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17991 Commits

Author SHA1 Message Date
Fernando Sahmkow 3f4444b552 Shader Compiler: avoid overflowed indices on indixed samplers. 2021-10-17 03:38:09 +02:00
Ameer J 5b735a4c9d
Merge pull request #7127 from FernandoS27/i-saw-a-wabbit
A few fixes on Vulkan and Rasterizer Caching
2021-10-16 21:37:43 -04:00
Mai M 28d343d288
Merge pull request #7195 from MightyCreak/fix-warning-typo
main: fix typo in warning message
2021-10-16 19:50:41 -04:00
Fernando Sahmkow da6673e79a SVC: Implement svcInfo:IdleTickCount
Used by the Witcher 3
2021-10-16 20:33:44 +02:00
Romain Failliot 992f325662 main: fix typo in warning message 2021-10-16 12:53:06 -04:00
Morph d4c79a0404 main: Add missing make_unique for ui 2021-10-15 19:36:52 -04:00
bunnei aef3ae1cb9
Merge pull request #7187 from FernandoS27/boy-i-say-boy
NVHost_Ctrl: Force wait if the gpu falls behind too long.
2021-10-15 16:14:32 -07:00
Morph 41b4047536
Merge pull request #7188 from Morph1984/web-applet-include
qt_web_browser: Add missing QApplication include
2021-10-15 18:52:22 -04:00
Feng Chen de81571289
service/vi: Stub IHOSBinderDriver::TransactParcel GetBufferHistory (#7184) 2021-10-15 18:50:45 -04:00
Morph 2b622411fd qt_web_browser: Add missing QApplication include 2021-10-15 18:48:50 -04:00
Fernando Sahmkow 53cf91d151 NvHost/Core: Address Feedback. 2021-10-16 00:23:27 +02:00
FernandoS27 198c6ad0d7 Suspend temporally 2021-10-16 00:23:23 +02:00
FernandoS27 7dca0bc11d NVHost_Ctrl: Force wait if the gpu falls behind too long. 2021-10-16 00:22:01 +02:00
Romain Failliot 427ce8dcef ui: fix crash when closing configure window
This crash happens 100% of the time (on Linux at least), you just need
to open the configure window and click OK.

It seems to happen when the tabs are destroyed and once all the tabs are
destroyed, a final signal is sent with `index == -1`. So `debug_tab_tab`
doesn't exist anymore when this happens, so the crash.
2021-10-15 17:43:30 -04:00
Morph 5c6ca597c5 bootmanager: Forward declare System and SystemResultStatus 2021-10-15 17:35:34 -04:00
Morph f0dc07dbac yuzu: Construct system in GMainWindow 2021-10-15 17:35:33 -04:00
Morph 17763a44d5 core: Move ResultStatus outside of System
Allows it to be a forward declaration in other header files.
2021-10-15 17:34:49 -04:00
Morph 218ebc1fe8 yuzu_cmd: Remove remaining static system instances 2021-10-15 17:34:48 -04:00
Morph b6719094e6 core: Remove static system instance 2021-10-15 17:34:48 -04:00
Mai M 764369f4c7
Merge pull request #7172 from Morph1984/out-of-bounds
string_util: Prevent out of bounds access in u16string_view buffer
2021-10-15 17:04:44 -04:00
Mai M d5c4af2d5b
Merge pull request #7174 from MightyCreak/hide-cursor-by-default
Check "Hide mouse on inactivity" by default
2021-10-15 17:03:10 -04:00
Mai M 5b7b7276d5
Merge pull request #7185 from Morph1984/make_unique_ui
yuzu: Use make_unique instead of operator new for constructing ui
2021-10-15 16:58:45 -04:00
Romain Failliot ecef109162 Hide mouse cursor by default 2021-10-15 16:01:20 -04:00
Creak bad122b195
main: Slightly refactor NCA entry installation in InstallNCA (#7181)
* main: Slightly refactor NCA entry installation in InstallNCA

Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com>
2021-10-15 15:57:25 -04:00
Morph 86908d569e main: Use std::unique_ptr for ui 2021-10-15 15:35:59 -04:00
Morph ab441fb009 configuration: Use std::make_unique instead of operator new for ui 2021-10-15 15:26:32 -04:00
lat9nq 851fe91b69
config: Read network_interface
Let's yuzu_cmd use a network interface. Also adds it to the default ini.
2021-10-15 12:14:09 -04:00
Moonlacer c68ce25a14
settings_ui: Better NVDEC Description For Each Video Rendering Option (#7165)
* better_description

* Revert "better_description"

This reverts commit 3a152a6ba6f2d6e02530b69a8194e4db302c8acd.

* better_nvdec_wording

* best_performance

* update_word_stuff

* another_update
2021-10-14 18:01:12 -07:00
Morph b02d662980
Merge pull request #6774 from lat9nq/remove-global-yuzu
yuzu qt: Remove global system instances
2021-10-14 14:12:22 -04:00
Morph 0d6057b2fa string_util: Make use of std::string_view and add bounds checking
Makes use of std::string_view in StringFromFixedZeroTerminatedBuffer and add bounds checking
2021-10-14 14:09:34 -04:00
Morph 3ffff78a27 string_util: Prevent out of bounds access in u16string_view buffer 2021-10-14 14:09:34 -04:00
Morph 894b483a0d
Merge pull request #7157 from ameerj/vic-surface-size
vic: Use the minimum of surface/frame dimensions when writing the final frame to the GPU
2021-10-13 20:41:17 -04:00
bunnei 2643752f93
Merge pull request #7142 from german77/sdl_range
input_common/sdl: Fix joystick range
2021-10-13 15:15:18 -07:00
bunnei 9f0f827db4
Merge pull request #7158 from ameerj/window-900p
main: Add option to reset window size to 900p
2021-10-13 12:29:45 -07:00
Morph 50384e2619 KPageTable: Perform ranged invalidation when unmapping code memory
Co-Authored-By: Fernando S. <1731197+FernandoS27@users.noreply.github.com>
2021-10-13 14:27:11 -04:00
Ameer J a39760b947
Merge pull request #7147 from behunin/patch-1
Update configure_tas.ui
2021-10-12 15:52:21 -04:00
Ameer J 018cf3853e
Merge pull request #7109 from vonchenplus/fix_h264_max__reference_num_error
h264: Use max allowed max_num_ref_frames when using CPU decoding
2021-10-12 14:08:37 -04:00
Creak 0b8a7ca213
common/fs/path_util: Slightly refactor PathManagerImpl's constructor
This moves all GenerateYuzuPath calls outside of the platofrm-specific #ifdefs, replacing them with assignments to paths.
2021-10-11 21:56:25 -04:00
Romain Failliot 39b3c9022d Create local variables for mouse and wheel positions 2021-10-11 19:21:24 -04:00
Romain Failliot 818651909f Fix a few warnings
- configure_input_player_widget.cpp: always better to use `const auto &`
  whenever possible
- profiler.cpp: `ev->pos()` is deprecated, replace with
  `ev->position()`, which returns floats, thus the addition of
  `.toPoint()` (same as what's happening in `pos()`)
- game_list.cpp: `QString::SplitBehavior` is deprecate, use `Qt::`
  namespace instead
2021-10-11 19:21:17 -04:00
Morph 97452b9558
Merge pull request #7110 from vonchenplus/fix_extract_offline_romefs_error
applets/web: Fallback to loader to get the manual romfs if none is found
2021-10-11 02:09:42 -04:00
german77 8212a864ca input_common/sdl: Fix joystick range 2021-10-11 01:03:01 -05:00
ameerj 5c829c7e4e main: Add option to reset window size to 900p 2021-10-11 01:29:02 -04:00
Feng Chen 0ee2185c59 applets/web: Fallback to loader to get the manual romfs if none is found 2021-10-11 13:12:51 +08:00
ameerj f346b04d12 vic: Use the minimum of surface/frame dimensions when writing the final frame to the GPU
Addresses possible buffer overflow behavior.
2021-10-10 18:44:16 -04:00
Feng Chen ba8be75037 h264: Use max allowed max_num_ref_frames when using CPU decoding 2021-10-10 20:07:19 +08:00
Valeri 0394e4bb8e
vic: Allow surface to be higher than frame
Touhou Genso Wanderer Lotus Labyrinth R decodes 1920x1080 videos into 1920x1088 surface.
Only allow mismatch for height, since larger width would result in increasingly offset rows and somewhat defeat entire purpose of this check.
2021-10-09 20:22:09 +03:00
Mai M 39cd6306e6
Merge pull request #7138 from ameerj/vic-fmt
vic: Implement RGBX8 video frame format
2021-10-08 19:19:20 -04:00
Levi Behunin 54ae8d1649
Update configure_tas.ui
Remove the geometry property again(7045) after 7090 re-added.
2021-10-08 15:52:17 -06:00
ameerj 403fc86c11 vic: Avoid memory corruption when multiple streams with different dimensions are decoded
This is a work around to avoid buffer overflow errors until multi channel/multi stream decoding is supported.
2021-10-08 01:22:38 -04:00
ameerj 5aae61775f vic: Refactor frame writing methods 2021-10-07 14:56:44 -04:00
lat9nq b6894bfc5b discord_impl: Remove global system instances 2021-10-07 13:50:13 -04:00
lat9nq 4ce53ffe6a game_list: Remove global instances of Core::System 2021-10-07 13:50:13 -04:00
lat9nq 493905665c configuration: Add const qualifier where able 2021-10-07 13:50:13 -04:00
lat9nq fb66a455c4 yuzu qt: Remove global system instances from config, WaitTree, main 2021-10-07 13:50:13 -04:00
Morph bea7824bd1 kernel: hle_ipc: Foward declare KAutoObject 2021-10-07 13:32:36 -04:00
Morph 7bb2dd75cd service: Reduce header include overhead 2021-10-07 13:32:21 -04:00
ameerj 899fdb9c44 vic: Implement RGBX frame format 2021-10-07 11:06:57 -04:00
Fernando S f84328934f
Merge pull request #7118 from ameerj/vc-gpu-impl
gpu: Migrate implementation to the cpp file
2021-10-06 20:02:31 +02:00
bunnei 8fad7dc248
Merge pull request #7090 from Moonlacer/tas_spacing_addition
(Minor Change) Hint (?) Button Removal and Spacing Change to the TAS Window
2021-10-05 21:18:04 -07:00
bunnei 5b2fa8dd41
Merge pull request #7115 from ameerj/log-compile
common/logging: Reduce dependent header include overhead
2021-10-05 10:05:46 -07:00
bunnei b869439969
Merge pull request #7103 from Morph1984/service-ctx-event
service: Replace all service event creation with ServiceContext::CreateEvent
2021-10-04 17:20:46 -07:00
bunnei 158a693111
Merge pull request #7101 from ameerj/vk-tess-topology
vk_graphics_pipeline: Force patch list topology when tessellation is used
2021-10-04 15:37:32 -07:00
Fernando Sahmkow 0498669b4b Vulkan: Fix failing barrier on refresh. 2021-10-04 20:56:15 +02:00
FernandoS27 bb8bf740e9 RasterizerInterface: Correct size of CPU addresses to cache. 2021-10-04 20:47:31 +02:00
FernandoS27 7f4de3466a Vulkan: Fix the master Semaphore 2021-10-04 20:46:58 +02:00
bunnei 1d829150ee
Merge pull request #7107 from astrelsky/iob_fix
prevent access violation from iob in Memory::IsValidVirtualAddress
2021-10-04 11:08:35 -07:00
Ameer J 01f79d638f
Merge pull request #7091 from vonchenplus/fix_memroy_leak
core: Fix memory leak
2021-10-04 00:09:08 -04:00
bunnei e209fff374
Merge pull request #7111 from lat9nq/no-title-bar-version
main: Don't add an extra separator when the title version is absent
2021-10-03 00:27:08 -07:00
bunnei 4a77ceb151
Merge pull request #7113 from Morph1984/no-log-ip-addr
network: Do not log IP address
2021-10-02 23:19:34 -07:00
ameerj 71e19153ef nvflinger: Use jthread and stop_token for VSync thread
Avoids a destruction data race that may occur on the vsync thread
2021-10-03 00:35:57 -04:00
ameerj 6c0d902373 nvhost_ctrl: Refactor usage of gpu.LockSync()
This seems to only be used to protect a later gpu function call. So we can move the lock into that call instead.
2021-10-03 00:35:57 -04:00
ameerj 427bf76e62 gpu: Migrate implementation to the cpp file 2021-10-03 00:35:57 -04:00
bunnei 21ed944ff9
Merge pull request #6979 from german77/joycon_name
input_common: Add alternative string for joycons
2021-10-02 02:58:25 -07:00
Morph 2f5808b7ff service: am: Make use of Exit to exit the currently running application
This also moves the call to the end to ensure services are properly destructed on exit.
2021-10-01 23:39:55 -04:00
Morph 282bdfd1bf yuzu: main: Register a callback for Exit 2021-10-01 23:39:54 -04:00
Morph d8467ca6c0 core: Add Exit and ExitCallback
This allows ISelfController::Exit to stop the currently running application. This is typically used by homebrew to exit back to the homebrew menu after calling consoleExit with libnx.
2021-10-01 23:39:54 -04:00
Morph fadcee14f8 service: Replace service event creation with ServiceContext::CreateEvent
The service context helps to manage all created events and allows us to close them upon destruction.
2021-10-01 23:38:59 -04:00
Morph 219d0ba978 network: Do not log IP address
Logging this may be a privacy concern for some users.
2021-10-01 23:38:44 -04:00
bunnei 3a33519598
Merge pull request #7102 from Morph1984/remove-boxcat
Remove Boxcat BCAT backend
2021-10-01 18:41:41 -07:00
ameerj 579f4ea4bd common/logging: Reduce scope of fmt include 2021-10-01 20:48:49 -04:00
ameerj 5daf3abe65 common/logging: Move Log::Entry declaration to a separate header
This reduces the load of requiring to include std::chrono in all files which include log.h
2021-10-01 20:48:49 -04:00
bunnei c3784b2a08
Merge pull request #7075 from v1993/power-of-tea
applets: Use subdirectory of main data directory for QtWebEngine storage
2021-09-30 16:29:28 -07:00
lat9nq 596323f89f main: Don't add an extra separator when the title version is absent
Some titles, such as homebrew, do not have any version string. Because
yuzu hard codes the title bar string assuming a version string is
preset, booting homebrew causes yuzu to add an extra separator with no
content between.

This uses a lambda expression to prevent that from happening.
2021-09-30 18:57:37 -04:00
bunnei 8bd5742349
Merge pull request #7061 from ameerj/dma-buffer-misc
buffer_cache, maxwell_dma: Minor refactoring and code fixes
2021-09-30 12:34:28 -07:00
Mai M b9251155f8
Merge pull request #7104 from Morph1984/style
style: Remove extra space preceding the :: operator
2021-09-29 19:32:39 -04:00
Andrew Strelsky 4ce0a650d1
prevent access violation from iob in Memory::IsValidVirtualAddress 2021-09-29 19:26:44 -04:00
bunnei 91341b421d
Merge pull request #7036 from ameerj/ogl-bgr-v2
gl_texture_cache: Unify BGR copy passes using PBOs
2021-09-29 16:10:56 -07:00
Andrew Strelsky 3fc7aceea7
Fixed invalid iterator usage 2021-09-29 06:58:48 -04:00
Morph e29f3b87f1 style: Remove extra space preceding the :: operator 2021-09-29 01:26:01 -04:00
Morph 839547dc90 CMakeLists: Remove BoxCat build option 2021-09-29 01:24:21 -04:00
Morph 8af9f3216e settings: Remove BCAT settings 2021-09-29 01:24:21 -04:00
Morph 673d37a7c2 configure_network: Remove BCAT 2021-09-29 01:24:21 -04:00
Morph 4acec5283e service: bcat: Remove BoxCat BCAT implementation
The current implementation of BoxCat as it stands is non-functional due to the reliance on a server providing BCAT files.
This implementation will eventually be replaced with one that allows the use of local BCAT files dumped from a Nintendo Switch.
2021-09-29 01:21:35 -04:00
Moonlacer d09e618bd2 configure_tas: Remove help button from dialog window 2021-09-29 00:12:31 -04:00
Moonlacer e55affe264 configure_tas: Ensure dialog buttons always stay at the bottom
Previously, the dialog buttons would be floating in-place when the dialog is stretched downwards.
This change ensures that the dialog buttons always stay at the bottom of the window.
2021-09-29 00:04:19 -04:00
Morph 5f6cd32c9e externals: Remove libzip 2021-09-28 23:18:39 -04:00
Morph 616d0236f5 file_sys: Remove vfs_libzip 2021-09-28 23:18:39 -04:00
Morph 781c1d8df8
Merge pull request #7018 from lat9nq/splat-stubs
audin_u: stub Start, RegisterBufferEvent, AppendAudioInBufferAuto
2021-09-28 22:06:11 -04:00
Feng Chen 5fbfc4c19e Fix KShareMemory object leak 2021-09-29 09:51:20 +08:00
Ameer J fba301155b
Merge pull request #7042 from v1993/patch-7
Hide XInput bypass on non-Windows OSes
2021-09-28 17:07:12 -04:00
ameerj 6f35fb8d26 vk_graphics_pipeline: Force patch list topology when tessellation is used
Fixes a crash on some drivers when tessellation is used but the IA topology is not patch list.
2021-09-28 16:39:42 -04:00
bunnei 24c0dde958
Merge pull request #7076 from ameerj/amd-botw
vk_texture_cache: Disable cube compatibility flag on non-mesa AMD GCN4 and earlier
2021-09-28 10:46:56 -07:00
german77 bc4b4e3f56 service/es: Update to 13.0.0 2021-09-26 20:17:07 -05:00
german77 d780eab357 service/npns: Update to 13.0.0 2021-09-26 20:13:09 -05:00
german77 b0e83f949e service/vi: Update to 13.0.0 2021-09-26 20:12:02 -05:00
german77 321c64a122 service/am: Update to 13.0.0 2021-09-26 20:00:12 -05:00
german77 d103e2daf9 service/audio: Update to 13.0.0 2021-09-26 19:49:09 -05:00
german77 e401c77351 service/hid: Update to 13.0.0 2021-09-26 19:45:47 -05:00
german77 4b5f0af3fd service/btdrv: Update to 13.0.0 2021-09-26 19:32:45 -05:00
german77 f5b41068e6 service/usb: Update to 13.0.0 2021-09-26 19:26:52 -05:00
Morph 5114819b6b
Merge pull request #7078 from ameerj/vc-jthread-fixes
video_core: Fix jthread related hangs when stopping emulation
2021-09-26 16:40:13 -04:00
Feng Chen 7cd43b139a Fix KScopedAutoObject object leak when SendSyncRequest 2021-09-25 22:16:21 +08:00
Morph 7dd7c54add service: bsd: Stub Read
- Used by Diablo II: Resurrected
2021-09-25 08:04:33 -04:00
Morph 06f22c3d28 service: bsd: Implement Read
- Used by Diablo II: Resurrected
2021-09-24 16:46:52 -04:00
ameerj 73666fb262 general: Update style to clang-format-12 2021-09-24 15:52:05 -04:00
Morph c8512839d7
Merge pull request #7069 from lioncash/uuid
common/uuid: Add validity checking functions to interface
2021-09-24 08:02:11 -04:00
ameerj ab63a193d7 video_core: Fix jthread related hangs when stopping emulation
jthread on some compilers is more picky when it comes to the order in which objects are destroyed.
2021-09-23 20:34:02 -04:00
ameerj 1e1ecca691 vk_texture_cache: Disable cube compatibility flag on non-mesa AMD GCN4 and earlier
Fixes rainbow textures on BOTW.
2021-09-23 19:40:53 -04:00
Fernando Sahmkow d702b393a4 Vulkan Query Cache: make sure to wait for the query result. 2021-09-24 01:14:17 +02:00
Fernando Sahmkow 8fdb51ab46 QueryCache: Flush queries in order of running. 2021-09-24 01:13:42 +02:00
bunnei 326a449ef0
Merge pull request #7068 from behunin/patch-3
Debug Config Ui: Clean-up and nits
2021-09-23 15:19:22 -07:00
v1993 3e07655b1b
Use subdirectory of main data directory for QtWebEngine storage
Previously, an unrelated directory was used for this. Keep everything together for consistency.
2021-09-24 00:49:39 +03:00
bunnei 17bf40f405
Merge pull request #7045 from behunin/patch-1
Tas configure ui nits
2021-09-23 09:29:55 -07:00
Fernando Sahmkow 60a3980561 Vulkan Rasterizer: Correct DepthBias/PolygonOffset on Vulkan. 2021-09-23 03:49:10 +02:00
Lioncash 091e141142 core/profile_select: Avoid uninitialized read in SelectProfile()
The default constructor of UUID doesn't initialize its data members, so
we need to directly initialize it to be invalid.
2021-09-22 18:10:39 -04:00
Lioncash 40314cc586 common/uuid: Add validity checking functions to interface
Given we have a function to invalidate, we should also have ones to
query the validity. Also makes the code more straightforward to read.
2021-09-22 17:59:00 -04:00
Levi Behunin 2b3c9c61db Clean-up and nits
Remove redundent label, rearange checkboxs to keep same 3 per column layout, remove unneeded properties.
2021-09-22 00:56:03 -06:00
Levi Behunin 77e327dd1a Clean-up
Numerize names, remove unneeded properties and spacer.
2021-09-20 20:02:54 -06:00
bunnei 7b22d61fb1
Merge pull request #7003 from ameerj/unlocked-present-mode
vk_swapchain: Use immediate present mode when mailbox is unavailable and FPS is unlocked
2021-09-20 14:34:21 -07:00
Ameer J cd973d6037
Merge pull request #7017 from FernandoS27/i-am-barbie-girl
Spir-V: Rescale the frag depth to 0,1 mode when -1,1 mode is used in Vulkan.
2021-09-19 23:56:08 -04:00
ameerj 24049591f6 maxwell_dma: Minor refactoring 2021-09-19 20:36:41 -04:00
ameerj 1ea8073783 buffer_cache: Minor fixes
Loop through the tmp_intervals by reference, rather than by copy, and fix gl clear buffer size calculation.
2021-09-19 20:35:07 -04:00
bunnei a9c3619d26
Merge pull request #7019 from ameerj/videocore-jthread
videocore: Use std::jthread for worker threads
2021-09-18 20:37:40 -07:00
Levi Behunin ad85689417
Tas configure ui nits
Text looked cramped on my pc (Ubuntu 21.04). Re-flowed text as well for nicer read.
2021-09-18 19:41:59 -06:00
german77 75d8ec1e9f UI: Relocate tas menu and add brief description 2021-09-18 23:23:03 +02:00
german77 5401cf6eb5 input_common/tas: new update method 2021-09-18 23:22:57 +02:00
german77 33a1d790e8 input_common/tas: Document the main class 2021-09-18 23:22:48 +02:00
german77 e6c4bf52f0 input_common/tas: Add swap controller 2021-09-18 23:22:42 +02:00
german77 9bb6580d89 input_common/tas: overwrite file dialog 2021-09-18 23:22:42 +02:00
MonsterDruide1 f078b15565 input_common/tas: Fallback to simple update 2021-09-18 23:22:30 +02:00
german77 c01a872c8e config: Move TAS options to it's own menu 2021-09-18 23:22:30 +02:00
MonsterDruide1 4297d2fea2 core: Hacky TAS syncing & load pausing
To keep the TAS inputs synced to the game speed even through lag spikes and loading zones, deeper access is required.

First, the `TAS::UpdateThread` has to be executed exactly once per frame. This is done by connecting it to the service method the game calls to pass parameters to the GPU: `Service::VI::QueueBuffer`.

Second, the loading time of new subareas and/or kingdoms (SMO) can vary. To counteract that, the `CPU_BOOST_MODE` can be detected: In the `APM`-interface, the call to enabling/disabling the boost mode can be caught and forwarded to the TASing system, which can pause the script execution if neccessary and enabled in the settings.
2021-09-18 23:22:20 +02:00
MonsterDruide1 3a7b37238b main: TAS Playback state label
During script playback/recording, the user has to see what happens currently. For that, a new label has been added to the bottom-left corner, always displaying the current state of the TASing system.
2021-09-18 23:22:12 +02:00
MonsterDruide1 f25d6ebc45 settings: File selector & other settings
First of all, TASing requires a script to play back. The user can select the parent directory at `System -> Filesystem`, next to an option to pause TAS during loads: This requires a "hacky" setup deeper in the code and will be added in the last commit.

Also, Hotkeys are being introduced: CTRL+F5 for playback start/stop, CTRL+F6 for re-reading the script and CTRL+F7 for recording a new script.
2021-09-18 23:22:11 +02:00
MonsterDruide1 b42c3ce21d input_common/tas: Base playback & recording system
The base playback system supports up to 8 controllers (specified by `PLAYER_NUMBER` in `tas_input.h`), which all change their inputs simulataneously when `TAS::UpdateThread` is called.

The recording system uses the controller debugger to read the state of the first controller and forwards that data to the TASing system for recording. Currently, this process sadly is not frame-perfect and pixel-accurate.

Co-authored-by: Naii-the-Baf <sfabian200@gmail.com>
Co-authored-by: Narr-the-Reg <juangerman-13@hotmail.com>
2021-09-18 23:22:00 +02:00
bunnei 35f46fc079
Merge pull request #7020 from Moonlacer/remove_audio_stretching
Remove audio stretching
2021-09-18 11:18:24 -07:00
Valeri 738cd1896b
If not on Windows, disable raw input
This way, if someone copies their Windows config to other OS, they won't be stuck without web applet for no apparent reason.
2021-09-18 15:10:00 +03:00
Valeri b54bf126f7
Hide XInput bypass on non-Windows OSes
Follow-up to #6950. This option is a no-op on other OSes and only serves to spread confusion there.
2021-09-18 14:41:51 +03:00
bunnei 6d7801deb7
Merge pull request #6950 from german77/multiplay
input_common: Add advanced setting for 8 player support
2021-09-17 17:25:51 -07:00
bunnei d4ee94165f
Merge pull request #7015 from german77/NotGoodForTerra
ngct: Stub Match
2021-09-17 10:58:55 -07:00
bunnei ff54d9615f
Merge pull request #7011 from ameerj/vk-validation-0x0
vulkan_debug_callback: Ignore InvalidCommandBuffer-VkDescriptorSet errors
2021-09-16 17:17:04 -07:00
ameerj 22162f906b host_shaders: Remove opengl_copy_bgra.comp 2021-09-16 19:49:13 -04:00
ameerj ab808fe7cf gl_texture_cache: Migrate BGRCopyPass from util_shaders
The BGR copies no longer use shaders.
2021-09-16 19:49:12 -04:00
Fernando S a606b1448b
Merge pull request #7027 from ameerj/sorry-amd
vulkan_device: Reorder Float16Int8 declaration
2021-09-16 07:05:58 +02:00
ameerj e3c153efa4 vulkan_device: Reorder Float16Int8 declaration
This variable was going out of scope before its usage in the vulkan device creation, causing a crash on very specific drivers.
2021-09-16 00:54:24 -04:00
ameerj 5601e1cb00 Revert "Merge pull request #7006 from FernandoS27/a-motherfucking-driver"
This reverts commit 62e88d0e74, reversing
changes made to edf3da346f.
2021-09-16 00:51:22 -04:00
bunnei f6d5444293
Merge pull request #7010 from Morph1984/fs-timestamp
vfs: Partially implement GetFileTimeStampRaw
2021-09-15 20:13:26 -07:00
Moonlacer 371feaa635 fix_clang_error 2021-09-15 20:20:45 -05:00
ameerj 7f737b022a util_shaders: Unify BGRA copy passes 2021-09-15 21:10:52 -04:00
Moonlacer 09ab819040 fix_accidental_deletion 2021-09-15 19:59:10 -05:00
Moonlacer 44135b011f remove-audio-stretching-setting 2021-09-15 19:52:43 -05:00
ameerj 84f7e7e91c vk_scheduler: Use std::jthread 2021-09-15 20:49:07 -04:00
ameerj 877cd60b00 gpu: Use std::jthread for async gpu thread 2021-09-15 20:49:07 -04:00
ameerj c2ddda2f51 threadsafe_queue: Add std::stop_token overload to PopWait
Useful for jthreads which make use of the threadsafe queues.
2021-09-15 20:49:07 -04:00
lat9nq 7bc07195c5 audin_u: Return a buffer event in RegisterBufferEvent
Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com>
2021-09-15 16:38:12 -04:00
lat9nq 17b0955f9a audin_u: stub Start, RegisterBufferEvent, AppendAudioInBufferAuto
This also moves IAudioIn's definition to the header.

Required for Splatoon 2 LAN play.
2021-09-15 15:52:09 -04:00
Fernando Sahmkow 13471ddf86 Build System: Build with JCC Erratum Mitigation 2021-09-15 21:32:44 +02:00
Fernando Sahmkow 8984abfc76 Spir-V: Rescale the frag depth to 0,1 mode when -1,1 mode is used in Vulkan. 2021-09-15 21:30:33 +02:00
Narr the Reg b34b3efbb2
ngct: Stub Match
Needed for  Cruis'n Blast
2021-09-15 00:17:31 -05:00
Morph 2df2b3719a renderers: Log total pipeline count 2021-09-14 13:18:26 -04:00
Morph 8d63ebcb64 vfs: Partially implement GetFileTimeStampRaw
Gets rid of homebrew warnings using this func
2021-09-14 08:48:01 -04:00
bunnei 081ccc6441
Merge pull request #7009 from ameerj/main_process_cleanup
core: Destroy main_process during shutdown
2021-09-13 23:32:43 -07:00
ameerj 67f7a6c398 core: Destroy main_process during shutdown
The main_process was never being cleaned up, causing a noticeable memory leak after subsequent launches. This change cleans up the memory during Core Shutdown, mitigating the leak.
2021-09-13 23:44:52 -04:00
ameerj db1c4b125f vulkan_debug_callback: Ignore InvalidCommandBuffer-VkDescriptorSet errors
This validation error is spammed on some titles, asserting that VkDescriptorSet 0x0[] was destroyed.

This is likely a validation layer bug when using VK_KHR_push_descriptor, which can avoid using traditional VkDescriptorSet. It should be safe to ignore for now.
2021-09-13 23:08:59 -04:00
Morph d86a9b9a4b
Merge pull request #6943 from FernandoS27/omae-wa-mou-shindeiru
Vulkan: Disable VK_EXT_SAMPLER_FILTER_MINMAX in GCN AMD
2021-09-13 17:33:15 -04:00
Fernando Sahmkow 7a712da2b3 Vulkan: Disable VK_EXT_SAMPLER_FILTER_MINMAX in GCN AMD since it's broken. 2021-09-13 23:29:57 +02:00
Morph 62e88d0e74
Merge pull request #7006 from FernandoS27/a-motherfucking-driver
Vulkan: Blacklist Int8Float16 Extension on AMD on driver 21.9.1
2021-09-13 17:25:56 -04:00
Mai M edf3da346f
Merge pull request #7005 from Morph1984/enum-bitwise-shift-ops
common_funcs: Add enum flag bitwise shift operator overloads
2021-09-13 17:21:22 -04:00
Morph fde9b84b21
Merge pull request #6944 from FernandoS27/dear-drunk-me
Vulkan/Descriptors: Increase sets per pool on AMD propietary driver.
2021-09-13 17:20:07 -04:00
Fernando Sahmkow e7c8a0bb23 Vulkan: Blacklist Int8Float16 Extension on AMD on driver 21.9.1 2021-09-13 23:17:37 +02:00
Fernando S 1bb28dfe2c
Merge pull request #7001 from ameerj/wario-fix
vk_rasterizer: Fix dynamic StencilOp updating when two faces are enabled
2021-09-13 23:16:59 +02:00
Fernando Sahmkow e7ca37b1e5 Vulkan/Descriptors: Increase sets per pool on AMFD propietary driver. 2021-09-13 23:09:18 +02:00
Morph 3512cae623 common_funcs: Add enum flag bitwise shift operator overloads
This adds bitwise shift operator overloads (<<, >>, <<=, >>=) in the macro DECLARE_ENUM_FLAG_OPERATORS(type)
2021-09-13 16:01:20 -04:00
Ameer J d180fd7c36
Merge pull request #7000 from Morph1984/create-dir-comment
FS: Mark recursive CreateDirectory as inaccurate and temporary
2021-09-12 21:06:52 -04:00
ameerj 35e5a67a83 vk_swapchain: Use immediate present mode when mailbox is unavailable and FPS is unlocked
Allows drivers that do not support VK_PRESENT_MODE_MAILBOX_KHR the ability to present at a framerate higher than the monitor's refresh rate when the FPS is unlocked.
2021-09-12 20:32:23 -04:00
Mai M e4318d2207
Merge pull request #7002 from ameerj/vk-state-unused
vk_state_tracker: Remove unused function
2021-09-12 17:31:56 -04:00
ameerj 678f73069f vk_rasterizer: Fix dynamic StencilOp updating when two faces are enabled
This function was incorrectly using the stencil_two_side_enable register when dynamically updating the StencilOp.
2021-09-12 16:19:12 -04:00
ameerj 8e289ade15 vk_state_tracker: Remove unused function 2021-09-12 15:28:24 -04:00
Morph 727f607e00 FS: Mark recursive CreateDirectory as inaccurate and temporary 2021-09-12 14:06:01 -04:00
Morph 9248442bb2
Merge pull request #6948 from ameerj/amd-warp-fix
shaders: Fix warp instructions on 64-thread warp devices
2021-09-12 13:53:29 -04:00
Morph 4ab549e62a
Merge pull request #6975 from ogniK5377/acc-async-ctx
account: EnsureTokenIdCacheAsync
2021-09-12 12:03:10 -04:00
Morph f0f416e85c
Merge pull request #6974 from ogniK5377/fs-recursive-createdir
FS: Recursively create directories for CreateDirectory
2021-09-12 12:02:39 -04:00
Morph 9907302465
Merge pull request #6997 from ameerj/stop-emulation-confirmation
main: Apply confirm exit setting in exit locked scenarios
2021-09-12 12:01:57 -04:00
Morph 3428232bca
Merge pull request #6992 from german77/brains
hid/am: Stub SetTouchScreenConfiguration and implement GetNotificationStorageChannelEvent
2021-09-12 12:01:43 -04:00
Morph 74030eb427
Merge pull request #6987 from Morph1984/common-error
common: Move error handling functions out of common_funcs
2021-09-12 12:01:23 -04:00
Morph 47b6f522bd
Merge pull request #6986 from Morph1984/version-update
api_version: Update and add AtmosphereTargetFirmware
2021-09-12 12:01:11 -04:00
ameerj 188cf1aed2 main: Apply confirm exit setting in exit locked scenarios
Some titles set an exit lock through HLE, which prompts an exit confirmation when stopping emulation if the system is locked.
This change allows bypassing this confirmation if the setting to confirm exits has been disabled by the user.
2021-09-12 00:31:32 -04:00
Morph e67463df24 shader_environment: Add missing <algorithm> include 2021-09-11 17:19:16 -04:00
Morph 63b4c8f9f7 vk_descriptor_pool: Add missing <algorithm> include 2021-09-11 17:19:16 -04:00
Morph 76abf55f25 slot_vector: Add missing <algorithm> include 2021-09-11 17:19:15 -04:00
Morph 554c46d186 video_core/memory_manager: Add missing <algorithm> include 2021-09-11 17:19:15 -04:00
Morph 6f307f1521 kernel: Add missing <functional> include 2021-09-11 17:19:15 -04:00
Morph 4a6a73e887 file_sys/kernel_executable: Add missing <string> include 2021-09-11 17:19:14 -04:00
Morph ae028ddf22 codec: Add missing <string_view> include 2021-09-11 17:19:14 -04:00
Morph eb1e3f19bb common_funcs: Replace <algorithm> with <iterator> 2021-09-11 17:19:14 -04:00
Morph 290afc00d3 common: Move error handling to error.cpp/h
This allows us to avoid implicitly including <string> every time common_funcs.h is included.
2021-09-11 17:19:14 -04:00
Fernando S be4e192903
Merge pull request #6846 from ameerj/nvdec-gpu-decode
nvdec: Add GPU video decoding for all capable drivers and platforms
2021-09-11 23:11:32 +02:00
Fernando S 82c867164b
Merge pull request #6901 from ameerj/vk-clear-bits
vk_rasterizer: Only clear depth/stencil buffers when specified in attachment aspect mask
2021-09-11 22:36:22 +02:00
Fernando S ec6490f5ad
Merge pull request #6941 from ameerj/swapchain-srgb
vk_swapchain: Prefer linear swapchain format when presenting sRGB images
2021-09-11 22:36:03 +02:00
Fernando S 472aad69db
Merge pull request #6953 from ameerj/anv-semaphore
renderer_vulkan: Wait on present semaphore at queue submit
2021-09-11 22:35:52 +02:00
Fernando S 55854c807d
Merge pull request #6981 from ameerj/nvflinger-hb-format
nvflinger: Use external surface format for framebuffer creation
2021-09-11 22:35:25 +02:00
german77 9bddcdac69 am: Implement GetNotificationStorageChannelEvent 2021-09-10 12:24:50 -05:00
german77 a7bbd37f81 hid: Stub SetTouchScreenConfiguration 2021-09-10 12:24:28 -05:00
german77 5798537ce4 input_common: Enable steam controllers and 8 player support 2021-09-10 00:58:12 -05:00
Morph c9710f6c78 api_version: Update and add AtmosphereTargetFirmware 2021-09-10 01:10:47 -04:00
bunnei 7e9163779d
Merge pull request #6962 from vonchenplus/spirv_support_legacy_attribute
renderer_vulkan: Spirv support glsl  legacy attribute
2021-09-08 14:04:44 -07:00
Chloe 005b0e68db
Addressed issues
Co-authored-by: Mai M. <mathew1800@gmail.com>
2021-09-09 03:00:08 +10:00
Chloe Marcec 543081e4a1 Mark is_complete as atomic 2021-09-09 00:10:52 +10:00
Chloe Marcec 89958e27aa Addressed issues 2021-09-09 00:09:04 +10:00
Fernando S 6b16f7807e
Merge pull request #6980 from vonchenplus/fix_blend_equation_error
Fix blend equation enum error
2021-09-08 11:50:26 +02:00
Ameer J eb1ba45c39
Merge pull request #6971 from bunnei/buffer-queue-kevent
core: hle: service: buffer_queue: Improve management of KEvent.
2021-09-08 00:34:36 -04:00
Feng Chen b1e655f898 Detail adjustment 2021-09-08 10:30:00 +08:00
Feng Chen bbc1800c1b Detail adjustment 2021-09-08 09:53:10 +08:00
Feng Chen e5ca733722 Re-implement get unused location 2021-09-07 13:22:52 +08:00
Feng Chen 9cdf2383e9 Move attribute related definitions to spirv anonymous namespace 2021-09-07 12:34:35 +08:00
german77 4bc3c788f5 input_common: Add alternative string for joycons 2021-09-06 22:20:19 -05:00
ameerj 9e2bf49677 nvflinger: Use external surface format for framebuffer creation
The format member the IGBPBuffer may not always specify the correct desired format. Using the external format member ensures a valid format is provided when creating the framebuffer.

Fixes homebrew using the wrong framebuffer format.
2021-09-06 23:14:31 -04:00
Ameer J ab73787d8f
Merge pull request #6977 from Moonlacer/master
Second part of Golden's PR #6976
2021-09-06 22:58:23 -04:00
Feng Chen 0292374807 Fix blend equation enum error 2021-09-07 10:12:09 +08:00
Moonlacer bdd153bc0d Second part of Golden's PR 2021-09-06 15:25:40 -05:00
Matías Locatti 296fa4e06e
Rename all shader cache references to pipeline cache
After Hades, both OpenGL and Vulkan use a pipeline cache instead of single stages of the graphics pipeline. Renamed the Remove menu entries to match.
2021-09-06 15:53:04 -03:00
Chloe Marcec 9141816b10 address name shadowing with system 2021-09-06 22:13:51 +10:00
Chloe Marcec 4e2aa50cef account: EnsureTokenIdCacheAsync
Closes #2547, #6946
2021-09-06 21:16:21 +10:00
bunnei 51ccc29cdd
Merge pull request #6965 from bunnei/cpu_manager_jthread
core: cpu_manager: Use jthread.
2021-09-06 03:49:14 -07:00
Chloe Marcec 0b891c9245 FS: Recursively create directories for CreateDirectory
Originally we only created the parent directory, this caused issues for creating directories which also contained subdirectories, eg `/Folder1/Folder2`

This allows the ultimate mod manager homebrew to at least boot
2021-09-06 19:35:55 +10:00
Feng Chen 1de9e4e121 Dynamic get unused location 2021-09-06 10:46:03 +08:00
Feng Chen d994466a08 Implement intput and output fixed fnc textures 2021-09-06 10:36:45 +08:00
bunnei e05bfd2f54 core: hle: service: buffer_queue: Improve management of KEvent. 2021-09-04 22:25:46 -07:00
bunnei fb3e9314b9 core: hle: service: nvflinger/vi: Improve management of KEvent. 2021-09-03 21:53:00 -07:00
bunnei 25a97e0139 core: cpu_manager: Use jthread. 2021-09-03 19:05:41 -07:00
Feng Chen a7bbaa4897 Rename parameters 2021-09-03 23:52:20 +08:00
Feng Chen cf26f375ff Fix create GraphicsPipelines crash 2021-09-03 22:55:53 +08:00
ameerj 7d854fbdb0 renderer_vulkan: Wait on present semaphore at queue submit
The present semaphore is being signalled by the call to acquire the
swapchain image. This semaphore is meant to be waited on when rendering
to the swapchain image. Currently it is waited on when presenting, but
moving its usage to be waited on in the command buffer submission allows
for proper usage of this semaphore.

Fixes the device lost when launching titles on the Intel Linux Mesa driver.
2021-09-02 13:13:20 -04:00
Feng Chen 1e2a89d306 Add input/output location 2021-09-02 23:34:51 +08:00
bunnei b2572a56d3
Merge pull request #6900 from ameerj/attr-reorder
structured_control_flow: Add DemoteCombinationPass
2021-09-01 17:36:26 -07:00
german77 c57e0b3b24 common/logging: Add missing include 2021-09-01 19:13:33 -05:00
ameerj d956fb3c7c emit_glsl_warp: Fix shuffle ops for 64-thread warp sizes 2021-08-31 16:11:25 -04:00
ameerj 5b45dfe971 emit_glsl_warp: Fix ballot related ops for 64-thread warp sizes 2021-08-31 16:11:25 -04:00
ameerj a5d9dcf3d9 emit_spirv_warp: Fix shuffle ops for 64-thread warp sizes 2021-08-31 13:40:39 -04:00
ameerj 95213270ef emit_spirv_warp: Fix ballot related ops for 64-thread warp sizes 2021-08-31 13:40:12 -04:00
bunnei 956171f024
Merge pull request #6897 from FernandoS27/pineapple-does-not-belong-in-pizza
Project <tentative title>: Rework Garbage Collection.
2021-08-31 09:11:21 -07:00
Feng Chen 73b11f390e Add colorfront and txtcoord support 2021-09-01 00:07:25 +08:00
bunnei 122eb3cbd0
Merge pull request #6928 from ameerj/spirv-get-frontface
emit_spirv_context_get_set: Fix Get FrontFace return value
2021-08-30 18:16:31 -07:00
bunnei ec19d9594f
Merge pull request #6879 from ameerj/decoder-assert
vk_blit_screen: Fix non-accelerated texture size calculation
2021-08-30 15:24:04 -07:00
ameerj 907dfbea71 structured_control_flow: Skip reordering nested demote branches.
Nested demote branches add complexity with combining the condition if it has not been initialized yet. Skip them for the time being.
2021-08-30 11:46:25 -04:00
ameerj 4fda7f1c82 structured_control_flow: Conditionally invoke demote reorder pass
This is only needed on select drivers when a fragment shader discards/demotes.
2021-08-30 11:46:24 -04:00
Fernando Sahmkow fe0acec539 Garbage Collection: Make it more agressive on high priority mode. 2021-08-29 18:57:17 +02:00
Fernando Sahmkow ff48f06fb9 Garbage Collection: Adress Feedback. 2021-08-29 18:19:53 +02:00
bunnei 5f19b66189
Merge pull request #6905 from Morph1984/nifm-misc
nifm/network_interface: Cleanup and populate fields in GetCurrentNetworkProfile
2021-08-29 00:04:58 -07:00
ameerj 27f8f3333f vulkan_device: Enable VK_KHR_swapchain_mutable_format if available
Silences validation errors when creating sRGB image views of linear swapchain images
2021-08-29 02:03:36 -04:00
ameerj 3c65c8580f vk_swapchain: Prefer linear swapchain format when presenting sRGB images
Fixes broken sRGB when presenting from a secondary GPU.
2021-08-29 02:03:35 -04:00
bunnei 4e88989435
Merge pull request #6921 from ameerj/vp9-unused
vp9_types: Remove unusued VP9 info struct members
2021-08-28 22:20:09 -07:00
Morph 7d2265b6a8
Merge pull request #6927 from german77/ngct
ngct: Stub NGCT:U service
2021-08-28 23:03:29 -04:00
Fernando Sahmkow ba82bb359b Garbage Collection: enable as default, eliminate option. 2021-08-28 17:55:37 +02:00
Fernando Sahmkow d540d284b5 VideoCore: Rework Garbage Collection. 2021-08-28 17:54:12 +02:00
ameerj 862dc2b2b3 structured_control_flow: Add DemoteCombinationPass
Some drivers misread data when demotes are interleaved in the program. This moves demote branches to be checked at the end of the program.
Fixes "wireframe" issue in Pokemon SwSh on some drivers
2021-08-28 11:35:25 -04:00
german77 f134a5e56c ngct: Stub NGCT:U service 2021-08-27 14:15:34 -05:00
Morph 790a09bc93
Revert "logging: Display backtrace on crash" 2021-08-27 04:01:22 -04:00
Morph c1e2063c0d service: nifm: Populate fields in GetCurrentNetworkProfile
Populates the current_address, subnet_mask, and gateway fields from the selected network interface.
2021-08-27 02:10:59 -04:00
Morph 878d0225c5 service: nifm: Cleanup GetCurrentIpConfigInfo 2021-08-27 02:10:58 -04:00
Morph 871e1c6315 network_interface: Cleanup code 2021-08-27 02:10:58 -04:00
Morph a32a7dacf4 network_interface: Replace default return value with std::nullopt 2021-08-27 02:10:58 -04:00
ameerj 6e407c02d8 emit_spirv_context_get_set: Fix Get FrontFace return value
The IR expects GetAttribute to return an F32 value. This case was returning a U32 instead.
2021-08-26 21:37:34 -04:00
bunnei d10d480642
Merge pull request #6870 from yzct12345/trace-back-stack-back-stack-back
logging: Display backtrace on crash
2021-08-26 17:41:14 -07:00
bunnei 0c8594b225
Revert "kernel: Various improvements to scheduler" 2021-08-25 20:59:28 -07:00
ameerj eb2624ed65 vp9_types: Minor refactor of VP9 info structs. 2021-08-25 21:42:43 -04:00
ameerj 3de38c9a70 vp9_types: Remove unused Vp9PictureInfo members 2021-08-25 21:29:22 -04:00
Fernando S 3843995ceb
Merge pull request #6919 from ameerj/vk-int8-capability
vulkan_device: Add a check for int8 support
2021-08-25 23:46:08 +02:00
Ameer J de71a4d70d
Merge pull request #6894 from FernandoS27/bunneis-left-ear
GPU_MemoryManger: Fix GetSubmappedRange.
2021-08-25 16:50:03 -04:00
ameerj 4d535799eb vulkan_device: Add a check for int8 support
Silences validation errors when shaders use int8 without specifying its support to the API
2021-08-24 21:22:41 -04:00
ameerj 84b4ac5729 logging: Fix log filter during initialization
The log filter was being ignored on initialization due to the logging instance being initialized before the config instance, so the log filter was set to its default value.

This fixes that oversight, along with using descriptive exceptions instead of abort() calls.
2021-08-24 01:32:38 -04:00
Ameer J bed0c3c92a
Merge pull request #6878 from BreadFish64/optimize-GetHostThreadID
kernel: Optimize GetHostThreadID
2021-08-24 00:01:13 -04:00
bunnei 7eb4542c1d
Merge pull request #6912 from lioncash/plural
CMakeLists: Ensure proper numerusform tags are generated for pluralized translations
2021-08-23 16:40:31 -07:00
bunnei f65f8b9097
Merge pull request #6869 from yzct12345/shiny-logs-in-the-fireplace
logging: Simplify and make thread-safe
2021-08-22 20:40:18 -07:00
Lioncash 6fef91ce4c CMakeLists: Ensure proper numerusform tags are generated for pluralized translations
If we don't set an explicit source and target language for the base
english translation, then we'll generate an incorrect number of
<numerusform> tags (which Transifex doesn't like).
2021-08-22 11:52:37 -04:00
Morph c4a1d3cbf4 settings: Amend language_index maximum setting range
The maximum is now 17 with the addition of Brazilian Portuguese
2021-08-21 09:43:15 -04:00
ameerj e0397f00d0 vk_rasterizer: Only clear depth and stencil buffers when set in attachment aspect mask
Silences validation errors for clearing the depth/stencil buffers of framebuffer attachments that were not specified to have depth/stencil usage.
2021-08-21 02:37:15 -04:00
Ameer J bde6b899a1
Merge pull request #6888 from v1993/patch-3
video_core: eliminate constant ternary
2021-08-21 00:16:18 -04:00
bunnei 455e28790a
Merge pull request #6877 from MerryMage/dyn-ignore-asserts
dynarmic: Update and enable DYNARMIC_IGNORE_ASSERTS
2021-08-19 15:53:14 -07:00
Mai M 519978ce70
Merge pull request #6887 from v1993/patch-2
SPIR-V: Merge two ifs in EmitGetAttribute
2021-08-19 17:16:37 -04:00
Mai M 0821d95399
Merge pull request #6886 from Morph1984/error-code-64
applet_error: Fix 64-bit error code conversion
2021-08-19 17:15:49 -04:00
Fernando Sahmkow ef2066b272 GPU_MemoryManger: Fix GetSubmappedRange. 2021-08-19 22:57:22 +02:00
Valeri d82fc52cea
Replace QPoint with QPointF where applicable
Previously, floats were implicitly cast to integers
2021-08-19 23:16:58 +03:00
Valeri 40674b8e22
qt_software_keyboard: fix copy-paste error 2021-08-19 22:17:15 +03:00
Valeri 4fd655cb46
video_core: eliminate constant ternary
`via_header_index` is already checked above, so it would never be true in this branch
2021-08-19 21:22:05 +03:00
Morph 9cb376f8c2 applet_error: Fix 64-bit error code conversion 2021-08-19 13:16:48 -04:00
Valeri beb7305b73
SPIR-V: Merge two ifs in EmitGetAttribute 2021-08-19 20:13:46 +03:00
Valeri ab02addde3
Fix crash in logging in CreateStrayLayer
It was trying to log value of layer_id which is specifically known not to exist, potentially leading to segfault. Log display_id instead.
2021-08-19 19:33:07 +03:00
Valeri 0b3d12be40
Fix check is thread current in GetThreadContext
Misplaced break made it only check for the first core.
2021-08-19 16:46:30 +03:00
bunnei aa40084c24
Merge pull request #6832 from bunnei/scheduler-improvements
kernel: Various improvements to scheduler
2021-08-18 15:42:46 -07:00
ameerj b384129c63 h264: Lower max_num_ref_frames
GPU decoding seems to be more picky when it comes to the maximum number of reference frames.
2021-08-16 14:40:53 -04:00
ameerj cd016d3cb5 configure_graphics: Add GPU nvdec decoding as an option
Some system configurations may see visual regressions or lower performance using GPU decoding compared to CPU decoding. This setting provides the option for users to specify their decoding preference.

Co-Authored-By: yzct12345 <87620833+yzct12345@users.noreply.github.com>
2021-08-16 14:40:53 -04:00
ameerj a832aa699f codec: Improve libav memory alloc and cleanup 2021-08-16 14:40:53 -04:00
ameerj bc3efb79cc codec: Fallback to CPU decoding if no compatible GPU format is found 2021-08-16 14:40:53 -04:00
lat9nq 92bc51b66a cmake: Add VDPAU and NVDEC support to FFmpeg
Adds {h264_,vp9_}{nvdec,vdpau} hwaccels.
2021-08-16 14:40:52 -04:00
ameerj 537c6ac8fe vk_blit_screen: Fix non-accelerated texture size calculation
Addresses the potential OOB access in UnswizzleTexture.
2021-08-16 14:28:10 -04:00
Fernando S 521e6ac174
Merge pull request #6863 from spholz/fix-lan-play
Fix LAN Play
2021-08-16 17:10:00 +02:00
BreadFish64 14e93f133a kernel: Optimize GetHostThreadID 2021-08-16 07:30:23 -05:00
Sönke Holz 356dbf4d1d network_interface: correct formatting 2021-08-16 12:18:19 +02:00
spholz dc47b5a5bf network_interface: fix mingw-w64 build 2021-08-16 12:06:35 +02:00
Sönke Holz 70419f7a17 network: retrieve subnet mask and gateway info 2021-08-16 10:32:25 +02:00
Merry 1770503185 xbyak: Update include path 2021-08-15 19:26:38 +01:00
bunnei 87d63b858a
Merge pull request #6861 from yzct12345/const-mempy-is-all-the-speed
decoders: Optimize memcpy for the other functions
2021-08-15 02:38:12 -07:00
bunnei aef0ca6f0d core: hle: kernel: Disable dispatch count tracking on single core.
- This would have limited value, and would be a mess to handle properly.
2021-08-14 02:14:19 -07:00
yzct12345 0ba521e634
threadsafe_queue: Fix deadlock
This fixes a lost wakeup in SPSCQueue. If the reader is in just the right position, the writer's notification will be lost and this will be a problem if the writer then does something to wait on the reader.

This was discovered to affect my upcoming stacktrace PR. I don't think any performance decrease will be noticeable because an uncontended mutex is smart enough to skip the syscall. This PR might also resolve some rare deadlocks but I don't know of any examples.
2021-08-13 19:22:51 +00:00
yzct12345 81ed54d13e
logging: Display backtrace on crash
This implements backtraces so we don't have to tell users how to use gdb anymore.

This prints a backtrace after abort or segfault is detected. It also fixes the log getting cut off with the last line containing only a bracket. This change lets us know what caused a crash not just what happened the few seconds before it.

I only know how to add support for Linux with GCC. Also this doesn't work outside of C/C++ such as in dynarmic or certain parts of graphics drivers. The good thing is that it'll try and just crash again but the stack frames are still there so the core dump will work just like before.
2021-08-13 18:58:35 +00:00
yzct12345 001675dced
logging: Simplify and make thread-safe
This simplifies the logging system.

This also fixes some lost messages on startup.

The simplification is simple. I removed unused functions and moved most things in the .h to the .cpp. I replaced the unnecessary linked list with its contents laid out as three member variables. Anything that went through the linked list now directly accesses the backends. Generic functions are replaced with those for each specific use case and there aren't many. This change increases coupling but we gain back more KISS and encapsulation.

With those changes it was easy to make it thread-safe. I just removed the mutex and turned a boolean atomic. I was planning to use this thread-safety in my next PR about stacktraces. It was actually async-signal-safety at first but I ended up using a different approach. Anyway getting rid of the linked list is important for that because have the list of backends constantly changing complicates things.
2021-08-13 18:39:45 +00:00
Sönke Holz 068c66672d configuration: fix mingw-w64 build 2021-08-13 12:39:14 +02:00
spholz deb65a5717 network: don't use reinterpret_cast in GetAvailableNetworkInterfaces 2021-08-13 11:58:34 +02:00
Sönke Holz e660334a21 network: fix mingw-w64 build
The header "combaseapi.h" of mingw-w64 defines "interface" as "struct".
2021-08-13 11:23:50 +02:00
Sönke Holz b18e1d031f network: don't use assert to check if no network interfaces are returned 2021-08-13 11:21:34 +02:00
bunnei 71d8d84b59
Merge pull request #6862 from german77/badsdl
input_common: Disable sdl raw input mode
2021-08-12 21:14:26 -07:00
Sönke Holz 0476751ee2 configuration: move network_interface include to source file 2021-08-13 02:48:39 +02:00
Sönke Holz a0c4c1a23a network: use Common::BitCast instead of std::bit_cast 2021-08-13 01:28:14 +02:00
Sönke Holz 8513e59431 network: narrow down scope of "result" in win32 code for
GetAvailableNetworkInterfaces
2021-08-13 00:37:03 +02:00
Sönke Holz 04ec426201 configuration: use tr instead of QStringLiteral for "None" item in
network interface combobox
2021-08-13 00:34:04 +02:00
Sönke Holz 771de32af1 network: use explicit bool conversions in GetAvailableNetworkInterfaces 2021-08-13 00:31:33 +02:00
Sönke Holz 765e97c347 network: initialize ip_addr in GetHostIPv4Address() 2021-08-13 00:28:44 +02:00
Sönke Holz acca8aca8c nifm: use operator*() instead of .value() to get value of std::optional 2021-08-13 00:24:33 +02:00
Sönke Holz 970d81abfc nifm: treat a missing host IP address as a non-critical error 2021-08-13 00:21:54 +02:00
spholz 78a8249593
Merge branch 'yuzu-emu:master' into fix-lan-play 2021-08-12 22:27:17 +02:00
Sönke Holz 21743daf38 network: correct formatting in network.cpp and network_interface.cpp 2021-08-12 22:15:48 +02:00
spholz 1e98e73828 configuration: add option to select network interface
This commit renames the "Services" tab to "Network" and adds a combobox that allows the user to select the network interface that yuzu should use. This new setting is now used to get the local IP address in Network::GetHostIPv4Address. This prevents yuzu from selecting the wrong network interface and thus using the wrong IP address. The return type of Network::GetHostIPv4Adress has also been changed.
2021-08-12 21:32:53 +02:00
bunnei 0509fe3377
Merge pull request #6838 from ameerj/sws-align
vic: Specify sws_scale height stride.
2021-08-12 11:28:33 -07:00
german77 2a2f0bfe9e input_common: Disable sdl raw input mode 2021-08-12 13:17:07 -05:00
ameerj 356e10898f codec: Replace deprecated av_init_packet usage 2021-08-12 01:28:01 -04:00
ameerj 659039ca6d nvdec: Implement GPU accelerated decoding for all platforms
Supplements the VAAPI intel gpu decoder by implementing the D3D11VA decoder for Windows, and CUVID/VDPAU for Nvidia and AMD on drivers linux respectively.
2021-08-12 01:28:01 -04:00
yzct12345 430255caf8
decoders: Templates allow memcpy optimizations 2021-08-12 04:45:25 +00:00
lat9nq 5be2d6fd28 settings: Fix MSVC issues
According to https://stackoverflow.com/questions/469508, we run into a
MSVC bug (since VS 2005) when using diamond inheritance for
RangedSetting.

This explicitly implements those functions in RangedSetting. GetValue is
implemented as just calling the inherited version. The explicit
converson operator is reimplemented. I opted for this over ignoring the
warning with a pragma since this specifies the inherited behavior, and I
have now less faith in MSVC to pick the right one.

In addition, we mark destructors as virtual to silence what I believe is
a fair MSVC compilation error.
2021-08-11 17:12:14 -04:00
bunnei e6b80c2cf8
Merge pull request #6776 from lat9nq/ranged-settings
settings: Implement settings ranges
2021-08-10 21:19:01 -07:00
Fernando S 6a082df427
Merge pull request #6820 from yzct12345/split-cache
texture_cache: Split out template definitions
2021-08-10 12:23:05 +02:00
Ameer J 9fbe188c01
Merge pull request #6837 from german77/no-pause-screenshot
main: Avoid stopping emulation when taking a screenshot
2021-08-09 23:49:48 -04:00
ameerj a779cede7c vic: Specify sws_scale height stride.
Silences a sws_scale runtime warning about unaligned strides.
2021-08-09 23:24:16 -04:00
bunnei 7df790f1ae
Merge pull request #6823 from yzct12345/memory-cleanup
memory: Clean up code
2021-08-09 17:09:56 -07:00
bunnei 3e3bd425c1
Merge pull request #6839 from ameerj/frame-cap-positon
configure_general: Swap positions of speed limit and frame limit options
2021-08-09 12:32:07 -07:00
Mai M 2da91ec75b
Merge pull request #6844 from ameerj/vp9-empty-frame
vp9: Ensure the first frame is complete
2021-08-08 19:02:39 -04:00
Fernando Sahmkow 23ca1eb82e yuzu-cmd/CMakeLists: Correct attribution for this function. 2021-08-08 20:24:53 +02:00
ameerj fa22695705 vp9: Ensure the first frame is complete
Silences a runtime error due to the first frame missing the frame data, and being set to hidden despite being a key-frame.
2021-08-08 13:49:00 -04:00
yzct12345 c4eafcc861
texture_cache: Address ameerj's review 2021-08-08 11:02:51 +00:00
Fernando S 859deda3bb
Merge pull request #6834 from K0bin/buffer-image-granularity
Respect Vulkan bufferImageGranularity
2021-08-08 11:57:40 +02:00
bunnei b023413c98
Merge pull request #6698 from german77/SDL_QoL
input_common: Improve SDL joystick and hide toggle option
2021-08-08 02:44:42 -07:00
bunnei 00358e2098
Merge pull request #6817 from gidoly/patch-1
Add description to fast gpu time option
2021-08-08 01:11:47 -07:00
ameerj 8e0cc3e59a configure_general: Swap positions of speed limit and frame limit options 2021-08-08 01:00:40 -04:00
german77 48b6d41f1b input_common: Improve SDL joystick and hide toggle option 2021-08-07 23:11:23 -05:00
bunnei 63325cafbe
Merge pull request #6827 from Morph1984/uuid-hash
common: uuid: Add hash function for UUID
2021-08-07 17:18:46 -07:00
Rodrigo Locatti d4cab35533 input_common: Fix data race on GC implementation 2021-08-07 16:46:26 -05:00
german77 acce512ae8 main: Avoid stopping emulation when taking a screenshot 2021-08-07 15:45:29 -05:00
bunnei bd0e1d3a25
Merge pull request #6830 from ameerj/nvdec-unimpld-codec
nvdec: Better logging for unimplemented codecs
2021-08-07 12:37:39 -07:00
bunnei 5060a97210 core: hle: kernel: k_thread: Mark KScopedDisableDispatch as nodiscard. 2021-08-07 12:33:31 -07:00
bunnei 9e3d1d865c core: cpu_manager: Use invalid core_id on init and simplify shutdown. 2021-08-07 12:33:07 -07:00
bunnei 99bc49e76e core: hle: service: buffer_queue: Improve management of KEvent. 2021-08-07 12:18:48 -07:00
bunnei 48a3496b93 core: hle: kernel: k_auto_object: Add GetName method.
- Useful purely for debugging.
2021-08-07 12:18:48 -07:00
bunnei 36cf96857e core: hle: service: nvflinger/vi: Improve management of KEvent. 2021-08-07 12:18:47 -07:00
bunnei 5051d3c415 core: hle: kernel: DisableDispatch on suspend threads. 2021-08-07 12:18:47 -07:00
bunnei 1798c3b6b0 core: hle: kernel: k_scheduler: Improve DisableScheduling and EnableScheduling. 2021-08-07 12:18:47 -07:00
bunnei cbe4e32d38 core: cpu_manager: Use KScopedDisableDispatch. 2021-08-07 12:18:47 -07:00
bunnei 2dfb07388a core: hle: kernel: Use CurrentPhysicalCoreIndex as appropriate. 2021-08-07 12:18:47 -07:00
bunnei d1c502720d core: hle: kernel: k_scheduler: Remove unnecessary MakeCurrentProcess. 2021-08-07 12:18:47 -07:00
bunnei 77ad64b97d core: hle: kernel: k_scheduler: Improve ScheduleImpl. 2021-08-07 12:18:47 -07:00
bunnei bedcf19710 core: hle: kernel: k_scheduler: Improve Unload. 2021-08-07 12:18:47 -07:00
bunnei 7569d6774d core: hle: kernel: k_process: DisableDispatch on main thread. 2021-08-07 12:18:47 -07:00
bunnei f2b0d28983 core: hle: kernel: k_handle_table: Use KScopedDisableDispatch as necessary. 2021-08-07 12:18:47 -07:00
bunnei 01af2f4162 core: hle: kernel: k_thread: Add KScopedDisableDispatch. 2021-08-07 12:18:47 -07:00
bunnei 2b9560428b core: hle: kernel: Ensure idle threads are closed before destroying scheduler. 2021-08-07 12:18:47 -07:00
bunnei 68eee94875 core: hle: kernel: Reflect non-emulated threads as core 3. 2021-08-07 12:18:47 -07:00
bunnei 5ea0d3629a core: cpu_manager: Use jthread. 2021-08-07 12:18:47 -07:00
Robin Kertels bb29dcb7f2
vulkan_memory_allocator: Respect bufferImageGranularity 2021-08-07 15:28:05 +02:00
bunnei 456adb95ff
Merge pull request #6795 from sankasan/cmd-remove-cursor-fullscreen
yuzu-cmd: hide mouse cursor when started fullscreen
2021-08-07 02:00:29 -07:00
bunnei bd1a764827
Merge pull request #6815 from german77/ui_improvements
settings_ui: Add emulated joystick position dot to controller preview
2021-08-06 23:54:23 -07:00
ameerj 928b64d2ce nvdec: Better logging for unimplemented codecs 2021-08-07 01:08:33 -04:00
bunnei 268b5764c7
Merge pull request #6791 from ameerj/astc-opt
astc_decoder: Various performance and memory optimizations
2021-08-06 21:45:24 -07:00
yzct12345 5f97f74a9a
memory: Address lioncash's review 2021-08-07 03:03:21 +00:00
yzct12345 70cc4c0f46
memory: Dedup Read and Write and fix logging bugs 2021-08-07 01:32:06 +00:00
yzct12345 e80323b8b0
texture_cache: Address ameerj's review 2021-08-07 01:27:47 +00:00
spholz 33ebe471e8
Merge branch 'yuzu-emu:master' into fix-lan-play 2021-08-07 02:55:19 +02:00
Sönke Holz ddeb8d854e network: GetAndLogLastError: ignore Errno::AGAIN
If non-blocking sockets are used, they generate a lot of Errno::AGAIN errors when they didn't receive any data. These errors shouldn't be logged.
2021-08-07 02:54:25 +02:00
bunnei f183668a87
Merge pull request #6799 from ameerj/vp9-fixes
nvdec: Fix VP9 reference frame refreshes
2021-08-06 17:46:46 -07:00
Sönke Holz dd5c41b5a6 network: GetCurrentIpConfigInfo: return host IP address
Service::NIFM::IGeneralService::GetCurrentIpConfigInfo currently hardcodes 192.168.1.100 as the IP address, which prevents LAN play from working correctly.
2021-08-07 02:17:02 +02:00
ameerj 156ea746a3 nvhost_nvdec_common: Remove BufferMap
This was mainly used to keep track of mapped buffers for later unmapping.  Since unmap is no longer implemented, this no longer seves a valuable purpose.
2021-08-06 20:11:12 -04:00
ameerj e3688f0627 vp9: Cleanup unused variables
With reference frames refreshes fix, we no longer need to buffer two frames in advance.
We can also remove other unused or otherwise unneeded variables.
2021-08-06 20:08:11 -04:00
ameerj a3f80a97a3 vp9: Fix reference frame refreshes
This resolves the artifacting when decoding VP9 streams.
2021-08-06 20:08:08 -04:00
ameerj cc8ac112fc nvhost_nvdec_common: Stub UnmapBuffer Ioctl
Skip unmapping nvdec buffers to avoid breaking the continuity of the VP9 reference frame addresses, and the risk of invalidating data before the async GPU thread is done with it.
2021-08-06 20:06:30 -04:00
Sönke Holz 652e5e3df0 network: fix fcntl cmds
F_SETFL/F_GETFL are the correct commands to set a socket to be non-blocking
2021-08-06 21:08:31 +02:00
bunnei 42d8e08f78
Merge pull request #6822 from yzct12345/clion-assert
assert: Avoid empty macros
2021-08-05 22:29:45 -07:00
Morph d20c5ac720 common: uuid: Add hash function for UUID
Used when UUID is a key in an unordered_map. The hash is produced by XORing the high and low 64-bits of the UUID together.
2021-08-06 00:41:55 -04:00
yzct12345 e611f522c2
memory: Clean up CopyBlock too 2021-08-05 21:09:08 +00:00
gidoly 8ba551e1cd Update configure_graphics_advanced.ui
add description too fast gpu time
2021-08-06 06:08:12 +09:00
yzct12345 02e98f6c93
texture_cache: Don't change copyright year 2021-08-05 20:52:12 +00:00
yzct12345 5566f3dbc0
texture_cache: Address ameerj's review 2021-08-05 20:46:24 +00:00
yzct12345 4edfa6ad8f
memory: Address lioncash's review 2021-08-05 20:29:43 +00:00
bunnei e1a92db519
Merge pull request #6813 from Morph1984/hex-string-to-uuid
common: uuid: Add hex string to UUID constructor
2021-08-05 13:29:11 -07:00
yzct12345 6df9611059
memory: Clean up code 2021-08-05 20:11:14 +00:00
yzct12345 7e846be376
assert: Verify formatting 2021-08-05 17:46:22 +00:00
yzct12345 346149dcf9
assert: Avoid empty macros 2021-08-05 17:21:56 +00:00
yzct12345 f9563c8f24
texture_cache: Split templates out 2021-08-05 13:52:30 +00:00
Mai M a1cb453470
Merge pull request #6819 from Morph1984/i-am-dumb
applet_swkbd: Include the null terminator in the buffer size calculation
2021-08-04 23:32:01 -04:00
Mai M 9a7d2e3659
Merge pull request #6818 from Morph1984/hex-util-bug
hex_util: Fix incorrect array size in AsArray
2021-08-04 23:31:04 -04:00
Morph f10dc35dd0 applet_swkbd: Include the null terminator in the buffer size calculation
Some games may interpret the read string as a null-terminated string instead of just reading the string up to buffer_size.
2021-08-04 22:32:09 -04:00
Morph 7b39215c8a hex_util: Fix incorrect array size in AsArray
Although this isn't used, this is a potential bug as HexStringToArray will perform an out-of-bounds read.
2021-08-04 22:16:29 -04:00
lat9nq be16d92060 config: Read connected setting for controllers
Currently yuzu will read the mapping but does not connect a controller
despite adding subsequent configurations for it. Read the `connected`
setting for now as a boolean like the Qt frontend.
2021-08-04 17:09:35 -04:00
german77 1fb158ce90 settings_ui: Add emulated joystick position dot to controller preview 2021-08-04 11:46:54 -05:00
Morph 705f111058 common: uuid: Add hex string to UUID constructor
This allows for easily converting a hex string into a Common::UUID, which is backed by a 128 bit unsigned integer.
2021-08-04 10:45:41 -04:00
yzct12345 2868d4ba84
nvdec: Implement VA-API hardware video acceleration (#6713)
* nvdec: VA-API

* Verify formatting

* Forgot a semicolon for Windows

* Clarify comment about AV_PIX_FMT_NV12

* Fix assert log spam from missing negation

* vic: Remove forgotten debug code

* Address lioncash's review

* Mention VA-API is Intel/AMD

* Address v1993's review

* Hopefully fix CMakeLists style this time

* vic: Improve cache locality

* vic: Fix off-by-one error

* codec: Async

* codec: Forgot the GetValue()

* nvdec: Address ameerj's review

* codec: Fallback to CPU without VA-API support

* cmake: Address lat9nq's review

* cmake: Make VA-API optional

* vaapi: Multiple GPU

* Apply suggestions from code review

Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com>

* nvdec: Address ameerj's review

* codec: Use anonymous instead of static

* nvdec: Remove enum and fix memory leak

* nvdec: Address ameerj's review

* codec: Remove preparation for threading

Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com>
2021-08-03 23:43:11 -04:00
Morph d16a337d98
Merge pull request #6805 from lat9nq/fix-user-profiles
config: Only read/write current_user on global config
2021-08-02 23:58:41 -04:00
lat9nq 6ab0c6a808 config: Only read/write current_user on global config 2021-08-02 18:29:24 -04:00
spholz e71f78d04c
network: fix ternary operator in Socket::SendTo 2021-08-02 20:12:12 +02:00
yzct12345 f56d0db5bd
decoders: Optimize swizzle copy performance (#6790)
This makes UnswizzleTexture up to two times faster. It is the main bottleneck in NVDEC video decoding.
2021-08-02 11:18:58 -04:00
san 3e26141483 yuzu-cmd: hide cursor when in fullscreen
Exposed the SDL_ShowCursor function to EmuWindow baseclass. When creating the window (GL or VK) in fullscreen it now automatically hides the cursor.
2021-08-01 21:46:13 +02:00
Malte Jürgens 381aacdbb1
game_list: Make game list folder icons smaller (#6762)
Makes the default game list folder icons 48x48 by default instead of 64x64, and allows for selecting small (24x24) and large (72x72) icon sizes.
2021-08-01 12:59:36 -04:00
Morph 3b4d427993 service: set: Correct copy amount in GetAvailableLanguageCodes 2021-08-01 11:59:52 -04:00
Fernando S 30f0b7cf31
Merge pull request #6720 from ameerj/vk-screenshot
renderer_vulkan: Implement screenshots
2021-08-01 13:31:33 +02:00
Ameer J db32c3762b
Merge pull request #6765 from ReinUsesLisp/y-negate-vk
vk_rasterizer: Flip viewport on Y_NEGATE
2021-08-01 01:47:37 -04:00
ameerj c439fc9be9 astc_decoder: Reduce workgroup size
This reduces the amount of over dispatching when there are odd dimensions (i.e. ASTC 8x5), which rarely evenly divide into 32x32.
2021-08-01 01:22:27 -04:00
ameerj 5ab8053511 astc_decoder: Compute offset swizzles in-shader
Alleviates the dependency on the swizzle table and a uniform which is constant for all ASTC texture sizes.
2021-08-01 01:22:26 -04:00
ameerj b2862e4772 astc_decoder: Make use of uvec4 for payload data 2021-07-31 22:28:04 -04:00
ameerj a75d70fa90 astc_decoder: Simplify Select2DPartition 2021-07-31 21:36:26 -04:00
ameerj 5665d05547 astc_decoder: Optimize the use EncodingData
This buffer was a list of EncodingData structures sorted by their bit length, with some duplication from the cpu decoder implementation.
We can take advantage of its sorted property to optimize its usage in the shader.

Thanks to wwylele for the optimization idea.
2021-07-31 21:36:26 -04:00
ameerj 15c0c213b1 astc.h: Move data to cpp implementation
Moves leftover values that are no longer used by the gpu decoder back to the cpp implementation.
2021-07-31 21:26:42 -04:00
lat9nq 3862511a9a settings: Use std::clamp where possible
Addresses PR review

Co-authored-by: PixelyIon <pixelyion@protonmail.com>
2021-07-31 17:20:12 -04:00
Morph 9143fe5d3a hle: api_version: Update HOS version to 12.1.0
Keeps us up to date with reporting the system version.
2021-07-31 14:39:49 -04:00
lat9nq e9cf08c241 settings: Remove unnecessary std::move usages
Addresses review feedback.

Co-authored-by: Mai M. <mathew1800@gmail.com>
2021-07-30 18:44:50 -04:00
bunnei 47f13a9df4
Merge pull request #6752 from Morph1984/pt-br
service: ns, set: Add PT_BR (Brazilian Portuguese)
2021-07-30 14:42:11 -07:00
bunnei 2c7fdee7a7
Merge pull request #6775 from lat9nq/cmd-remove-global-core
emu_window: Remove global system instance
2021-07-30 13:28:24 -07:00
bunnei 7530594602
Merge pull request #6759 from ReinUsesLisp/pipeline-statistics
renderer_vulkan: Add setting to log pipeline statistics
2021-07-30 11:18:52 -07:00
lat9nq 7737bdfd1a settings: Fix function virtualization
Fixes a theoretical scenario where a Setting is using the BasicSetting's
GetValue function. In practice this probably only happens on yuzu-cmd,
where there is no need for a Setting's additional features. Need to fix
regardless.
2021-07-30 13:33:35 -04:00
lat9nq a1f19b61f8 settings: Implement setting ranges
Clamps the setting's values against the specified minimum and maximum
values.
2021-07-30 13:33:21 -04:00
lat9nq 335de3fdf5 emu_window: Remove global system instance
It was just the one in emu_window_sdl2, but since _gl and _vk inherit
from it, they all needed adjustments.

Leaves just the one auto system& in main().
2021-07-30 10:43:58 -04:00
Morph ba3d230421 applet_swkbd: Correct string buffer size calculation
The buffer size here does not include the initial 8 bytes.
2021-07-30 02:19:04 -04:00
Morph 275db94bb8 configure_system: Add Brazilian Portuguese to the list of languages 2021-07-30 02:15:53 -04:00
Morph 6ca8ed9e58 service: set: Correct 4.0.0 max_entries to 0x40 (64) instead of 17 2021-07-30 02:15:53 -04:00
Morph 21ff0a3d6e service: ns, set: Add PT_BR (Brazilian Portuguese) 2021-07-30 02:15:53 -04:00
Morph db07ca6c7f
Merge pull request #6767 from ReinUsesLisp/fold-float-pack
shader: Fold UnpackFloat2x16 and PackFloat2x16
2021-07-30 02:07:52 -04:00
bunnei a98f14e9b0
Merge pull request #6722 from ReinUsesLisp/xmad-opts
shader: Fold integer FMA from Nvidia's pattern
2021-07-29 18:45:37 -07:00
ReinUsesLisp 8c9febe8f7 shader: Fold UnpackFloat2x16 and PackFloat2x16
Simplifies the code a bit when possible. These instructions should be
no-ops codegen wise.
2021-07-29 21:22:52 -03:00
Ameer J 23b3333f72
Merge pull request #6751 from Morph1984/languagecode
service: ns: Map ZH_TW and ZH_CN to Traditional/Simplified Chinese
2021-07-29 14:41:03 -04:00
bunnei 5acf020389
Merge pull request #6742 from Morph1984/uuid
common: uuid: Return a lower-case hex string in Format
2021-07-29 09:37:15 -07:00
ReinUsesLisp b185567a03 vk_rasterizer: Flip viewport on Y_NEGATE
Matches OpenGL's behavior. I don't believe this register flips geometry,
but we have to try to match behavior on both backends.
2021-07-29 02:17:53 -03:00
ameerj 7ac99bb127 renderers: Add explicit invert_y bool to screenshot callback
OpenGL and Vulkan images render in different coordinate systems. This allows us to specify the coordinate system of the screenshot within each renderer
2021-07-28 21:46:08 -04:00
ameerj 75e7f54fb0 renderer_vulkan: Implement screenshots 2021-07-28 21:45:55 -04:00
ameerj 548bac8989 vk_blit_screen: Add public CreateFramebuffer method 2021-07-28 21:43:02 -04:00
ameerj 1e6c5d323d vk_blit_screen: Make Draw method more generic
Allows specifying the framebuffer and render area dimensions, rather than being hard coded for the render window.
2021-07-28 21:37:30 -04:00
bunnei 124e3b4819
Merge pull request #6760 from ReinUsesLisp/fp16-collect
shader: Mark ConvertF16F32 and ConvertF32F16 as fp16 instructions
2021-07-28 14:55:06 -07:00
bunnei f771d92e44
Merge pull request #6758 from jbeich/fastmem
host_memory: enable fastmem on FreeBSD
2021-07-28 13:01:54 -07:00
bunnei d05e6003f0
Merge pull request #6700 from lat9nq/fullscreen-enum
general: Implement FullscreenMode enumeration
2021-07-28 11:36:42 -07:00
Morph 5593a3716e
Merge pull request #6671 from jls47/master
applets/web: Addressing QT Navigation issues in Linux
2021-07-27 22:46:27 -04:00
ReinUsesLisp 1bb46b7d64 shader: Mark ConvertF16F32 and ConvertF32F16 as fp16 instructions
Fixes instances where fp16 types are not declared on SPIR-V but they are
used. This shouldn't happen on master, as it's been uncovered by an
additional optimization pass.
2021-07-27 21:33:05 -03:00
ReinUsesLisp 3b006f4fe2 renderer_vulkan: Add setting to log pipeline statistics
Use VK_KHR_pipeline_executable_properties when enabled and available to
log statistics about the pipeline cache in a game.

For example, this is on Turing GPUs when generating a pipeline cache
from Super Smash Bros. Ultimate:

Average pipeline statistics
==========================================
Code size:       6433.167
Register count:    32.939

More advanced results could be presented, at the moment it's just an
average of all 3D and compute pipelines.
2021-07-27 21:29:24 -03:00
bunnei 92887a65f0
Merge pull request #6749 from lioncash/rtarget
render_target: Add missing initializer for size extent
2021-07-27 17:28:53 -07:00
bunnei 6053f2e1fe
Merge pull request #6730 from Morph1984/buf_to_stdstring
common: fs: fs_util: Add BufferToUTF8String
2021-07-27 15:50:54 -07:00
Jan Beich 353be2306c host_memory: Add workaround for FreeBSD 12
src/common/host_memory.cpp:360:14: error: use of undeclared identifier
      'memfd_create'
        fd = memfd_create("HostMemory", 0);
             ^
2021-07-27 20:15:23 +00:00
Jan Beich c4cd82fa7c host_memory: Enable Linux implementation on FreeBSD
HW.Memory <Critical> common/host_memory.cpp:HostMemory:492: Fastmem unavailable, falling back to VirtualBuffer for memory allocation
2021-07-27 20:09:43 +00:00
Rodrigo Locatti ab206d6378
Merge pull request #6748 from lioncash/engine-init
video_core/engine: Consistently initialize rasterizer pointers
2021-07-27 16:17:20 -03:00
Rodrigo Locatti 5da97c57cd
Merge pull request #6744 from lioncash/exc
exception: Make constructors explicit
2021-07-27 16:11:17 -03:00
bunnei 2717e79c74
Merge pull request #6745 from lioncash/copies
video_core: Remove some unused variables
2021-07-27 11:38:32 -07:00
jls47 ef29ed75b0 qt_web_browser: Fix lambda capture for HIDButton 2021-07-27 11:31:12 -04:00
jls47 3109d1c3db qt_web_browser: Focus on the first link element
Focusing on the first link element fixes element navigation upon loading the web applet in games such as Super Mario Odyssey
2021-07-27 11:31:11 -04:00
Morph a6359fe9ae service: ns: Remove unused ns_language header 2021-07-27 08:59:26 -04:00
Morph d7cd316a6c service: ns: Map ZH_TW and ZH_CN to Traditional/Simplified Chinese 2021-07-27 08:54:41 -04:00
Lioncash 00e100de08 render_target: Add missing initializer for size extent
Everything else has a default constructor that does the straightforward
thing of initializing most members to a default value, except for the
size.

We explicitly initialize the size (and others, for consistency), to
prevent potential uninitialized reads from occurring. Particularly given
the largeish surface area that this struct is used in.
2021-07-27 07:41:21 -04:00
Lioncash f8964dd89a video_core/engine: Consistently initialize rasterizer pointers
Ensures all of the engines have consistent and deterministic
initialization of the rasterizer pointers.
2021-07-27 07:30:57 -04:00
Lioncash 8c82c594f0 vulkan_wrapper: Fix SetObjectName() always indicating objects as images
We should be using the passed in object type instead.
2021-07-27 07:19:15 -04:00
Lioncash ec56a17acd buffer_cache: Remove unused small_vector in CommitAsyncFlushesHigh()
Given this is non-trivial, the constructor is required to execute, so
this removes a bit of redundant codegen.
2021-07-27 06:24:44 -04:00
Lioncash 075a744e38 gl_shader_cache: Remove unused variable 2021-07-27 06:23:49 -04:00
Lioncash 296728ec46 vk_compute_pass: Remove unused captures
Resolves two compiler warnings.
2021-07-27 06:17:52 -04:00
Lioncash c27ddb44de exception: Make constructors explicit
Ensures that exception construction is always explicit.
2021-07-27 04:15:14 -04:00
Lioncash e490ddf327 exception: Make what() member function nodiscard 2021-07-27 04:14:32 -04:00
Lioncash 90f3678ada exception: Narrow down specific header
We can use the <exception> header instead of pulling in all of the
exception-style classes.
2021-07-27 04:09:18 -04:00
Morph f5f04cce01 common: fs: fs_util: Add BufferToUTF8String
Allows for direct conversion to std::string without having to convert std::u8string to std::string
2021-07-27 00:02:22 -04:00
Morph b9b48aee7d common: uuid: Return a lower-case hex string in Format 2021-07-26 23:54:59 -04:00
bunnei d6c799494c
Merge pull request #6696 from ameerj/speed-limit-rename
general: Rename "Frame Limit" references to "Speed Limit"
2021-07-26 18:51:00 -07:00
Rodrigo Locatti 7511f65e31
Merge pull request #6741 from ReinUsesLisp/stream-remove
vk_stream_buffer: Remove unused stream buffer
2021-07-26 20:35:01 -03:00
Rodrigo Locatti 1a94b3f452
Merge pull request #6740 from K0bin/hvv-fallback
Handle allocation failure in Staging buffer
2021-07-26 20:34:44 -03:00
Robin Kertels 75050c788c
vk_staging_buffer_pool: Fall back to host memory when allocation fails 2021-07-26 23:37:18 +02:00
Rodrigo Locatti c6991fa900
Merge pull request #6728 from ReinUsesLisp/null-buffer-usage
vk_buffer_cache: Add transform feedback usage to null buffer
2021-07-26 18:30:45 -03:00
Rodrigo Locatti 6c432d5349
Merge pull request #6729 from ReinUsesLisp/quad-indexed-barrier
vk_compute_pass: Fix pipeline barrier for indexed quads
2021-07-26 18:30:05 -03:00
ReinUsesLisp 5f9a4817a5 vk_stream_buffer: Remove unused stream buffer
Remove unused file.
2021-07-26 18:19:53 -03:00
Rodrigo Locatti c0f99558fb
Merge pull request #6724 from lioncash/nodisc-shader
shader_recompiler: Remove unnecessary [[nodiscard]] instances
2021-07-26 16:35:21 -03:00
Rodrigo Locatti de0b89792c
Merge pull request #6726 from lioncash/hguard
emit_spirv_instructions: Add missing header guard
2021-07-26 16:35:11 -03:00
Rodrigo Locatti 3d97f1e6cf
Merge pull request #6727 from lioncash/topology
emit_glasm: Fix LINESS_ADJACENCY typo in InputPrimitive()
2021-07-26 16:35:03 -03:00
Vamsi Krishna c05bbf375d
configure_graphics: reword GLASM option
Change wording to explain that GLASM is actually short for Assembly Shaders
2021-07-26 20:49:31 +05:30
Rodrigo Locatti b2b3fcdccd
Merge pull request #6723 from lioncash/shader
object_pool: Add missing return in Chunk move assignment operator
2021-07-26 06:01:21 -03:00
Rodrigo Locatti 4afc2de129
Merge pull request #6725 from lioncash/control-token
control_flow: Fix duplicate switch case in OpcodeToken
2021-07-26 06:00:23 -03:00
ReinUsesLisp 771dcb2a56 vk_compute_pass: Fix pipeline barrier for indexed quads
Use an index buffer barrier instead of a vertex input read barrier.
2021-07-26 05:51:09 -03:00
ReinUsesLisp 27ed6e7c2b vk_buffer_cache: Add transform feedback usage to null buffer
Fixes bad API usages on Vulkan.
2021-07-26 05:49:37 -03:00
Lioncash 3e7813e49d emit_glasm: Fix LINESS_ADJACENCY typo in InputPrimitive()
This should be LINES_ADJACENCY
2021-07-26 04:44:56 -04:00
Lioncash c2915d9f2f emit_spirv_instructions: Add missing header guard 2021-07-26 04:28:35 -04:00
Lioncash 06ca911621 shader_recompiler: Remove unnecessary [[nodiscard]] instances
[[nodiscard]] doesn't do anything on functions with a void return type
and causes superfluous warnings.
2021-07-26 04:23:59 -04:00
Lioncash 0b67df1f7c control_flow: Fix duplicate switch case in OpcodeToken
This previously duplicated the case of the PBK case above it.
2021-07-26 04:16:34 -04:00
Lioncash 89ad9df0e9 object_pool: Add missing return in Chunk move assignment operator
Prevents undefined behavior from occurring.
2021-07-26 04:01:05 -04:00