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gl_rasterizer_cache: Cache size_in_bytes as a const per surface.

This commit is contained in:
bunnei 2018-06-24 17:28:06 -04:00
parent 9f2f819bb6
commit ff6785f3e8
2 changed files with 13 additions and 9 deletions

View File

@ -36,7 +36,8 @@ SurfaceParams::SurfaceParams(const Tegra::Texture::FullTextureInfo& config)
component_type(ComponentTypeFromTexture(config.tic.r_type.Value())), component_type(ComponentTypeFromTexture(config.tic.r_type.Value())),
type(GetFormatType(pixel_format)), type(GetFormatType(pixel_format)),
width(Common::AlignUp(config.tic.Width(), GetCompressionFactor(pixel_format))), width(Common::AlignUp(config.tic.Width(), GetCompressionFactor(pixel_format))),
height(Common::AlignUp(config.tic.Height(), GetCompressionFactor(pixel_format))) { height(Common::AlignUp(config.tic.Height(), GetCompressionFactor(pixel_format))),
size_in_bytes(SizeInBytes()) {
// TODO(Subv): Different types per component are not supported. // TODO(Subv): Different types per component are not supported.
ASSERT(config.tic.r_type.Value() == config.tic.g_type.Value() && ASSERT(config.tic.r_type.Value() == config.tic.g_type.Value() &&
@ -49,7 +50,8 @@ SurfaceParams::SurfaceParams(const Tegra::Engines::Maxwell3D::Regs::RenderTarget
block_height(Tegra::Texture::TICEntry::DefaultBlockHeight), block_height(Tegra::Texture::TICEntry::DefaultBlockHeight),
pixel_format(PixelFormatFromRenderTargetFormat(config.format)), pixel_format(PixelFormatFromRenderTargetFormat(config.format)),
component_type(ComponentTypeFromRenderTarget(config.format)), component_type(ComponentTypeFromRenderTarget(config.format)),
type(GetFormatType(pixel_format)), width(config.width), height(config.height) {} type(GetFormatType(pixel_format)), width(config.width), height(config.height),
size_in_bytes(SizeInBytes()) {}
static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_format_tuples = {{ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_format_tuples = {{
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, false}, // ABGR8 {GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, false}, // ABGR8
@ -70,8 +72,8 @@ static const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType
const SurfaceType type = SurfaceParams::GetFormatType(pixel_format); const SurfaceType type = SurfaceParams::GetFormatType(pixel_format);
if (type == SurfaceType::ColorTexture) { if (type == SurfaceType::ColorTexture) {
ASSERT(static_cast<size_t>(pixel_format) < tex_format_tuples.size()); ASSERT(static_cast<size_t>(pixel_format) < tex_format_tuples.size());
// For now only UNORM components are supported, or either R11FG11FB10F or RGBA16F which are // For now only UNORM components are supported, or either R11FG11FB10F or RGBA16F which
// type FLOAT // are type FLOAT
ASSERT(component_type == ComponentType::UNorm || pixel_format == PixelFormat::RGBA16F || ASSERT(component_type == ComponentType::UNorm || pixel_format == PixelFormat::RGBA16F ||
pixel_format == PixelFormat::R11FG11FB10F); pixel_format == PixelFormat::R11FG11FB10F);
return tex_format_tuples[static_cast<unsigned int>(pixel_format)]; return tex_format_tuples[static_cast<unsigned int>(pixel_format)];
@ -127,14 +129,15 @@ void MortonCopy(u32 stride, u32 block_height, u32 height, u8* gl_buffer, Tegra::
SurfaceParams::TextureFormatFromPixelFormat(format), stride, height, block_height); SurfaceParams::TextureFormatFromPixelFormat(format), stride, height, block_height);
if (IsPixelFormatASTC(format)) { if (IsPixelFormatASTC(format)) {
// ASTC formats are converted to RGBA8 in software, as most PC GPUs do not support this // ASTC formats are converted to RGBA8 in software, as most PC GPUs do not support
// this
ConvertASTCToRGBA8(data, format, stride, height); ConvertASTCToRGBA8(data, format, stride, height);
} }
std::memcpy(gl_buffer, data.data(), data.size()); std::memcpy(gl_buffer, data.data(), data.size());
} else { } else {
// TODO(bunnei): Assumes the default rendering GOB size of 16 (128 lines). We should check // TODO(bunnei): Assumes the default rendering GOB size of 16 (128 lines). We should
// the configuration for this and perform more generic un/swizzle // check the configuration for this and perform more generic un/swizzle
NGLOG_WARNING(Render_OpenGL, "need to use correct swizzle/GOB parameters!"); NGLOG_WARNING(Render_OpenGL, "need to use correct swizzle/GOB parameters!");
VideoCore::MortonCopyPixels128( VideoCore::MortonCopyPixels128(
stride, height, bytes_per_pixel, gl_bytes_per_pixel, stride, height, bytes_per_pixel, gl_bytes_per_pixel,
@ -243,7 +246,7 @@ void CachedSurface::FlushGLBuffer() {
MICROPROFILE_SCOPE(OpenGL_SurfaceFlush); MICROPROFILE_SCOPE(OpenGL_SurfaceFlush);
if (!params.is_tiled) { if (!params.is_tiled) {
std::memcpy(dst_buffer, &gl_buffer[0], params.SizeInBytes()); std::memcpy(dst_buffer, &gl_buffer[0], params.size_in_bytes);
} else { } else {
gl_to_morton_fns[static_cast<size_t>(params.pixel_format)]( gl_to_morton_fns[static_cast<size_t>(params.pixel_format)](
params.width, params.block_height, params.height, &gl_buffer[0], params.addr); params.width, params.block_height, params.height, &gl_buffer[0], params.addr);
@ -283,7 +286,7 @@ void CachedSurface::UploadGLTexture(GLuint read_fb_handle, GLuint draw_fb_handle
if (tuple.compressed) { if (tuple.compressed) {
glCompressedTexImage2D( glCompressedTexImage2D(
GL_TEXTURE_2D, 0, tuple.internal_format, static_cast<GLsizei>(params.width), GL_TEXTURE_2D, 0, tuple.internal_format, static_cast<GLsizei>(params.width),
static_cast<GLsizei>(params.height), 0, static_cast<GLsizei>(params.SizeInBytes()), static_cast<GLsizei>(params.height), 0, static_cast<GLsizei>(params.size_in_bytes),
&gl_buffer[buffer_offset]); &gl_buffer[buffer_offset]);
} else { } else {
glTexSubImage2D(GL_TEXTURE_2D, 0, x0, y0, static_cast<GLsizei>(rect.GetWidth()), glTexSubImage2D(GL_TEXTURE_2D, 0, x0, y0, static_cast<GLsizei>(rect.GetWidth()),

View File

@ -256,6 +256,7 @@ struct SurfaceParams {
const SurfaceType type; const SurfaceType type;
const u32 width; const u32 width;
const u32 height; const u32 height;
const size_t size_in_bytes;
}; };
class CachedSurface final { class CachedSurface final {