yuzu-emu
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yuzu-mainline
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This commit is contained in:
MerryMage 2018-01-16 18:05:21 +00:00
parent 153205edbb
commit e35644c005
25 changed files with 54 additions and 63 deletions

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@ -39,7 +39,8 @@ public:
Run(1);
}
virtual void MapBackingMemory(VAddr address, size_t size, u8* memory, Kernel::VMAPermission perms) {}
virtual void MapBackingMemory(VAddr address, size_t size, u8* memory,
Kernel::VMAPermission perms) {}
/// Clear all instruction cache
virtual void ClearInstructionCache() = 0;

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@ -19,7 +19,6 @@ constexpr size_t COMMAND_BUFFER_LENGTH = 0x100 / sizeof(u32);
// TODO(yuriks): These will probably go away once translation is implemented inside the kernel.
constexpr auto ERR_INVALID_HANDLE = Kernel::ERR_INVALID_HANDLE_OS;
enum class ControlCommand : u32 {
ConvertSessionToDomain = 0,
ConvertDomainToSession = 1,
@ -81,13 +80,13 @@ struct BufferDescriptorX {
u32_le address_bits_0_31;
u32_le Counter() const {
u32_le counter{ counter_bits_0_5 };
u32_le counter{counter_bits_0_5};
counter |= counter_bits_9_11 << 9;
return counter;
}
VAddr Address() const {
VAddr address{ address_bits_0_31 };
VAddr address{address_bits_0_31};
address |= static_cast<VAddr>(address_bits_32_35) << 32;
address |= static_cast<VAddr>(address_bits_36_38) << 36;
return address;
@ -107,14 +106,14 @@ struct BufferDescriptorABW {
};
VAddr Address() const {
VAddr address{ address_bits_0_31 };
VAddr address{address_bits_0_31};
address |= static_cast<VAddr>(address_bits_32_35) << 32;
address |= static_cast<VAddr>(address_bits_36_38) << 36;
return address;
}
u64 Size() const {
u64 size{ size_bits_0_31 };
u64 size{size_bits_0_31};
size |= static_cast<u64>(size_bits_32_35) << 32;
return size;
}
@ -130,7 +129,7 @@ struct BufferDescriptorC {
};
VAddr Address() const {
VAddr address{ address_bits_0_31 };
VAddr address{address_bits_0_31};
address |= static_cast<VAddr>(address_bits_32_47) << 32;
return address;
}

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@ -151,13 +151,13 @@ public:
return domain != nullptr;
}
template<typename T>
template <typename T>
SharedPtr<T> GetCopyObject(size_t index) {
ASSERT(index < copy_objects.size());
return DynamicObjectCast<T>(copy_objects[index]);
}
template<typename T>
template <typename T>
SharedPtr<T> GetMoveObject(size_t index) {
ASSERT(index < move_objects.size());
return DynamicObjectCast<T>(move_objects[index]);

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@ -105,7 +105,6 @@ public:
UNREACHABLE();
}
public:
static unsigned int next_object_id;

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@ -95,10 +95,8 @@ MemoryRegionInfo* GetMemoryRegion(MemoryRegion region) {
}
}
void HandleSpecialMapping(VMManager& address_space, const AddressMapping& mapping) {
}
void HandleSpecialMapping(VMManager& address_space, const AddressMapping& mapping) {}
void MapSharedPages(VMManager& address_space) {
}
void MapSharedPages(VMManager& address_space) {}
} // namespace Kernel

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@ -41,9 +41,9 @@ public:
return HANDLE_TYPE;
}
u32 priority; ///< The priority of the mutex, used for priority inheritance.
std::string name; ///< Name of mutex (optional)
VAddr guest_addr; ///< Address of the guest mutex value
u32 priority; ///< The priority of the mutex, used for priority inheritance.
std::string name; ///< Name of mutex (optional)
VAddr guest_addr; ///< Address of the guest mutex value
/**
* Elevate the mutex priority to the best priority

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@ -255,9 +255,8 @@ static ResultCode CancelSynchronization(Handle thread_handle) {
/// Attempts to locks a mutex, creating it if it does not already exist
static ResultCode LockMutex(Handle holding_thread_handle, VAddr mutex_addr,
Handle requesting_thread_handle) {
LOG_TRACE(Kernel_SVC,
"called holding_thread_handle=0x%08X, mutex_addr=0x%llx, "
"requesting_current_thread_handle=0x%08X",
LOG_TRACE(Kernel_SVC, "called holding_thread_handle=0x%08X, mutex_addr=0x%llx, "
"requesting_current_thread_handle=0x%08X",
holding_thread_handle, mutex_addr, requesting_thread_handle);
SharedPtr<Thread> holding_thread = g_handle_table.Get<Thread>(holding_thread_handle);
@ -522,9 +521,8 @@ static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, V
Core::System::GetInstance().PrepareReschedule();
LOG_TRACE(Kernel_SVC,
"called entrypoint=0x%08X (%s), arg=0x%08X, stacktop=0x%08X, "
"threadpriority=0x%08X, processorid=0x%08X : created handle=0x%08X",
LOG_TRACE(Kernel_SVC, "called entrypoint=0x%08X (%s), arg=0x%08X, stacktop=0x%08X, "
"threadpriority=0x%08X, processorid=0x%08X : created handle=0x%08X",
entry_point, name.c_str(), arg, stack_top, priority, processor_id, *out_handle);
return RESULT_SUCCESS;

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@ -6,9 +6,9 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/arm/arm_interface.h"
#include "core/core.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/vm_manager.h"
#include "core/core.h"
#include "core/memory.h"
#include "core/memory_setup.h"
#include "core/mmio.h"
@ -86,7 +86,8 @@ ResultVal<VMManager::VMAHandle> VMManager::MapMemoryBlock(VAddr target,
VirtualMemoryArea& final_vma = vma_handle->second;
ASSERT(final_vma.size == size);
Core::CPU().MapBackingMemory(target, size, block->data() + offset, VMAPermission::ReadWriteExecute);
Core::CPU().MapBackingMemory(target, size, block->data() + offset,
VMAPermission::ReadWriteExecute);
final_vma.type = VMAType::AllocatedMemoryBlock;
final_vma.permissions = VMAPermission::ReadWrite;

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@ -15,8 +15,7 @@ void InstallInterfaces(SM::ServiceManager& service_manager) {
APM::APM() : ServiceFramework("apm") {
static const FunctionInfo functions[] = {
{0x00000000, nullptr, "OpenSession"},
{0x00000001, nullptr, "GetPerformanceMode"},
{0x00000000, nullptr, "OpenSession"}, {0x00000001, nullptr, "GetPerformanceMode"},
};
RegisterHandlers(functions);
}

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@ -26,6 +26,7 @@ public:
VAddr GetObjectAddress(u32 handle) const;
u32 ioctl(u32 command, const std::vector<u8>& input, std::vector<u8>& output) override;
private:
// Represents an nvmap object.
struct Object {

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@ -48,9 +48,9 @@ struct Elf64_Sym {
};
static_assert(sizeof(Elf64_Sym) == 0x18, "Elf64_Sym has incorrect size.");
void Linker::WriteRelocations(std::vector<u8>& program_image,
const std::vector<Symbol>& symbols, u64 relocation_offset,
u64 size, bool is_jump_relocation, VAddr load_base) {
void Linker::WriteRelocations(std::vector<u8>& program_image, const std::vector<Symbol>& symbols,
u64 relocation_offset, u64 size, bool is_jump_relocation,
VAddr load_base) {
for (u64 i = 0; i < size; i += sizeof(Elf64_Rela)) {
Elf64_Rela rela;
std::memcpy(&rela, &program_image[relocation_offset + i], sizeof(Elf64_Rela));
@ -90,8 +90,7 @@ void Linker::WriteRelocations(std::vector<u8>& program_image,
}
}
void Linker::Relocate(std::vector<u8>& program_image, u32 dynamic_section_offset,
VAddr load_base) {
void Linker::Relocate(std::vector<u8>& program_image, u32 dynamic_section_offset, VAddr load_base) {
std::map<u64, u64> dynamic;
while (dynamic_section_offset < program_image.size()) {
Elf64_Dyn dyn;
@ -141,8 +140,7 @@ void Linker::ResolveImports() {
const auto& search = exports.find(import.first);
if (search != exports.end()) {
Memory::Write64(import.second.ea, search->second + import.second.addend);
}
else {
} else {
LOG_ERROR(Loader, "Unresolved import: %s", import.first.c_str());
}
}

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@ -157,7 +157,8 @@ ResultStatus AppLoader_NSO::Load(Kernel::SharedPtr<Kernel::Process>& process) {
// Load NSO modules
VAddr next_load_addr{Memory::PROCESS_IMAGE_VADDR};
for (const auto& module : {"rtld", "sdk", "subsdk0", "subsdk1", "subsdk2", "subsdk3", "subsdk4"}) {
for (const auto& module :
{"rtld", "sdk", "subsdk0", "subsdk1", "subsdk2", "subsdk3", "subsdk4"}) {
const std::string path = filepath.substr(0, filepath.find_last_of("/\\")) + "/" + module;
const VAddr load_addr = next_load_addr;
next_load_addr = LoadNso(path, load_addr);

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@ -18,8 +18,7 @@ namespace Loader {
class AppLoader_NSO final : public AppLoader, Linker {
public:
AppLoader_NSO(FileUtil::IOFile&& file, std::string filepath)
: AppLoader(std::move(file)), filepath(std::move(filepath)) {
}
: AppLoader(std::move(file)), filepath(std::move(filepath)) {}
/**
* Returns the type of the file

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@ -61,7 +61,8 @@ private:
// Loads framebuffer from emulated memory into the display information structure
void LoadFBToScreenInfo(const FramebufferInfo& framebuffer_info, ScreenInfo& screen_info);
// Fills active OpenGL texture with the given RGBA color.
void LoadColorToActiveGLTexture(u8 color_r, u8 color_g, u8 color_b, u8 color_a, const TextureInfo& texture);
void LoadColorToActiveGLTexture(u8 color_r, u8 color_g, u8 color_b, u8 color_a,
const TextureInfo& texture);
EmuWindow* render_window; ///< Handle to render window

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@ -9,7 +9,7 @@
AboutDialog::AboutDialog(QWidget* parent) : QDialog(parent), ui(new Ui::AboutDialog) {
ui->setupUi(this);
ui->labelBuildInfo->setText(ui->labelBuildInfo->text().arg(
Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc));
Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc));
}
AboutDialog::~AboutDialog() {}

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@ -18,10 +18,10 @@ Config::Config() {
}
const std::array<int, Settings::NativeButton::NumButtons> Config::default_buttons = {
Qt::Key_A, Qt::Key_S, Qt::Key_Z, Qt::Key_X, Qt::Key_3, Qt::Key_4, Qt::Key_Q, Qt::Key_W,
Qt::Key_1, Qt::Key_2, Qt::Key_N, Qt::Key_M, Qt::Key_F, Qt::Key_T, Qt::Key_H, Qt::Key_G,
Qt::Key_Left, Qt::Key_Up, Qt::Key_Right, Qt::Key_Down, Qt::Key_J, Qt::Key_I, Qt::Key_L,
Qt::Key_K, Qt::Key_D, Qt::Key_C, Qt::Key_B, Qt::Key_V,
Qt::Key_A, Qt::Key_S, Qt::Key_Z, Qt::Key_X, Qt::Key_3, Qt::Key_4, Qt::Key_Q,
Qt::Key_W, Qt::Key_1, Qt::Key_2, Qt::Key_N, Qt::Key_M, Qt::Key_F, Qt::Key_T,
Qt::Key_H, Qt::Key_G, Qt::Key_Left, Qt::Key_Up, Qt::Key_Right, Qt::Key_Down, Qt::Key_J,
Qt::Key_I, Qt::Key_L, Qt::Key_K, Qt::Key_D, Qt::Key_C, Qt::Key_B, Qt::Key_V,
};
const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> Config::default_analogs{{

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@ -6,7 +6,6 @@
#include "ui_configure_debug.h"
#include "yuzu/configuration/configure_debug.h"
ConfigureDebug::ConfigureDebug(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureDebug) {
ui->setupUi(this);
this->setConfiguration();

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@ -7,7 +7,6 @@
#include "yuzu/configuration/config.h"
#include "yuzu/configuration/configure_dialog.h"
ConfigureDialog::ConfigureDialog(QWidget* parent) : QDialog(parent), ui(new Ui::ConfigureDialog) {
ui->setupUi(this);
this->setConfiguration();

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@ -50,13 +50,13 @@ ConfigureInput::ConfigureInput(QWidget* parent)
setFocusPolicy(Qt::ClickFocus);
button_map = {
ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY,
ui->buttonLStick, ui->buttonRStick, ui->buttonL, ui->buttonR,
ui->buttonZL, ui->buttonZR, ui->buttonPlus, ui->buttonMinus,
ui->buttonDpadLeft, ui->buttonDpadUp, ui->buttonDpadRight, ui->buttonDpadDown,
ui->buttonLStickLeft, ui->buttonLStickUp, ui->buttonLStickRight, ui->buttonLStickDown,
ui->buttonRStickLeft, ui->buttonRStickUp, ui->buttonRStickRight, ui->buttonRStickDown,
ui->buttonSL, ui->buttonSR, ui->buttonHome, ui->buttonScreenshot,
ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY,
ui->buttonLStick, ui->buttonRStick, ui->buttonL, ui->buttonR,
ui->buttonZL, ui->buttonZR, ui->buttonPlus, ui->buttonMinus,
ui->buttonDpadLeft, ui->buttonDpadUp, ui->buttonDpadRight, ui->buttonDpadDown,
ui->buttonLStickLeft, ui->buttonLStickUp, ui->buttonLStickRight, ui->buttonLStickDown,
ui->buttonRStickLeft, ui->buttonRStickUp, ui->buttonRStickRight, ui->buttonRStickDown,
ui->buttonSL, ui->buttonSR, ui->buttonHome, ui->buttonScreenshot,
};
analog_map_buttons = {{

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@ -8,7 +8,6 @@
#include "yuzu/configuration/configure_system.h"
#include "yuzu/ui_settings.h"
static const std::array<int, 12> days_in_month = {{
31, 29, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31,
}};

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@ -8,7 +8,6 @@
#include "yuzu/debugger/registers.h"
#include "yuzu/util/util.h"
RegistersWidget::RegistersWidget(QWidget* parent) : QDockWidget(parent) {
cpu_regs_ui.setupUi(this);

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@ -9,8 +9,8 @@
#include <QRunnable>
#include <QStandardItem>
#include <QString>
#include "yuzu/util/util.h"
#include "common/string_util.h"
#include "yuzu/util/util.h"
/**
* Gets the default icon (for games without valid SMDH)

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@ -122,8 +122,9 @@ void GMainWindow::InitializeWidgets() {
statusBar()->addPermanentWidget(message_label, 1);
emu_speed_label = new QLabel();
emu_speed_label->setToolTip(tr("Current emulation speed. Values higher or lower than 100% "
"indicate emulation is running faster or slower than a Switch."));
emu_speed_label->setToolTip(
tr("Current emulation speed. Values higher or lower than 100% "
"indicate emulation is running faster or slower than a Switch."));
game_fps_label = new QLabel();
game_fps_label->setToolTip(tr("How many frames per second the game is currently displaying. "
"This will vary from game to game and scene to scene."));
@ -185,8 +186,8 @@ void GMainWindow::InitializeRecentFileMenuActions() {
void GMainWindow::InitializeHotkeys() {
RegisterHotkey("Main Window", "Load File", QKeySequence::Open);
RegisterHotkey("Main Window", "Start Emulation");
RegisterHotkey( "Main Window", "Fullscreen", QKeySequence::FullScreen );
RegisterHotkey( "Main Window", "Exit Fullscreen", QKeySequence::Cancel, Qt::ApplicationShortcut );
RegisterHotkey("Main Window", "Fullscreen", QKeySequence::FullScreen);
RegisterHotkey("Main Window", "Exit Fullscreen", QKeySequence::Cancel, Qt::ApplicationShortcut);
LoadHotkeys();
connect(GetHotkey("Main Window", "Load File", this), SIGNAL(activated()), this,
@ -194,9 +195,9 @@ void GMainWindow::InitializeHotkeys() {
connect(GetHotkey("Main Window", "Start Emulation", this), SIGNAL(activated()), this,
SLOT(OnStartGame()));
connect(GetHotkey("Main Window", "Fullscreen", render_window), &QShortcut::activated,
ui.action_Fullscreen, &QAction::trigger);
ui.action_Fullscreen, &QAction::trigger);
connect(GetHotkey("Main Window", "Fullscreen", render_window), &QShortcut::activatedAmbiguously,
ui.action_Fullscreen, &QAction::trigger);
ui.action_Fullscreen, &QAction::trigger);
connect(GetHotkey("Main Window", "Exit Fullscreen", this), &QShortcut::activated, this, [&] {
if (emulation_running) {
ui.action_Fullscreen->setChecked(false);

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@ -31,8 +31,8 @@
#include <cstdlib>
#include <QLineEdit>
#include <QRegExpValidator>
#include "yuzu/util/spinbox.h"
#include "common/assert.h"
#include "yuzu/util/spinbox.h"
CSpinBox::CSpinBox(QWidget* parent)
: QAbstractSpinBox(parent), min_value(-100), max_value(100), value(0), base(10), num_digits(0) {

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@ -37,7 +37,6 @@
#include "yuzu_cmd/config.h"
#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
static void PrintHelp(const char* argv0) {
std::cout << "Usage: " << argv0
<< " [options] <filename>\n"