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Merge pull request #1310 from lioncash/kernel-ns

kernel/thread: Include thread-related enums within the kernel namespace
This commit is contained in:
bunnei 2018-09-13 19:50:47 -04:00 committed by GitHub
commit df5a44a40b
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GPG Key ID: 4AEE18F83AFDEB23
5 changed files with 39 additions and 38 deletions

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@ -15,6 +15,12 @@
#include "core/hle/kernel/wait_object.h"
#include "core/hle/result.h"
namespace Kernel {
class KernelCore;
class Process;
class Scheduler;
enum ThreadPriority : u32 {
THREADPRIO_HIGHEST = 0, ///< Highest thread priority
THREADPRIO_USERLAND_MAX = 24, ///< Highest thread priority for userland apps
@ -54,12 +60,6 @@ enum class ThreadWakeupReason {
Timeout // The thread was woken up due to a wait timeout.
};
namespace Kernel {
class KernelCore;
class Process;
class Scheduler;
class Thread final : public WaitObject {
public:
/**

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@ -514,7 +514,7 @@ private:
ctx.SleepClientThread(
Kernel::GetCurrentThread(), "IHOSBinderDriver::DequeueBuffer", -1,
[=](Kernel::SharedPtr<Kernel::Thread> thread, Kernel::HLERequestContext& ctx,
ThreadWakeupReason reason) {
Kernel::ThreadWakeupReason reason) {
// Repeat TransactParcel DequeueBuffer when a buffer is available
auto buffer_queue = nv_flinger->GetBufferQueue(id);
boost::optional<u32> slot = buffer_queue->DequeueBuffer(width, height);

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@ -191,7 +191,7 @@ ResultStatus AppLoader_NRO::Load(Kernel::SharedPtr<Kernel::Process>& process) {
process->svc_access_mask.set();
process->resource_limit =
kernel.ResourceLimitForCategory(Kernel::ResourceLimitCategory::APPLICATION);
process->Run(base_addr, THREADPRIO_DEFAULT, Memory::DEFAULT_STACK_SIZE);
process->Run(base_addr, Kernel::THREADPRIO_DEFAULT, Memory::DEFAULT_STACK_SIZE);
is_loaded = true;
return ResultStatus::Success;

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@ -157,7 +157,8 @@ ResultStatus AppLoader_NSO::Load(Kernel::SharedPtr<Kernel::Process>& process) {
process->svc_access_mask.set();
process->resource_limit =
kernel.ResourceLimitForCategory(Kernel::ResourceLimitCategory::APPLICATION);
process->Run(Memory::PROCESS_IMAGE_VADDR, THREADPRIO_DEFAULT, Memory::DEFAULT_STACK_SIZE);
process->Run(Memory::PROCESS_IMAGE_VADDR, Kernel::THREADPRIO_DEFAULT,
Memory::DEFAULT_STACK_SIZE);
is_loaded = true;
return ResultStatus::Success;

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@ -213,35 +213,35 @@ QString WaitTreeThread::GetText() const {
const auto& thread = static_cast<const Kernel::Thread&>(object);
QString status;
switch (thread.status) {
case ThreadStatus::Running:
case Kernel::ThreadStatus::Running:
status = tr("running");
break;
case ThreadStatus::Ready:
case Kernel::ThreadStatus::Ready:
status = tr("ready");
break;
case ThreadStatus::WaitHLEEvent:
case Kernel::ThreadStatus::WaitHLEEvent:
status = tr("waiting for HLE return");
break;
case ThreadStatus::WaitSleep:
case Kernel::ThreadStatus::WaitSleep:
status = tr("sleeping");
break;
case ThreadStatus::WaitIPC:
case Kernel::ThreadStatus::WaitIPC:
status = tr("waiting for IPC reply");
break;
case ThreadStatus::WaitSynchAll:
case ThreadStatus::WaitSynchAny:
case Kernel::ThreadStatus::WaitSynchAll:
case Kernel::ThreadStatus::WaitSynchAny:
status = tr("waiting for objects");
break;
case ThreadStatus::WaitMutex:
case Kernel::ThreadStatus::WaitMutex:
status = tr("waiting for mutex");
break;
case ThreadStatus::WaitArb:
case Kernel::ThreadStatus::WaitArb:
status = tr("waiting for address arbiter");
break;
case ThreadStatus::Dormant:
case Kernel::ThreadStatus::Dormant:
status = tr("dormant");
break;
case ThreadStatus::Dead:
case Kernel::ThreadStatus::Dead:
status = tr("dead");
break;
}
@ -254,23 +254,23 @@ QString WaitTreeThread::GetText() const {
QColor WaitTreeThread::GetColor() const {
const auto& thread = static_cast<const Kernel::Thread&>(object);
switch (thread.status) {
case ThreadStatus::Running:
case Kernel::ThreadStatus::Running:
return QColor(Qt::GlobalColor::darkGreen);
case ThreadStatus::Ready:
case Kernel::ThreadStatus::Ready:
return QColor(Qt::GlobalColor::darkBlue);
case ThreadStatus::WaitHLEEvent:
case ThreadStatus::WaitIPC:
case Kernel::ThreadStatus::WaitHLEEvent:
case Kernel::ThreadStatus::WaitIPC:
return QColor(Qt::GlobalColor::darkRed);
case ThreadStatus::WaitSleep:
case Kernel::ThreadStatus::WaitSleep:
return QColor(Qt::GlobalColor::darkYellow);
case ThreadStatus::WaitSynchAll:
case ThreadStatus::WaitSynchAny:
case ThreadStatus::WaitMutex:
case ThreadStatus::WaitArb:
case Kernel::ThreadStatus::WaitSynchAll:
case Kernel::ThreadStatus::WaitSynchAny:
case Kernel::ThreadStatus::WaitMutex:
case Kernel::ThreadStatus::WaitArb:
return QColor(Qt::GlobalColor::red);
case ThreadStatus::Dormant:
case Kernel::ThreadStatus::Dormant:
return QColor(Qt::GlobalColor::darkCyan);
case ThreadStatus::Dead:
case Kernel::ThreadStatus::Dead:
return QColor(Qt::GlobalColor::gray);
default:
return WaitTreeItem::GetColor();
@ -284,13 +284,13 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
QString processor;
switch (thread.processor_id) {
case ThreadProcessorId::THREADPROCESSORID_DEFAULT:
case Kernel::ThreadProcessorId::THREADPROCESSORID_DEFAULT:
processor = tr("default");
break;
case ThreadProcessorId::THREADPROCESSORID_0:
case ThreadProcessorId::THREADPROCESSORID_1:
case ThreadProcessorId::THREADPROCESSORID_2:
case ThreadProcessorId::THREADPROCESSORID_3:
case Kernel::ThreadProcessorId::THREADPROCESSORID_0:
case Kernel::ThreadProcessorId::THREADPROCESSORID_1:
case Kernel::ThreadProcessorId::THREADPROCESSORID_2:
case Kernel::ThreadProcessorId::THREADPROCESSORID_3:
processor = tr("core %1").arg(thread.processor_id);
break;
default:
@ -314,8 +314,8 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
else
list.push_back(std::make_unique<WaitTreeText>(tr("not waiting for mutex")));
if (thread.status == ThreadStatus::WaitSynchAny ||
thread.status == ThreadStatus::WaitSynchAll) {
if (thread.status == Kernel::ThreadStatus::WaitSynchAny ||
thread.status == Kernel::ThreadStatus::WaitSynchAll) {
list.push_back(std::make_unique<WaitTreeObjectList>(thread.wait_objects,
thread.IsSleepingOnWaitAll()));
}