GPU: Fixed the RGBA8 input format and RGB8 output format
in Display Transfers, tested with hwtests.
This commit is contained in:
parent
c7d1480ece
commit
fbbfb52a2c
|
@ -132,12 +132,11 @@ inline void Write(u32 addr, const T data) {
|
|||
switch (config.input_format) {
|
||||
case Regs::PixelFormat::RGBA8:
|
||||
{
|
||||
// TODO: Most likely got the component order messed up.
|
||||
u8* srcptr = source_pointer + (x * pixel_skip + y * config.input_width) * 4;
|
||||
source_color.r = srcptr[0]; // blue
|
||||
source_color.g = srcptr[1]; // green
|
||||
source_color.b = srcptr[2]; // red
|
||||
source_color.a = srcptr[3]; // alpha
|
||||
source_color.r = srcptr[3]; // red
|
||||
source_color.g = srcptr[2]; // green
|
||||
source_color.b = srcptr[1]; // blue
|
||||
source_color.a = srcptr[0]; // alpha
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -160,11 +159,10 @@ inline void Write(u32 addr, const T data) {
|
|||
|
||||
case Regs::PixelFormat::RGB8:
|
||||
{
|
||||
// TODO: Most likely got the component order messed up.
|
||||
u8* dstptr = dest_pointer + (x + y * output_width) * 3;
|
||||
dstptr[0] = source_color.r; // blue
|
||||
dstptr[2] = source_color.r; // red
|
||||
dstptr[1] = source_color.g; // green
|
||||
dstptr[2] = source_color.b; // red
|
||||
dstptr[0] = source_color.b; // blue
|
||||
break;
|
||||
}
|
||||
|
||||
|
|
Reference in New Issue