() const {
return core_data.GetEyebrowRotate();
}
u8 StoreData::GetEyebrowX() const {
return core_data.GetEyebrowX();
}
u8 StoreData::GetEyebrowY() const {
return core_data.GetEyebrowY();
}
u8 StoreData::GetNoseType() const {
return core_data.GetNoseType();
}
u8 StoreData::GetNoseScale() const {
return core_data.GetNoseScale();
}
u8 StoreData::GetNoseY() const {
return core_data.GetNoseY();
}
u8 StoreData::GetMouthType() const {
return core_data.GetMouthType();
}
u8 StoreData::GetMouthColor() const {
return core_data.GetMouthColor();
}
u8 StoreData::GetMouthScale() const {
return core_data.GetMouthScale();
}
u8 StoreData::GetMouthAspect() const {
return core_data.GetMouthAspect();
}
u8 StoreData::GetMouthY() const {
return core_data.GetMouthY();
}
u8 StoreData::GetBeardColor() const {
return core_data.GetBeardColor();
}
u8 StoreData::GetBeardType() const {
return core_data.GetBeardType();
}
u8 StoreData::GetMustacheType() const {
return core_data.GetMustacheType();
}
u8 StoreData::GetMustacheScale() const {
return core_data.GetMustacheScale();
}
u8 StoreData::GetMustacheY() const {
return core_data.GetMustacheY();
}
u8 StoreData::GetGlassType() const {
return core_data.GetGlassType();
}
u8 StoreData::GetGlassColor() const {
return core_data.GetGlassColor();
}
u8 StoreData::GetGlassScale() const {
return core_data.GetGlassScale();
}
u8 StoreData::GetGlassY() const {
return core_data.GetGlassY();
}
u8 StoreData::GetMoleType() const {
return core_data.GetMoleType();
}
u8 StoreData::GetMoleScale() const {
return core_data.GetMoleScale();
}
u8 StoreData::GetMoleX() const {
return core_data.GetMoleX();
}
u8 StoreData::GetMoleY() const {
return core_data.GetMoleY();
}
Nickname StoreData::GetNickname() const {
return core_data.GetNickname();
}
bool StoreData::operator==(const StoreData& data) {
bool is_identical = data.core_data.IsValid() == 0;
is_identical &= core_data.GetNickname() == data.core_data.GetNickname();
is_identical &= GetCreateId() == data.GetCreateId();
is_identical &= GetFontRegion() == data.GetFontRegion();
is_identical &= GetFavoriteColor() == data.GetFavoriteColor();
is_identical &= GetGender() == data.GetGender();
is_identical &= GetHeight() == data.GetHeight();
is_identical &= GetBuild() == data.GetBuild();
is_identical &= GetType() == data.GetType();
is_identical &= GetRegionMove() == data.GetRegionMove();
is_identical &= GetFacelineType() == data.GetFacelineType();
is_identical &= GetFacelineColor() == data.GetFacelineColor();
is_identical &= GetFacelineWrinkle() == data.GetFacelineWrinkle();
is_identical &= GetFacelineMake() == data.GetFacelineMake();
is_identical &= GetHairType() == data.GetHairType();
is_identical &= GetHairColor() == data.GetHairColor();
is_identical &= GetHairFlip() == data.GetHairFlip();
is_identical &= GetEyeType() == data.GetEyeType();
is_identical &= GetEyeColor() == data.GetEyeColor();
is_identical &= GetEyeScale() == data.GetEyeScale();
is_identical &= GetEyeAspect() == data.GetEyeAspect();
is_identical &= GetEyeRotate() == data.GetEyeRotate();
is_identical &= GetEyeX() == data.GetEyeX();
is_identical &= GetEyeY() == data.GetEyeY();
is_identical &= GetEyebrowType() == data.GetEyebrowType();
is_identical &= GetEyebrowColor() == data.GetEyebrowColor();
is_identical &= GetEyebrowScale() == data.GetEyebrowScale();
is_identical &= GetEyebrowAspect() == data.GetEyebrowAspect();
is_identical &= GetEyebrowRotate() == data.GetEyebrowRotate();
is_identical &= GetEyebrowX() == data.GetEyebrowX();
is_identical &= GetEyebrowY() == data.GetEyebrowY();
is_identical &= GetNoseType() == data.GetNoseType();
is_identical &= GetNoseScale() == data.GetNoseScale();
is_identical &= GetNoseY() == data.GetNoseY();
is_identical &= GetMouthType() == data.GetMouthType();
is_identical &= GetMouthColor() == data.GetMouthColor();
is_identical &= GetMouthScale() == data.GetMouthScale();
is_identical &= GetMouthAspect() == data.GetMouthAspect();
is_identical &= GetMouthY() == data.GetMouthY();
is_identical &= GetBeardColor() == data.GetBeardColor();
is_identical &= GetBeardType() == data.GetBeardType();
is_identical &= GetMustacheType() == data.GetMustacheType();
is_identical &= GetMustacheScale() == data.GetMustacheScale();
is_identical &= GetMustacheY() == data.GetMustacheY();
is_identical &= GetGlassType() == data.GetGlassType();
is_identical &= GetGlassColor() == data.GetGlassColor();
is_identical &= GetGlassScale() == data.GetGlassScale();
is_identical &= GetGlassY() == data.GetGlassY();
is_identical &= GetMoleType() == data.GetMoleType();
is_identical &= GetMoleScale() == data.GetMoleScale();
is_identical &= GetMoleX() == data.GetMoleX();
is_identical &= data.GetMoleY() == data.GetMoleY();
return is_identical;
}
} // namespace Service::Mii

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@ -10,10 +10,75 @@ namespace Service::Mii {
class StoreData {
public:
StoreData();
StoreData(const Nickname& name, const StoreDataBitFields& bit_fields,
const Common::UUID& user_id);
// nn::mii::detail::StoreDataRaw::BuildDefault
void BuildDefault(u32 mii_index);
// nn::mii::detail::StoreDataRaw::BuildDefault
void BuildBase(Gender gender);
// nn::mii::detail::StoreDataRaw::BuildRandom
void BuildRandom(Age age, Gender gender, Race race);
void SetInvalidName();
bool IsSpecial() const;
u32 IsValid() const;
Common::UUID GetCreateId() const;
FontRegion GetFontRegion() const;
u8 GetFavoriteColor() const;
u8 GetGender() const;
u8 GetHeight() const;
u8 GetBuild() const;
u8 GetType() const;
u8 GetRegionMove() const;
u8 GetFacelineType() const;
u8 GetFacelineColor() const;
u8 GetFacelineWrinkle() const;
u8 GetFacelineMake() const;
u8 GetHairType() const;
u8 GetHairColor() const;
u8 GetHairFlip() const;
u8 GetEyeType() const;
u8 GetEyeColor() const;
u8 GetEyeScale() const;
u8 GetEyeAspect() const;
u8 GetEyeRotate() const;
u8 GetEyeX() const;
u8 GetEyeY() const;
u8 GetEyebrowType() const;
u8 GetEyebrowColor() const;
u8 GetEyebrowScale() const;
u8 GetEyebrowAspect() const;
u8 GetEyebrowRotate() const;
u8 GetEyebrowX() const;
u8 GetEyebrowY() const;
u8 GetNoseType() const;
u8 GetNoseScale() const;
u8 GetNoseY() const;
u8 GetMouthType() const;
u8 GetMouthColor() const;
u8 GetMouthScale() const;
u8 GetMouthAspect() const;
u8 GetMouthY() const;
u8 GetBeardColor() const;
u8 GetBeardType() const;
u8 GetMustacheType() const;
u8 GetMustacheScale() const;
u8 GetMustacheY() const;
u8 GetGlassType() const;
u8 GetGlassColor() const;
u8 GetGlassScale() const;
u8 GetGlassY() const;
u8 GetMoleType() const;
u8 GetMoleScale() const;
u8 GetMoleX() const;
u8 GetMoleY() const;
Nickname GetNickname() const;
bool operator==(const StoreData& data);
private:
CoreData core_data{};
Common::UUID create_id{};
u16 data_crc{};