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yuzu-mainline
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Addressed issues

This commit is contained in:
David Marcec 2019-06-26 16:52:34 +10:00
parent 19dc36ce06
commit f67039c067
5 changed files with 53 additions and 37 deletions

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@ -7,7 +7,9 @@
#include "core/hle/service/time/time.h"
namespace Service::Time {
class SharedMemory;
class Time final : public Module::Interface {
public:
explicit Time(std::shared_ptr<Module> time, std::shared_ptr<SharedMemory> shared_memory,

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@ -418,7 +418,8 @@ void InstallInterfaces(Core::System& system) {
std::make_shared<Time>(time, shared_mem, "time:a")->InstallAsService(system.ServiceManager());
std::make_shared<Time>(time, shared_mem, "time:s")->InstallAsService(system.ServiceManager());
std::make_shared<Time>(time, shared_mem, "time:u")->InstallAsService(system.ServiceManager());
std::make_shared<Time>(std::move(time), shared_mem, "time:u")
->InstallAsService(system.ServiceManager());
}
} // namespace Service::Time

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@ -9,6 +9,7 @@
#include "core/hle/service/service.h"
namespace Service::Time {
class SharedMemory;
struct LocationName {

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@ -1,4 +1,4 @@
// Copyright 2018 yuzu emulator team
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
@ -6,15 +6,17 @@
#include "core/hle/service/time/time_sharedmemory.h"
namespace Service::Time {
const std::size_t SHARED_MEMORY_SIZE = 0x1000;
SharedMemory::SharedMemory(Core::System& system) : system(system) {
shared_memory_holder = Kernel::SharedMemory::Create(
system.Kernel(), nullptr, SHARED_MEMORY_SIZE, Kernel::MemoryPermission::ReadWrite,
Kernel::MemoryPermission::Read, 0, Kernel::MemoryRegion::BASE, "Time:SharedMemory");
shared_memory_format = reinterpret_cast<Format*>(shared_memory_holder->GetPointer());
shared_memory_format->format_version =
14; // Seems static from 1.0.0 -> 8.1.0. Specific games seem to check this value and crash
// Seems static from 1.0.0 -> 8.1.0. Specific games seem to check this value and crash
// if it's set to anything else
shared_memory_format.format_version = 14;
std::memcpy(shared_memory_holder->GetPointer(), &shared_memory_format, sizeof(Format));
}
SharedMemory::~SharedMemory() = default;
@ -24,36 +26,43 @@ Kernel::SharedPtr<Kernel::SharedMemory> SharedMemory::GetSharedMemoryHolder() co
}
void SharedMemory::SetStandardSteadyClockTimepoint(const SteadyClockTimePoint& timepoint) {
shared_memory_format->standard_steady_clock_timepoint.StoreData(timepoint);
shared_memory_format.standard_steady_clock_timepoint.StoreData(
shared_memory_holder->GetPointer(), timepoint);
}
void SharedMemory::SetStandardLocalSystemClockContext(const SystemClockContext& context) {
shared_memory_format->standard_local_system_clock_context.StoreData(context);
shared_memory_format.standard_local_system_clock_context.StoreData(
shared_memory_holder->GetPointer(), context);
}
void SharedMemory::SetStandardNetworkSystemClockContext(const SystemClockContext& context) {
shared_memory_format->standard_network_system_clock_context.StoreData(context);
shared_memory_format.standard_network_system_clock_context.StoreData(
shared_memory_holder->GetPointer(), context);
}
void SharedMemory::SetStandardUserSystemClockAutomaticCorrectionEnabled(const bool enabled) {
shared_memory_format->standard_user_system_clock_automatic_correction.StoreData(enabled ? 1
: 0);
void SharedMemory::SetStandardUserSystemClockAutomaticCorrectionEnabled(bool enabled) {
shared_memory_format.standard_user_system_clock_automatic_correction.StoreData(
shared_memory_holder->GetPointer(), enabled);
}
SteadyClockTimePoint SharedMemory::GetStandardSteadyClockTimepoint() const {
return shared_memory_format->standard_steady_clock_timepoint.ReadData();
SteadyClockTimePoint SharedMemory::GetStandardSteadyClockTimepoint() {
return shared_memory_format.standard_steady_clock_timepoint.ReadData(
shared_memory_holder->GetPointer());
}
SystemClockContext SharedMemory::GetStandardLocalSystemClockContext() const {
return shared_memory_format->standard_local_system_clock_context.ReadData();
SystemClockContext SharedMemory::GetStandardLocalSystemClockContext() {
return shared_memory_format.standard_local_system_clock_context.ReadData(
shared_memory_holder->GetPointer());
}
SystemClockContext SharedMemory::GetStandardNetworkSystemClockContext() const {
return shared_memory_format->standard_network_system_clock_context.ReadData();
SystemClockContext SharedMemory::GetStandardNetworkSystemClockContext() {
return shared_memory_format.standard_network_system_clock_context.ReadData(
shared_memory_holder->GetPointer());
}
bool SharedMemory::GetStandardUserSystemClockAutomaticCorrectionEnabled() const {
return shared_memory_format->standard_user_system_clock_automatic_correction.ReadData() > 0;
bool SharedMemory::GetStandardUserSystemClockAutomaticCorrectionEnabled() {
return shared_memory_format.standard_user_system_clock_automatic_correction.ReadData(
shared_memory_holder->GetPointer());
}
} // namespace Service::Time

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@ -1,4 +1,4 @@
// Copyright 2018 yuzu emulator team
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
@ -11,7 +11,7 @@
namespace Service::Time {
class SharedMemory {
public:
SharedMemory(Core::System& system);
explicit SharedMemory(Core::System& system);
~SharedMemory();
// Return the shared memory handle
@ -21,51 +21,54 @@ public:
void SetStandardSteadyClockTimepoint(const SteadyClockTimePoint& timepoint);
void SetStandardLocalSystemClockContext(const SystemClockContext& context);
void SetStandardNetworkSystemClockContext(const SystemClockContext& context);
void SetStandardUserSystemClockAutomaticCorrectionEnabled(const bool enabled);
void SetStandardUserSystemClockAutomaticCorrectionEnabled(bool enabled);
// Pull from memory barriers in the shared memory
SteadyClockTimePoint GetStandardSteadyClockTimepoint() const;
SystemClockContext GetStandardLocalSystemClockContext() const;
SystemClockContext GetStandardNetworkSystemClockContext() const;
bool GetStandardUserSystemClockAutomaticCorrectionEnabled() const;
SteadyClockTimePoint GetStandardSteadyClockTimepoint();
SystemClockContext GetStandardLocalSystemClockContext();
SystemClockContext GetStandardNetworkSystemClockContext();
bool GetStandardUserSystemClockAutomaticCorrectionEnabled();
// TODO(ogniK): We have to properly simulate memory barriers, how are we going to do this?
template <typename T>
template <typename T, std::size_t Offset>
struct MemoryBarrier {
static_assert(std::is_trivially_constructible_v<T>, "T must be trivially constructable");
u32_le read_attempt{};
T data[2]{};
std::array<T, 2> data{};
// These are not actually memory barriers at the moment as we don't have multicore and all
// HLE is mutexed. This will need to properly be implemented when we start updating the time
// points on threads. As of right now, we'll be updated both values synchronously and just
// incrementing the read_attempt to indicate that we waited.
void StoreData(T data_to_store) {
void StoreData(u8* shared_memory, T data_to_store) {
std::memcpy(this, shared_memory + Offset, sizeof(*this));
read_attempt++;
data[read_attempt & 1] = data_to_store;
std::memcpy(shared_memory + Offset, this, sizeof(*this));
}
// For reading we're just going to read the last stored value. If there was no value stored
// it will just end up reading an empty value as intended.
T ReadData() const {
T ReadData(u8* shared_memory) {
std::memcpy(this, shared_memory + Offset, sizeof(*this));
return data[(read_attempt - 1) & 1];
}
};
// Shared memory format
struct Format {
MemoryBarrier<SteadyClockTimePoint> standard_steady_clock_timepoint;
MemoryBarrier<SystemClockContext> standard_local_system_clock_context;
MemoryBarrier<SystemClockContext> standard_network_system_clock_context;
MemoryBarrier<u8> standard_user_system_clock_automatic_correction;
MemoryBarrier<SteadyClockTimePoint, 0x0> standard_steady_clock_timepoint;
MemoryBarrier<SystemClockContext, 0x38> standard_local_system_clock_context;
MemoryBarrier<SystemClockContext, 0x80> standard_network_system_clock_context;
MemoryBarrier<bool, 0xc8> standard_user_system_clock_automatic_correction;
u32_le format_version;
};
static_assert(sizeof(Format) == 0xd8, "Format is an invalid size");
private:
const std::size_t SHARED_MEMORY_SIZE = 0x1000;
Kernel::SharedPtr<Kernel::SharedMemory> shared_memory_holder{};
Core::System& system;
Format* shared_memory_format;
Format shared_memory_format{};
};
} // namespace Service::Time