am: Stub GetIndirectLayerConsumerHandle
Needed by Monster Hunter Generations Ultimate
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0ea4a8bcc4
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dcf345febe
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@ -841,7 +841,7 @@ public:
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{110, nullptr, "NeedsToExitProcess"},
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{110, nullptr, "NeedsToExitProcess"},
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{120, nullptr, "GetLibraryAppletInfo"},
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{120, nullptr, "GetLibraryAppletInfo"},
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{150, nullptr, "RequestForAppletToGetForeground"},
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{150, nullptr, "RequestForAppletToGetForeground"},
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{160, nullptr, "GetIndirectLayerConsumerHandle"},
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{160, &ILibraryAppletAccessor::GetIndirectLayerConsumerHandle, "GetIndirectLayerConsumerHandle"},
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};
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};
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// clang-format on
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// clang-format on
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@ -960,6 +960,18 @@ private:
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rb.PushCopyObjects(applet->GetBroker().GetInteractiveDataEvent());
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rb.PushCopyObjects(applet->GetBroker().GetInteractiveDataEvent());
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}
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}
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void GetIndirectLayerConsumerHandle(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_AM, "(STUBBED) called");
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// We require a non-zero handle to be valid. Using 0xdeadbeef allows us to trace if this is
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// actually used anywhere
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constexpr u64 handle = 0xdeadbeef;
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IPC::ResponseBuilder rb{ctx, 4};
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rb.Push(RESULT_SUCCESS);
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rb.Push(handle);
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}
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std::shared_ptr<Applets::Applet> applet;
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std::shared_ptr<Applets::Applet> applet;
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};
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};
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