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yuzu-mainline
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time: Use custom RTC settings if applicable for game

This commit is contained in:
Zach Hilman 2018-12-28 19:09:57 -05:00
parent 21f1b2889d
commit dbb1eb9c29
2 changed files with 12 additions and 8 deletions

View File

@ -12,9 +12,17 @@
#include "core/hle/kernel/client_session.h"
#include "core/hle/service/time/interface.h"
#include "core/hle/service/time/time.h"
#include "core/settings.h"
namespace Service::Time {
static s64 GetSecondsSinceEpoch() {
return std::chrono::duration_cast<std::chrono::seconds>(
std::chrono::system_clock::now().time_since_epoch())
.count() +
Settings::values.custom_rtc_differential;
}
static void PosixToCalendar(u64 posix_time, CalendarTime& calendar_time,
CalendarAdditionalInfo& additional_info,
[[maybe_unused]] const TimeZoneRule& /*rule*/) {
@ -68,9 +76,7 @@ public:
private:
void GetCurrentTime(Kernel::HLERequestContext& ctx) {
const s64 time_since_epoch{std::chrono::duration_cast<std::chrono::seconds>(
std::chrono::system_clock::now().time_since_epoch())
.count()};
const s64 time_since_epoch{GetSecondsSinceEpoch()};
LOG_DEBUG(Service_Time, "called");
IPC::ResponseBuilder rb{ctx, 4};
@ -266,9 +272,7 @@ void Module::Interface::GetClockSnapshot(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto initial_type = rp.PopRaw<u8>();
const s64 time_since_epoch{std::chrono::duration_cast<std::chrono::seconds>(
std::chrono::system_clock::now().time_since_epoch())
.count()};
const s64 time_since_epoch{GetSecondsSinceEpoch()};
const std::time_t time(time_since_epoch);
const std::tm* tm = std::localtime(&time);

View File

@ -186,8 +186,8 @@ rng_seed =
# Sets the current time (in seconds since 12:00 AM Jan 1, 1970) that will be used by the time service
# This will auto-increment, with the time set being the time the game is started
# This override will only occur if custom_rtc_enabled is true, otherwise the current time is used
custom_rtc_enabled =
custom_rtc =
custom_rtc_enabled =
custom_rtc =
# Sets the account username, max length is 32 characters
# yuzu (default)