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24840 Commits

Author SHA1 Message Date
grimkor b3ebfd2481 add context menu for filter and anti-aliasing status buttons 2023-05-24 00:21:04 +00:00
Liam 3b1172c10f video_core: tune garbage collection aggressiveness 2023-05-23 12:55:14 -04:00
Liam 415c78b87c textures: add BC1 and BC3 compressors and recompression setting 2023-05-23 12:54:40 -04:00
liamwhite a5d4c3e5ad
Merge pull request #10388 from GPUCode/fence-wait
vk_master_semaphore: Move fence wait on separate thread
2023-05-23 09:42:56 -04:00
liamwhite 58be9b12f4
Merge pull request #10402 from liamwhite/uh
renderer_vulkan: barrier attachment feedback loops
2023-05-23 09:42:49 -04:00
liamwhite 09ed5ec665
Merge pull request #10411 from scorpion81/gc-steamdeck-fix-attempt
Limit device access memory for integrated devices to 4 GB
2023-05-23 09:42:39 -04:00
Liam 5e3b3c6643 k_memory_block_manager: remove auditing calls 2023-05-23 09:15:16 -04:00
Narr the Reg f63586c5f5 service: nfc: Remove encryption key requirement 2023-05-22 18:42:09 -06:00
Liam 8bba9f7dea vulkan_device: Enable VK_KHR_push_descriptor on newer ANV 2023-05-22 19:53:20 -04:00
Liam 8758932031 renderer_vulkan: barrier attachment feedback loops 2023-05-22 18:10:16 -04:00
Narr the Reg e8a025b4f8
Merge pull request #10386 from german77/high
input_common: Map motion with relative values not absolute ones
2023-05-22 13:13:50 -06:00
scorpion81 f8e7b44d28
Limit the device access memory to 4 GB
Hardly limiting the device access memory to 4 GB for integrated vulkan devices here. This works for the Steam Deck in order not to go above 4 GB VRAM usage any more (above this value the likelihood to crash when the RAM exceeds 12 GB as well raises).

But there will be perhaps a detection mechanism necessary for detecting the real memory limit for integrated vulkan devices. Those likely might have small limits anyway, but what about integrated GPUs on machines with > 16 GB RAM, aka larger amounts ?
2023-05-22 16:48:55 +02:00
Narr the Reg fdb2002f77 input_common: Implement amiibo writting 2023-05-21 21:09:20 -06:00
Danila Malyutin 7701a00a02 Add support for deinterlaced videos playback
This is a follow up to #10254 to improve the playback of cut scenes in Layton's Mystery Journey.
It uses ffmpeg's yadif filter for deinterlacing.
2023-05-22 01:43:44 +04:00
liamwhite f82efe9f65
Merge pull request #10392 from danilaml/update-cubeb-again
externals: update cubeb (again)
2023-05-21 00:24:12 -04:00
Danila Malyutin e5c2ec223a externals: update cubeb 2023-05-21 03:02:26 +04:00
GPUCode 4e491ab59b vk_master_semaphore: Move fence wait on separate thread 2023-05-20 19:23:53 +03:00
german77 dbcdb3523b input_common: Map motion with relative values not absolute ones 2023-05-19 21:19:29 -06:00
bunnei 1e398e6c36
Merge pull request #10344 from german77/pro-amiibo
input_common: Fix pro controller amiibo support
2023-05-18 18:10:38 -07:00
Danila Malyutin 55d740fffa
externals: update cubeb (#10362) 2023-05-19 00:24:45 +02:00
Mai f6c5507873
Merge pull request #10377 from liamwhite/constexpr
renderer_vulkan: remove wrong constexpr
2023-05-18 18:04:07 -04:00
Liam de7c92d7c4 renderer_vulkan: remove wrong constexpr 2023-05-18 18:01:01 -04:00
Kelebek1 d75bcdd077 Smooth out the DSP callback by adding a 5ms wait time limit 2023-05-18 13:03:32 +01:00
Matías Locatti f35c14fb73
Merge pull request #10365 from lat9nq/anv_push_descriptor
vulkan_device: Disable VK_KHR_push_descriptor on ANV
2023-05-18 01:38:24 -03:00
lat9nq c1a8a508bc vulkan_device: Disable VK_KHR_push_descriptor on ANV
Mesa commit ff91c5ca42bc80aa411cb3fd8f550aa6fdd16bdc breaks
VK_KHR_push_descriptor usage on ANV drivers 22.3.0, so disable it
and allow games to boot.
2023-05-17 22:19:57 -04:00
bunnei 9d4a2de72b
Merge pull request #10262 from liamwhite/depth-clamp
vulkan_common: disable depth clamp dynamic state for older radv
2023-05-17 12:19:03 -07:00
Narr the Reg 5693434b8a input_common: Fix pro controller amiibo support 2023-05-16 18:37:22 -06:00
liamwhite 47c5c37bed
Merge pull request #10217 from Kelebek1/clear_value
Use the rendertarget format of the correct RT rather than the first valid
2023-05-16 10:06:30 -04:00
liamwhite a540d248f3
Merge pull request #10107 from grimkor/allow-fully-customised-hotkeys
Allow fully customised controller hotkeys
2023-05-16 10:06:15 -04:00
liamwhite bbb6b58aa4
Merge pull request #10181 from lat9nq/intel-compute-toggle
configure_graphics: Add option to enable compute pipelines for Intel proprietary
2023-05-15 12:05:24 -04:00
liamwhite 736a31e4ff
Merge pull request #10234 from Kelebek1/clouds_depth
Fix Tears of the Kingdom flickering clouds and depths geometry.
2023-05-15 12:03:31 -04:00
liamwhite 6060685609
Merge pull request #10249 from FernandoS27/sorry-i-am-late
Buffer Cache: Clear sync code.
2023-05-15 12:03:25 -04:00
liamwhite 5b85925469
Merge pull request #10254 from danilaml/fix-h264-decode
Fix missing pic_order_present_flag in h264 header
2023-05-15 12:03:14 -04:00
liamwhite 033aa264cf
Merge pull request #10265 from german77/amiibo-lag
input_common: Make amiibo scanning less demanding
2023-05-15 12:03:08 -04:00
liamwhite 9087fe10e9
Merge pull request #10294 from german77/vibration_span
service: hid: Use span instead of vector reference
2023-05-15 12:03:00 -04:00
german77 6e54615b16 service: hid: Use span instead of vector reference 2023-05-14 18:07:04 -06:00
Fernando Sahmkow c4bfbc6d25 Buffer Cache: Clear sync code. 2023-05-15 01:50:21 +02:00
liamwhite e9069dfe76
Merge pull request #10288 from liamwhite/vram-limits
vulkan_device: reserve extra memory to prevent swaps
2023-05-14 17:02:15 -04:00
Liam 2be751100b vulkan_device: reserve extra memory to prevent swaps 2023-05-14 16:49:59 -04:00
german77 ac531aa15f input_common: Make amiibo scanning less demanding 2023-05-14 09:04:37 -06:00
bunnei 29c7176f55
Merge pull request #10286 from liamwhite/compatible-bits
vulkan_common: fix incompatible property flags
2023-05-14 01:23:29 -07:00
Liam 122435e080 vulkan_common: fix incompatible property flags 2023-05-14 01:13:11 -04:00
Danila Malyutin 7325fb054d
Fixup upload.ps1 for GHA
No extra folders are created with ninja generator after previous CMake fixes.
2023-05-14 01:23:07 +03:00
Danila Malyutin c9c5d140b8 Use TARGET_FILE_DIR generator expression
Use $<TARGET_FILE_DIR:...> where appropriate instead of trying to guess where the binary will end up.
2023-05-13 23:58:17 +04:00
Liam 856838f7ce vulkan_common: disable depth clamp dynamic state for older radv 2023-05-13 00:37:17 -04:00
Fernando S 9c739f1506
Merge pull request #10244 from liamwhite/lower-upper
time: implement ContinuousAdjustmentTimePoint
2023-05-13 03:51:05 +02:00
Fernando S 075d73f076
Merge pull request #10243 from Kelebek1/red_dot
Correctly track render target index in the framebuffer for image aspects
2023-05-13 03:50:31 +02:00
bunnei 021e503cc8
Merge pull request #10237 from liamwhite/cache-storage
fs: stub cache storage
2023-05-12 16:42:17 -07:00
bunnei 1805de0301
Merge pull request #10236 from liamwhite/thats-not-an-ibinder
nvnflinger: fix Parcel serialization
2023-05-12 16:07:35 -07:00
Danila Malyutin 9367769fe7 Fix missing pic_order_present_flag in h264 header
Fixes #9635
2023-05-12 22:30:59 +04:00