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yuzu-mainline
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process: Support loading multiple codesets.

This commit is contained in:
bunnei 2017-09-24 11:12:16 -04:00
parent 6bafd3f4f7
commit fa1c7c7ee1
2 changed files with 27 additions and 20 deletions

View File

@ -33,7 +33,7 @@ u32 Process::next_process_id;
SharedPtr<Process> Process::Create(SharedPtr<CodeSet> code_set) { SharedPtr<Process> Process::Create(SharedPtr<CodeSet> code_set) {
SharedPtr<Process> process(new Process); SharedPtr<Process> process(new Process);
process->codeset = std::move(code_set); process->codeset = code_set;
process->flags.raw = 0; process->flags.raw = 0;
process->flags.memory_region.Assign(MemoryRegion::APPLICATION); process->flags.memory_region.Assign(MemoryRegion::APPLICATION);
@ -113,24 +113,6 @@ void Process::ParseKernelCaps(const u32* kernel_caps, size_t len) {
} }
void Process::Run(s32 main_thread_priority, u32 stack_size) { void Process::Run(s32 main_thread_priority, u32 stack_size) {
memory_region = GetMemoryRegion(flags.memory_region);
auto MapSegment = [&](CodeSet::Segment& segment, VMAPermission permissions,
MemoryState memory_state) {
auto vma = vm_manager
.MapMemoryBlock(segment.addr, codeset->memory, segment.offset, segment.size,
memory_state)
.Unwrap();
vm_manager.Reprotect(vma, permissions);
misc_memory_used += segment.size;
memory_region->used += segment.size;
};
// Map CodeSet segments
MapSegment(codeset->code, VMAPermission::ReadExecute, MemoryState::Code);
MapSegment(codeset->rodata, VMAPermission::Read, MemoryState::Code);
MapSegment(codeset->data, VMAPermission::ReadWrite, MemoryState::Private);
// Allocate and map stack // Allocate and map stack
vm_manager vm_manager
.MapMemoryBlock(Memory::HEAP_VADDR_END - stack_size, .MapMemoryBlock(Memory::HEAP_VADDR_END - stack_size,
@ -148,6 +130,25 @@ void Process::Run(s32 main_thread_priority, u32 stack_size) {
vm_manager.LogLayout(Log::Level::Debug); vm_manager.LogLayout(Log::Level::Debug);
Kernel::SetupMainThread(codeset->entrypoint, main_thread_priority); Kernel::SetupMainThread(codeset->entrypoint, main_thread_priority);
void Process::LoadModule(SharedPtr<CodeSet> module_, VAddr base_addr) {
memory_region = GetMemoryRegion(flags.memory_region);
auto MapSegment = [&](CodeSet::Segment& segment, VMAPermission permissions,
MemoryState memory_state) {
auto vma = vm_manager
.MapMemoryBlock(segment.addr + base_addr, module_->memory, segment.offset, segment.size,
memory_state)
.Unwrap();
vm_manager.Reprotect(vma, permissions);
misc_memory_used += segment.size;
memory_region->used += segment.size;
};
// Map CodeSet segments
MapSegment(module_->code, VMAPermission::ReadExecute, MemoryState::Code);
MapSegment(module_->rodata, VMAPermission::Read, MemoryState::Code);
MapSegment(module_->data, VMAPermission::ReadWrite, MemoryState::Private);
} }
VAddr Process::GetLinearHeapAreaAddress() const { VAddr Process::GetLinearHeapAreaAddress() const {

View File

@ -79,7 +79,11 @@ struct CodeSet final : public Object {
u32 size = 0; u32 size = 0;
}; };
Segment code, rodata, data; Segment segments[3];
Segment& code = segments[0];
Segment& rodata = segments[1];
Segment& data = segments[2];
VAddr entrypoint; VAddr entrypoint;
private: private:
@ -136,6 +140,8 @@ public:
*/ */
void Run(s32 main_thread_priority, u32 stack_size); void Run(s32 main_thread_priority, u32 stack_size);
void LoadModule(SharedPtr<CodeSet> module_, VAddr base_addr);
/////////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////////
// Memory Management // Memory Management