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android: Minimal JNI for yuzu.

This commit is contained in:
bunnei 2022-12-17 23:27:18 -08:00
parent bb2cbbfba3
commit e6d5dbb58e
8 changed files with 645 additions and 0 deletions

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@ -195,3 +195,8 @@ endif()
if (ENABLE_WEB_SERVICE)
add_subdirectory(web_service)
endif()
if (ANDROID)
add_subdirectory(android/app/src/main/jni)
target_include_directories(yuzu-android PRIVATE android/app/src/main)
endif()

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@ -0,0 +1,15 @@
add_library(yuzu-android SHARED
emu_window/emu_window.cpp
emu_window/emu_window.h
id_cache.cpp
id_cache.h
native.cpp
native.h
)
set_property(TARGET yuzu-android PROPERTY IMPORTED_LOCATION ${FFmpeg_LIBRARY_DIR})
target_link_libraries(yuzu-android PRIVATE audio_core common core input_common)
target_link_libraries(yuzu-android PRIVATE android camera2ndk EGL glad inih jnigraphics log)
set(CPACK_PACKAGE_EXECUTABLES ${CPACK_PACKAGE_EXECUTABLES} yuzu-android)

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@ -0,0 +1,58 @@
#include <android/native_window_jni.h>
#include "common/logging/log.h"
#include "input_common/drivers/touch_screen.h"
#include "input_common/drivers/virtual_gamepad.h"
#include "input_common/main.h"
#include "jni/emu_window/emu_window.h"
void EmuWindow_Android::OnSurfaceChanged(ANativeWindow* surface) {
render_window = surface;
}
bool EmuWindow_Android::OnTouchEvent(float x, float y, bool pressed) {
if (pressed) {
input_subsystem->GetTouchScreen()->TouchPressed(NormalizeX(x), NormalizeY(y), 0);
return true;
}
input_subsystem->GetTouchScreen()->ReleaseAllTouch();
return true;
}
void EmuWindow_Android::OnTouchMoved(float x, float y) {
input_subsystem->GetTouchScreen()->TouchMoved(NormalizeX(x), NormalizeY(y), 0);
}
void EmuWindow_Android::OnGamepadEvent(int button_id, bool pressed) {
input_subsystem->GetVirtualGamepad()->SetButtonState(0, button_id, pressed);
}
void EmuWindow_Android::OnGamepadMoveEvent(float x, float y) {
input_subsystem->GetVirtualGamepad()->SetStickPosition(
0, InputCommon::VirtualGamepad::VirtualStick::Left, x, y);
}
EmuWindow_Android::EmuWindow_Android(InputCommon::InputSubsystem* input_subsystem_,
ANativeWindow* surface_)
: input_subsystem{input_subsystem_} {
LOG_INFO(Frontend, "initializing");
if (!surface_) {
LOG_CRITICAL(Frontend, "surface is nullptr");
return;
}
window_width = ANativeWindow_getWidth(surface_);
window_height = ANativeWindow_getHeight(surface_);
host_window = surface_;
window_info.type = Core::Frontend::WindowSystemType::Android;
window_info.render_surface = reinterpret_cast<void*>(host_window);
input_subsystem->Initialize();
}
EmuWindow_Android::~EmuWindow_Android() {
input_subsystem->Shutdown();
}

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@ -0,0 +1,51 @@
#pragma once
#include "core/frontend/emu_window.h"
#include "input_common/main.h"
struct ANativeWindow;
class SharedContext_Android : public Core::Frontend::GraphicsContext {
public:
SharedContext_Android() = default;
~SharedContext_Android() = default;
void MakeCurrent() override {}
void DoneCurrent() override {}
};
class EmuWindow_Android : public Core::Frontend::EmuWindow {
public:
EmuWindow_Android(InputCommon::InputSubsystem* input_subsystem_, ANativeWindow* surface_);
~EmuWindow_Android();
void OnSurfaceChanged(ANativeWindow* surface);
bool OnTouchEvent(float x, float y, bool pressed);
void OnTouchMoved(float x, float y);
void OnGamepadEvent(int button, bool pressed);
void OnGamepadMoveEvent(float x, float y);
void OnFrameDisplayed() override {}
std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override {
return {std::make_unique<SharedContext_Android>()};
}
bool IsShown() const override {
return true;
};
private:
float NormalizeX(float x) const {
return std::clamp(x / window_width, 0.f, 1.f);
}
float NormalizeY(float y) const {
return std::clamp(y / window_height, 0.f, 1.f);
}
InputCommon::InputSubsystem* input_subsystem{};
ANativeWindow* render_window{};
ANativeWindow* host_window{};
float window_width{};
float window_height{};
};

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@ -0,0 +1,36 @@
#include "jni/id_cache.h"
static JavaVM* s_java_vm;
static jclass s_native_library_class;
static jmethodID s_exit_emulation_activity;
namespace IDCache {
JNIEnv* GetEnvForThread() {
thread_local static struct OwnedEnv {
OwnedEnv() {
status = s_java_vm->GetEnv(reinterpret_cast<void**>(&env), JNI_VERSION_1_6);
if (status == JNI_EDETACHED)
s_java_vm->AttachCurrentThread(&env, nullptr);
}
~OwnedEnv() {
if (status == JNI_EDETACHED)
s_java_vm->DetachCurrentThread();
}
int status;
JNIEnv* env = nullptr;
} owned;
return owned.env;
}
jclass GetNativeLibraryClass() {
return s_native_library_class;
}
jmethodID GetExitEmulationActivity() {
return s_exit_emulation_activity;
}
} // namespace IDCache

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@ -0,0 +1,11 @@
#pragma once
#include <jni.h>
namespace IDCache {
JNIEnv* GetEnvForThread();
jclass GetNativeLibraryClass();
jmethodID GetExitEmulationActivity();
} // namespace IDCache

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@ -0,0 +1,342 @@
#include <codecvt>
#include <locale>
#include <string>
#include <string_view>
#include <android/api-level.h>
#include <android/native_window_jni.h>
#include "common/detached_tasks.h"
#include "common/logging/backend.h"
#include "common/logging/log.h"
#include "common/microprofile.h"
#include "common/scm_rev.h"
#include "common/scope_exit.h"
#include "common/settings.h"
#include "core/core.h"
#include "core/cpu_manager.h"
#include "core/file_sys/registered_cache.h"
#include "core/file_sys/vfs_real.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/perf_stats.h"
#include "jni/emu_window/emu_window.h"
#include "jni/id_cache.h"
#include "video_core/rasterizer_interface.h"
namespace {
ANativeWindow* s_surf{};
std::unique_ptr<EmuWindow_Android> emu_window;
std::atomic<bool> stop_run{true};
Core::System system_;
std::string UTF16ToUTF8(std::u16string_view input) {
std::wstring_convert<std::codecvt_utf8_utf16<char16_t>, char16_t> convert;
return convert.to_bytes(input.data(), input.data() + input.size());
}
std::string GetJString(JNIEnv* env, jstring jstr) {
if (!jstr) {
return {};
}
const jchar* jchars = env->GetStringChars(jstr, nullptr);
const jsize length = env->GetStringLength(jstr);
const std::u16string_view string_view(reinterpret_cast<const char16_t*>(jchars), length);
const std::string converted_string = UTF16ToUTF8(string_view);
env->ReleaseStringChars(jstr, jchars);
return converted_string;
}
} // Anonymous namespace
static Core::SystemResultStatus RunEmulation(const std::string& filepath) {
Common::Log::Initialize();
Common::Log::SetColorConsoleBackendEnabled(true);
Common::Log::Start();
Common::DetachedTasks detached_tasks;
MicroProfileOnThreadCreate("EmuThread");
SCOPE_EXIT({ MicroProfileShutdown(); });
LOG_INFO(Frontend, "starting");
if (filepath.empty()) {
LOG_CRITICAL(Frontend, "failed to load: filepath empty!");
return Core::SystemResultStatus::ErrorLoader;
}
system_.Initialize();
system_.ApplySettings();
InputCommon::InputSubsystem input_subsystem{};
emu_window = std::make_unique<EmuWindow_Android>(&input_subsystem, s_surf);
system_.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
system_.SetFilesystem(std::make_shared<FileSys::RealVfsFilesystem>());
system_.GetFileSystemController().CreateFactories(*system_.GetFilesystem());
const Core::SystemResultStatus load_result{system_.Load(*emu_window, filepath)};
if (load_result != Core::SystemResultStatus::Success) {
return load_result;
}
system_.GPU().Start();
system_.GetCpuManager().OnGpuReady();
system_.RegisterExitCallback([&] { exit(0); });
void(system_.Run());
if (system_.DebuggerEnabled()) {
system_.InitializeDebugger();
}
stop_run = false;
while (!stop_run) {
std::this_thread::sleep_for(std::chrono::seconds(1));
}
system_.DetachDebugger();
void(system_.Pause());
system_.ShutdownMainProcess();
detached_tasks.WaitForAllTasks();
return Core::SystemResultStatus::Success;
}
extern "C" {
void Java_org_citra_citra_1emu_NativeLibrary_SurfaceChanged(JNIEnv* env,
[[maybe_unused]] jclass clazz,
jobject surf) {
s_surf = ANativeWindow_fromSurface(env, surf);
if (emu_window) {
emu_window->OnSurfaceChanged(s_surf);
}
LOG_INFO(Frontend, "surface changed");
}
void Java_org_citra_citra_1emu_NativeLibrary_SurfaceDestroyed(JNIEnv* env,
[[maybe_unused]] jclass clazz) {
ANativeWindow_release(s_surf);
s_surf = nullptr;
if (emu_window) {
emu_window->OnSurfaceChanged(s_surf);
}
}
void Java_org_citra_citra_1emu_NativeLibrary_DoFrame(JNIEnv* env, [[maybe_unused]] jclass clazz) {}
void Java_org_citra_citra_1emu_NativeLibrary_NotifyOrientationChange(JNIEnv* env,
[[maybe_unused]] jclass clazz,
jint layout_option,
jint rotation) {}
void Java_org_citra_citra_1emu_NativeLibrary_SetUserDirectory(
[[maybe_unused]] JNIEnv* env, [[maybe_unused]] jclass clazz,
[[maybe_unused]] jstring j_directory) {}
void Java_org_citra_citra_1emu_NativeLibrary_UnPauseEmulation([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz) {}
void Java_org_citra_citra_1emu_NativeLibrary_PauseEmulation([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz) {}
void Java_org_citra_citra_1emu_NativeLibrary_StopEmulation([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz) {}
jboolean Java_org_citra_citra_1emu_NativeLibrary_IsRunning([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz) {
return static_cast<jboolean>(!stop_run);
}
jboolean Java_org_citra_citra_1emu_NativeLibrary_onGamePadEvent([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz,
[[maybe_unused]] jstring j_device,
jint j_button, jint action) {
emu_window->OnGamepadEvent(j_button, action != 0);
return static_cast<jboolean>(true);
}
jboolean Java_org_citra_citra_1emu_NativeLibrary_onGamePadMoveEvent([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz,
jstring j_device, jint axis,
jfloat x, jfloat y) {
// Clamp joystick movement to supported minimum and maximum.
x = std::clamp(x, -1.f, 1.f);
y = std::clamp(-y, -1.f, 1.f);
// Clamp the input to a circle.
float r = x * x + y * y;
if (r > 1.0f) {
r = std::sqrt(r);
x /= r;
y /= r;
}
emu_window->OnGamepadMoveEvent(x, y);
return static_cast<jboolean>(false);
}
jboolean Java_org_citra_citra_1emu_NativeLibrary_onGamePadAxisEvent([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz,
jstring j_device, jint axis_id,
jfloat axis_val) {
return {};
}
jboolean Java_org_citra_citra_1emu_NativeLibrary_onTouchEvent([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz,
jfloat x, jfloat y,
jboolean pressed) {
return static_cast<jboolean>(emu_window->OnTouchEvent(x, y, pressed));
}
void Java_org_citra_citra_1emu_NativeLibrary_onTouchMoved([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz, jfloat x,
jfloat y) {
emu_window->OnTouchMoved(x, y);
}
jintArray Java_org_citra_citra_1emu_NativeLibrary_GetIcon([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz,
[[maybe_unused]] jstring j_file) {
return {};
}
jstring Java_org_citra_citra_1emu_NativeLibrary_GetTitle([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz,
[[maybe_unused]] jstring j_filename) {
return env->NewStringUTF("");
}
jstring Java_org_citra_citra_1emu_NativeLibrary_GetDescription([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz,
jstring j_filename) {
return j_filename;
}
jstring Java_org_citra_citra_1emu_NativeLibrary_GetGameId([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz,
jstring j_filename) {
return j_filename;
}
jstring Java_org_citra_citra_1emu_NativeLibrary_GetRegions([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz,
[[maybe_unused]] jstring j_filename) {
return env->NewStringUTF("");
}
jstring Java_org_citra_citra_1emu_NativeLibrary_GetCompany([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz,
[[maybe_unused]] jstring j_filename) {
return env->NewStringUTF("");
}
jstring Java_org_citra_citra_1emu_NativeLibrary_GetGitRevision([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz) {
return {};
}
void Java_org_citra_citra_1emu_NativeLibrary_CreateConfigFile
[[maybe_unused]] (JNIEnv* env, [[maybe_unused]] jclass clazz) {}
jint Java_org_citra_citra_1emu_NativeLibrary_DefaultCPUCore([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz) {
return {};
}
void Java_org_citra_citra_1emu_NativeLibrary_Run__Ljava_lang_String_2Ljava_lang_String_2Z(
[[maybe_unused]] JNIEnv* env, [[maybe_unused]] jclass clazz, [[maybe_unused]] jstring j_file,
[[maybe_unused]] jstring j_savestate, [[maybe_unused]] jboolean j_delete_savestate) {}
void Java_org_citra_citra_1emu_NativeLibrary_ReloadSettings([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz) {}
jstring Java_org_citra_citra_1emu_NativeLibrary_GetUserSetting([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz,
jstring j_game_id, jstring j_section,
jstring j_key) {
std::string_view game_id = env->GetStringUTFChars(j_game_id, 0);
std::string_view section = env->GetStringUTFChars(j_section, 0);
std::string_view key = env->GetStringUTFChars(j_key, 0);
env->ReleaseStringUTFChars(j_game_id, game_id.data());
env->ReleaseStringUTFChars(j_section, section.data());
env->ReleaseStringUTFChars(j_key, key.data());
return env->NewStringUTF("");
}
void Java_org_citra_citra_1emu_NativeLibrary_SetUserSetting([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz,
jstring j_game_id, jstring j_section,
jstring j_key, jstring j_value) {
std::string_view game_id = env->GetStringUTFChars(j_game_id, 0);
std::string_view section = env->GetStringUTFChars(j_section, 0);
std::string_view key = env->GetStringUTFChars(j_key, 0);
std::string_view value = env->GetStringUTFChars(j_value, 0);
env->ReleaseStringUTFChars(j_game_id, game_id.data());
env->ReleaseStringUTFChars(j_section, section.data());
env->ReleaseStringUTFChars(j_key, key.data());
env->ReleaseStringUTFChars(j_value, value.data());
}
void Java_org_citra_citra_1emu_NativeLibrary_InitGameIni([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz,
jstring j_game_id) {
std::string_view game_id = env->GetStringUTFChars(j_game_id, 0);
env->ReleaseStringUTFChars(j_game_id, game_id.data());
}
jdoubleArray Java_org_citra_citra_1emu_NativeLibrary_GetPerfStats([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz) {
jdoubleArray j_stats = env->NewDoubleArray(4);
if (!stop_run && system_.IsPoweredOn()) {
const auto results = system_.GetAndResetPerfStats();
// Converting the structure into an array makes it easier to pass it to the frontend
double stats[4] = {results.system_fps, results.average_game_fps, results.frametime,
results.emulation_speed};
env->SetDoubleArrayRegion(j_stats, 0, 4, stats);
}
return j_stats;
}
void Java_org_citra_citra_1emu_utils_DirectoryInitialization_SetSysDirectory(
[[maybe_unused]] JNIEnv* env, [[maybe_unused]] jclass clazz, jstring j_path) {}
void Java_org_citra_citra_1emu_NativeLibrary_Run__Ljava_lang_String_2([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz,
jstring j_path) {
const std::string path = GetJString(env, j_path);
if (!stop_run) {
stop_run = true;
}
const Core::SystemResultStatus result{RunEmulation(path)};
if (result != Core::SystemResultStatus::Success) {
env->CallStaticVoidMethod(IDCache::GetNativeLibraryClass(),
IDCache::GetExitEmulationActivity(), static_cast<int>(result));
}
}
void Java_org_citra_citra_1emu_NativeLibrary_LogDeviceInfo([[maybe_unused]] JNIEnv* env,
[[maybe_unused]] jclass clazz) {
LOG_INFO(Frontend, "yuzu Version: {}-{}", Common::g_scm_branch, Common::g_scm_desc);
LOG_INFO(Frontend, "Host OS: Android API level {}", android_get_device_api_level());
}
} // extern "C"

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@ -0,0 +1,127 @@
#pragma once
#include <jni.h>
// Function calls from the Java side
#ifdef __cplusplus
extern "C" {
#endif
JNIEXPORT void JNICALL Java_org_citra_citra_1emu_NativeLibrary_UnPauseEmulation(JNIEnv* env,
jclass clazz);
JNIEXPORT void JNICALL Java_org_citra_citra_1emu_NativeLibrary_PauseEmulation(JNIEnv* env,
jclass clazz);
JNIEXPORT void JNICALL Java_org_citra_citra_1emu_NativeLibrary_StopEmulation(JNIEnv* env,
jclass clazz);
JNIEXPORT jboolean JNICALL Java_org_citra_citra_1emu_NativeLibrary_IsRunning(JNIEnv* env,
jclass clazz);
JNIEXPORT jboolean JNICALL Java_org_citra_citra_1emu_NativeLibrary_onGamePadEvent(
JNIEnv* env, jclass clazz, jstring j_device, jint j_button, jint action);
JNIEXPORT jboolean JNICALL Java_org_citra_citra_1emu_NativeLibrary_onGamePadMoveEvent(
JNIEnv* env, jclass clazz, jstring j_device, jint axis, jfloat x, jfloat y);
JNIEXPORT jboolean JNICALL Java_org_citra_citra_1emu_NativeLibrary_onGamePadAxisEvent(
JNIEnv* env, jclass clazz, jstring j_device, jint axis_id, jfloat axis_val);
JNIEXPORT jboolean JNICALL Java_org_citra_citra_1emu_NativeLibrary_onTouchEvent(JNIEnv* env,
jclass clazz,
jfloat x, jfloat y,
jboolean pressed);
JNIEXPORT void JNICALL Java_org_citra_citra_1emu_NativeLibrary_onTouchMoved(JNIEnv* env,
jclass clazz, jfloat x,
jfloat y);
JNIEXPORT jintArray JNICALL Java_org_citra_citra_1emu_NativeLibrary_GetIcon(JNIEnv* env,
jclass clazz,
jstring j_file);
JNIEXPORT jstring JNICALL Java_org_citra_citra_1emu_NativeLibrary_GetTitle(JNIEnv* env,
jclass clazz,
jstring j_filename);
JNIEXPORT jstring JNICALL Java_org_citra_citra_1emu_NativeLibrary_GetDescription(
JNIEnv* env, jclass clazz, jstring j_filename);
JNIEXPORT jstring JNICALL Java_org_citra_citra_1emu_NativeLibrary_GetGameId(JNIEnv* env,
jclass clazz,
jstring j_filename);
JNIEXPORT jstring JNICALL Java_org_citra_citra_1emu_NativeLibrary_GetRegions(JNIEnv* env,
jclass clazz,
jstring j_filename);
JNIEXPORT jstring JNICALL Java_org_citra_citra_1emu_NativeLibrary_GetCompany(JNIEnv* env,
jclass clazz,
jstring j_filename);
JNIEXPORT jstring JNICALL Java_org_citra_citra_1emu_NativeLibrary_GetGitRevision(JNIEnv* env,
jclass clazz);
JNIEXPORT void JNICALL Java_org_citra_citra_1emu_NativeLibrary_SetUserDirectory(
JNIEnv* env, jclass clazz, jstring j_directory);
JNIEXPORT void JNICALL Java_org_citra_citra_1emu_utils_DirectoryInitialization_SetSysDirectory(
JNIEnv* env, jclass clazz, jstring path_);
JNIEXPORT void JNICALL Java_org_citra_citra_1emu_NativeLibrary_SetSysDirectory(JNIEnv* env,
jclass clazz,
jstring path);
JNIEXPORT void JNICALL Java_org_citra_citra_1emu_NativeLibrary_CreateConfigFile(JNIEnv* env,
jclass clazz);
JNIEXPORT jint JNICALL Java_org_citra_citra_1emu_NativeLibrary_DefaultCPUCore(JNIEnv* env,
jclass clazz);
JNIEXPORT void JNICALL Java_org_citra_citra_1emu_NativeLibrary_SetProfiling(JNIEnv* env,
jclass clazz,
jboolean enable);
JNIEXPORT void JNICALL Java_org_citra_citra_1emu_NativeLibrary_WriteProfileResults(JNIEnv* env,
jclass clazz);
JNIEXPORT void JNICALL Java_org_citra_citra_1emu_NativeLibrary_NotifyOrientationChange(
JNIEnv* env, jclass clazz, jint layout_option, jint rotation);
JNIEXPORT void JNICALL Java_org_citra_citra_1emu_NativeLibrary_Run__Ljava_lang_String_2(
JNIEnv* env, jclass clazz, jstring j_path);
JNIEXPORT void JNICALL
Java_org_citra_citra_1emu_NativeLibrary_Run__Ljava_lang_String_2Ljava_lang_String_2Z(
JNIEnv* env, jclass clazz, jstring j_file, jstring j_savestate, jboolean j_delete_savestate);
JNIEXPORT void JNICALL Java_org_citra_citra_1emu_NativeLibrary_SurfaceChanged(JNIEnv* env,
jclass clazz,
jobject surf);
JNIEXPORT void JNICALL Java_org_citra_citra_1emu_NativeLibrary_SurfaceDestroyed(JNIEnv* env,
jclass clazz);
JNIEXPORT void JNICALL Java_org_citra_citra_1emu_NativeLibrary_InitGameIni(JNIEnv* env,
jclass clazz,
jstring j_game_id);
JNIEXPORT void JNICALL Java_org_citra_citra_1emu_NativeLibrary_ReloadSettings(JNIEnv* env,
jclass clazz);
JNIEXPORT void JNICALL Java_org_citra_citra_1emu_NativeLibrary_SetUserSetting(
JNIEnv* env, jclass clazz, jstring j_game_id, jstring j_section, jstring j_key,
jstring j_value);
JNIEXPORT jstring JNICALL Java_org_citra_citra_1emu_NativeLibrary_GetUserSetting(
JNIEnv* env, jclass clazz, jstring game_id, jstring section, jstring key);
JNIEXPORT jdoubleArray JNICALL Java_org_citra_citra_1emu_NativeLibrary_GetPerfStats(JNIEnv* env,
jclass clazz);
JNIEXPORT void JNICALL Java_org_citra_citra_1emu_NativeLibrary_LogDeviceInfo(JNIEnv* env,
jclass clazz);
#ifdef __cplusplus
}
#endif