yuzu-emu
/
yuzu-mainline
Archived
1
0
Fork 0

SVC: Removed unused WaitSynchronization1 function

This commit is contained in:
Subv 2018-05-19 16:56:33 -05:00
parent 1b5c02fc37
commit fab3dd98fe
1 changed files with 0 additions and 30 deletions

View File

@ -145,36 +145,6 @@ static bool DefaultThreadWakeupCallback(ThreadWakeupReason reason, SharedPtr<Thr
return true; return true;
}; };
/// Wait for a kernel object to synchronize, timeout after the specified nanoseconds
static ResultCode WaitSynchronization1(
SharedPtr<WaitObject> object, Thread* thread, s64 nano_seconds = -1,
std::function<Thread::WakeupCallback> wakeup_callback = DefaultThreadWakeupCallback) {
if (!object) {
return ERR_INVALID_HANDLE;
}
if (object->ShouldWait(thread)) {
if (nano_seconds == 0) {
return RESULT_TIMEOUT;
}
thread->wait_objects = {object};
object->AddWaitingThread(thread);
thread->status = THREADSTATUS_WAIT_SYNCH_ANY;
// Create an event to wake the thread up after the specified nanosecond delay has passed
thread->WakeAfterDelay(nano_seconds);
thread->wakeup_callback = wakeup_callback;
Core::System::GetInstance().PrepareReschedule();
} else {
object->Acquire(thread);
}
return RESULT_SUCCESS;
}
/// Wait for the given handles to synchronize, timeout after the specified nanoseconds /// Wait for the given handles to synchronize, timeout after the specified nanoseconds
static ResultCode WaitSynchronization(Handle* index, VAddr handles_address, u64 handle_count, static ResultCode WaitSynchronization(Handle* index, VAddr handles_address, u64 handle_count,
s64 nano_seconds) { s64 nano_seconds) {