yuzu-emu
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yuzu-mainline
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Merge pull request #12786 from t895/driver-overlay

android: Show driver vendor in FPS overlay
This commit is contained in:
liamwhite 2024-01-25 14:19:25 -05:00 committed by GitHub
commit e91667ba75
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GPG Key ID: B5690EEEBB952194
4 changed files with 39 additions and 15 deletions

View File

@ -303,6 +303,11 @@ object NativeLibrary {
*/ */
external fun getCpuBackend(): String external fun getCpuBackend(): String
/**
* Returns the current GPU Driver.
*/
external fun getGpuDriver(): String
external fun applySettings() external fun applySettings()
external fun logSettings() external fun logSettings()

View File

@ -38,7 +38,6 @@ import androidx.window.layout.WindowLayoutInfo
import com.google.android.material.dialog.MaterialAlertDialogBuilder import com.google.android.material.dialog.MaterialAlertDialogBuilder
import com.google.android.material.slider.Slider import com.google.android.material.slider.Slider
import kotlinx.coroutines.Dispatchers import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.flow.collect
import kotlinx.coroutines.flow.collectLatest import kotlinx.coroutines.flow.collectLatest
import kotlinx.coroutines.launch import kotlinx.coroutines.launch
import org.yuzu.yuzu_emu.HomeNavigationDirections import org.yuzu.yuzu_emu.HomeNavigationDirections
@ -141,7 +140,9 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
// So this fragment doesn't restart on configuration changes; i.e. rotation. // So this fragment doesn't restart on configuration changes; i.e. rotation.
retainInstance = true retainInstance = true
emulationState = EmulationState(game.path) emulationState = EmulationState(game.path) {
return@EmulationState driverViewModel.isInteractionAllowed.value
}
} }
/** /**
@ -370,6 +371,15 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
} }
} }
} }
launch {
repeatOnLifecycle(Lifecycle.State.RESUMED) {
driverViewModel.isInteractionAllowed.collect {
if (it) {
startEmulation()
}
}
}
}
launch { launch {
repeatOnLifecycle(Lifecycle.State.CREATED) { repeatOnLifecycle(Lifecycle.State.CREATED) {
emulationViewModel.emulationStarted.collectLatest { emulationViewModel.emulationStarted.collectLatest {
@ -398,19 +408,10 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
} }
} }
} }
launch {
repeatOnLifecycle(Lifecycle.State.RESUMED) {
driverViewModel.isInteractionAllowed.collect {
if (it) {
onEmulationStart()
}
}
}
}
} }
} }
private fun onEmulationStart() { private fun startEmulation() {
if (!NativeLibrary.isRunning() && !NativeLibrary.isPaused()) { if (!NativeLibrary.isRunning() && !NativeLibrary.isPaused()) {
if (!DirectoryInitialization.areDirectoriesReady) { if (!DirectoryInitialization.areDirectoriesReady) {
DirectoryInitialization.start() DirectoryInitialization.start()
@ -485,12 +486,15 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
val FRAMETIME = 2 val FRAMETIME = 2
val SPEED = 3 val SPEED = 3
perfStatsUpdater = { perfStatsUpdater = {
if (emulationViewModel.emulationStarted.value) { if (emulationViewModel.emulationStarted.value &&
!emulationViewModel.isEmulationStopping.value
) {
val perfStats = NativeLibrary.getPerfStats() val perfStats = NativeLibrary.getPerfStats()
val cpuBackend = NativeLibrary.getCpuBackend() val cpuBackend = NativeLibrary.getCpuBackend()
val gpuDriver = NativeLibrary.getGpuDriver()
if (_binding != null) { if (_binding != null) {
binding.showFpsText.text = binding.showFpsText.text =
String.format("FPS: %.1f\n%s", perfStats[FPS], cpuBackend) String.format("FPS: %.1f\n%s/%s", perfStats[FPS], cpuBackend, gpuDriver)
} }
perfStatsUpdateHandler.postDelayed(perfStatsUpdater!!, 800) perfStatsUpdateHandler.postDelayed(perfStatsUpdater!!, 800)
} }
@ -807,7 +811,10 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
} }
} }
private class EmulationState(private val gamePath: String) { private class EmulationState(
private val gamePath: String,
private val emulationCanStart: () -> Boolean
) {
private var state: State private var state: State
private var surface: Surface? = null private var surface: Surface? = null
@ -901,6 +908,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
State.PAUSED -> Log.warning( State.PAUSED -> Log.warning(
"[EmulationFragment] Surface cleared while emulation paused." "[EmulationFragment] Surface cleared while emulation paused."
) )
else -> Log.warning( else -> Log.warning(
"[EmulationFragment] Surface cleared while emulation stopped." "[EmulationFragment] Surface cleared while emulation stopped."
) )
@ -910,6 +918,10 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
private fun runWithValidSurface() { private fun runWithValidSurface() {
NativeLibrary.surfaceChanged(surface) NativeLibrary.surfaceChanged(surface)
if (!emulationCanStart.invoke()) {
return
}
when (state) { when (state) {
State.STOPPED -> { State.STOPPED -> {
val emulationThread = Thread({ val emulationThread = Thread({

View File

@ -144,6 +144,7 @@ class DriverViewModel : ViewModel() {
val selectedDriverFile = File(StringSetting.DRIVER_PATH.getString()) val selectedDriverFile = File(StringSetting.DRIVER_PATH.getString())
val selectedDriverMetadata = GpuDriverHelper.customDriverSettingData val selectedDriverMetadata = GpuDriverHelper.customDriverSettingData
if (GpuDriverHelper.installedCustomDriverData == selectedDriverMetadata) { if (GpuDriverHelper.installedCustomDriverData == selectedDriverMetadata) {
setDriverReady()
return return
} }

View File

@ -247,6 +247,7 @@ Core::SystemResultStatus EmulationSession::InitializeEmulation(const std::string
m_system.GetCpuManager().OnGpuReady(); m_system.GetCpuManager().OnGpuReady();
m_system.RegisterExitCallback([&] { HaltEmulation(); }); m_system.RegisterExitCallback([&] { HaltEmulation(); });
OnEmulationStarted();
return Core::SystemResultStatus::Success; return Core::SystemResultStatus::Success;
} }
@ -674,6 +675,11 @@ jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getCpuBackend(JNIEnv* env, jclass
return ToJString(env, "JIT"); return ToJString(env, "JIT");
} }
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getGpuDriver(JNIEnv* env, jobject jobj) {
return ToJString(env,
EmulationSession::GetInstance().System().GPU().Renderer().GetDeviceVendor());
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_applySettings(JNIEnv* env, jobject jobj) { void Java_org_yuzu_yuzu_1emu_NativeLibrary_applySettings(JNIEnv* env, jobject jobj) {
EmulationSession::GetInstance().System().ApplySettings(); EmulationSession::GetInstance().System().ApplySettings();
} }