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Merge pull request #472 from bunnei/greater-equal

gl_shader_decompiler: Implement GetPredicateComparison GreaterEqual.
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bunnei 2018-05-27 12:14:30 -04:00 committed by GitHub
commit d809f65827
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1 changed files with 3 additions and 4 deletions

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@ -606,10 +606,9 @@ private:
std::string GetPredicateComparison(Tegra::Shader::PredCondition condition) const { std::string GetPredicateComparison(Tegra::Shader::PredCondition condition) const {
using Tegra::Shader::PredCondition; using Tegra::Shader::PredCondition;
static const std::unordered_map<PredCondition, const char*> PredicateComparisonStrings = { static const std::unordered_map<PredCondition, const char*> PredicateComparisonStrings = {
{PredCondition::LessThan, "<"}, {PredCondition::LessThan, "<"}, {PredCondition::Equal, "=="},
{PredCondition::Equal, "=="}, {PredCondition::LessEqual, "<="}, {PredCondition::GreaterThan, ">"},
{PredCondition::LessEqual, "<="}, {PredCondition::GreaterEqual, ">="},
{PredCondition::GreaterThan, ">"},
}; };
auto comparison = PredicateComparisonStrings.find(condition); auto comparison = PredicateComparisonStrings.find(condition);