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Author SHA1 Message Date
lat9nq 9befe7047b yuzu_cmd: Make use of fullscreen_mode setting
Reverts 48259de0c1a6a1aca77eec31cb8aca5ca2b680dd to the previous
hierarchy and fixes the resolution issue with this fullscreen mode.
yuzu-cmd will now read the fullscreen_mode setting and use it
appropriately.
2021-07-21 19:48:03 -04:00
bunnei c104e9c698
ci: Increase mainline build timeout.
- We're currently timing out with builds exceeding 60M. This doubles the timeout to 120M.
2021-07-21 13:03:20 -07:00
san 583a10fded
yuzu-cmd: Fullscreen Improvements (#6656)
* emu_window_sdl2_vk: Use the generated SDL config

On Linux, due to the way we include SDL2 as a submodule, it makes it
difficult for us to specify which SDL_config.h we intended to include.
Before, CMake would default to the dummy one included with SDL and
ignore the generated one.

This tells CMake to use the generated one. In addition, we define
USING_GENERATED_CONFIG_H to throw an error in case the dummy config is
used by accident. Fixes Vulkan not working on Linux yuzu-cmd.

* emu_window_sdl2_vk: Specify the window manager if it should be supported

The original language "not implemented" is wrong if the implementation
exists but is not compiled. This causes a bit of a debugging headache
when it goes wrong. Log it if the window manager is known before
exiting.

* sdl_impl, emu_window: Remove clang ignore

Fixed upstream by
libsdl-org/SDL@25fc40b0bd

* Enable fullscreen support for Vulkan on yuzu-cmd

Hooked up the existing SDL2 logic for fullscreen support in the Vulkan window of yuzu-cmd.

* Change fullscreen logic to attempt desktop resolution first on yuzu-cmd

Changed the order in which we attempt to switch to fullscreen. First try desktop resolution first, if it fails fall back to streched fullscreen using windowed resolution.

Co-authored-by: lat9nq <22451773+lat9nq@users.noreply.github.com>
Co-authored-by: san <san+gitkraken@smederijmerlijn.nl>
2021-07-21 11:56:42 -07:00
bunnei 2e93df7e48
Merge pull request #6660 from Morph1984/controller_applet_rev8
applet_controller: Add preliminary support for version 8
2021-07-21 00:01:46 -04:00
bunnei 346bfb6c47 hle: service: kernel_helpers: Remove unnecessary pragma once. 2021-07-20 18:54:56 -07:00
bunnei f3db3dcc8d hle: kernel: svc: Remove part of ExitProcess.
- ExitProcess is not actually implemented either way, and this needs more work before we implement.
2021-07-20 18:54:56 -07:00
bunnei 185b19fd5b hle: service: nvdrv: Remove unused kernel reference. 2021-07-20 18:54:56 -07:00
bunnei 6c6e730e9a hle: service: hid: npad: Remove unused kernel reference. 2021-07-20 18:54:56 -07:00
bunnei 52caa52cc2 hle: kernel: Track and release server sessions, and protect methods with locks. 2021-07-20 18:54:56 -07:00
bunnei 8d755147d8 hle: kernel: KProcess: Change process termination assert to a warning.
- Since we do not implement multiprocess right now, this should not be a crashing assert.
2021-07-20 18:54:56 -07:00
bunnei 854c7a3c28 hle: kernel: Ensure current running process is closed. 2021-07-20 18:54:56 -07:00
bunnei ecf3653444 hle: kernel: Ensure global handle table is finalized before closing. 2021-07-20 18:54:56 -07:00
bunnei 24540e0ad9 kernel: svc: ConnectToNamedPort: Close extra reference to port. 2021-07-20 18:54:56 -07:00
bunnei 7bd020e030 hle: service: sm: Refactor to better manage ports. 2021-07-20 18:54:55 -07:00
bunnei b119363fc2 hle: kernel: k_process: Close the handle table on shutdown. 2021-07-20 18:54:55 -07:00
bunnei 6020723e77 hle: kernel: k_process: Close main thread reference after it is inserted into handle table. 2021-07-20 18:54:55 -07:00
bunnei fe402d3506 hle: kernel: Ensure global handle table is initialized. 2021-07-20 18:54:55 -07:00
bunnei 015058fadf hle: service: Add a helper module for managing kernel objects. 2021-07-20 18:54:55 -07:00
bunnei 929994132a hle: kernel: Provide methods for tracking dangling kernel objects. 2021-07-20 18:54:55 -07:00
bunnei 29fb110049
Merge pull request #6649 from german77/toggle_sdl
input_common: Support SDL toggle buttons
2021-07-20 20:35:20 -04:00
ReinUsesLisp a0c4557557 gl_buffer_cache: Use glClearNamedBufferSubData:GL_RED instead of GL_RGBA
Avoids reading out of bounds from the stack.
2021-07-20 18:51:45 -03:00
ReinUsesLisp 6e2ca7fbee buffer_cache: Simplify clear logic
Use existing helper functions and avoid looping when
only one buffer has to be active.
2021-07-20 18:50:51 -03:00
bunnei c53b688411
Merge pull request #6629 from FernandoS27/accel-dma-2
DMAEngine: Accelerate BufferClear [accelerateDMA Part 2]
2021-07-20 17:35:05 -04:00
bunnei 263a201dae
Merge pull request #6658 from Morph1984/render-window-fix
bootmanager: Create a dummy render widget
2021-07-20 15:55:48 -04:00
Fernando S f460bf937e
Merge pull request #6685 from ReinUsesLisp/radeonsi-client
gl_texture_cache: Workaround slow PBO downloads on radeonsi
2021-07-20 20:33:07 +02:00
Morph 8616c0f8f3
Merge pull request #6684 from ogniK5377/uuid-cpp20-new
uuid: Directly compare UUID instead of checking per element
2021-07-20 13:44:48 -04:00
ReinUsesLisp ad189488b3 vk_texture_cache: Use VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL when possible
Silences performance warnings generated from validation layers on each frame.
2021-07-20 14:38:58 -03:00
ReinUsesLisp 2e2d6cf5e5 gl_texture_cache: Workaround slow PBO downloads on radeonsi
There's an optimization bug on non-git mesa versions where not
specifying GL_CLIENT_STORAGE_BIT causes very slow reads on the CPU
side.

Add this bit for all vendors.
2021-07-20 14:02:11 -03:00
Chloe Marcec 75e9d3b992 uuid: Directly compare UUID instead of checking per element
We can now update this for C++20
2021-07-21 02:36:57 +10:00
Fernando S 9a26d96c98
vk_buffer_cache: Fix quad index array with 0 vertices (#6627) 2021-07-20 05:05:28 -03:00
Nicolas Jallamion 6573ff64b4
input/sdl_impl: fix rumble support on DualSense. (#6683)
- value return can be different 0, is not error is normal, error is only -1.
2021-07-20 04:00:07 -04:00
Morph 9b7e57f3f4 applet_controller: Add preliminary support for version 8
Version 8 adds support for key remapping introduced in FW 11.0, we will not be implementing this for now.
2021-07-20 01:45:19 -04:00
Morph 747a33a41e bootmanager: Create a dummy render widget
This ensures that Qt positions the render window at the correct position on initializing the respective render backends.
2021-07-20 01:40:18 -04:00
Feng Chen 07073734ed
file_sys: Support load game collection (#6582)
Adds support for loading games with multiple programs embedded within such as the Dragon Quest 1+2+3 Collection
2021-07-20 01:10:05 -04:00
Rodrigo Locatti 16f983d33a
Merge pull request #6580 from ReinUsesLisp/xfb-radv
vk_buffer_cache: Use emulated null buffers for transform feedback
2021-07-19 23:01:19 -03:00
bunnei ffc78ce9c1
Merge pull request #6652 from lat9nq/cmd-vulkan-fixes
yuzu-cmd: Linux Vulkan fixes
2021-07-19 20:54:03 -04:00
bunnei f85bbf3a8f
Merge pull request #6651 from lat9nq/update-settings
yuzu-cmd: Update settings
2021-07-19 12:46:40 -04:00
Fernando S b405a81a9c
Merge pull request #6679 from yzct12345/fix-lets-go
Fix Pokemon Let's Go on Vulkan
2021-07-19 03:29:54 +02:00
Fernando S 053860d9cb
Merge pull request #6670 from ReinUsesLisp/prepare-rt
texture_cache: Always prepare image views on render targets
2021-07-19 03:21:25 +02:00
Fernando S 41f4edd256
Merge pull request #6669 from ReinUsesLisp/fix-samples-sizes
texture_cache/util: Fix size calculations of multisampled images
2021-07-19 03:21:03 +02:00
Ameer J efc449ca26
Merge pull request #6677 from ReinUsesLisp/new-validate-errors
vulkan: Fix misc validation and synchronization errors
2021-07-18 18:30:28 -04:00
yzct12345 03a7131563
Update src/video_core/renderer_vulkan/vk_texture_cache.cpp
Co-authored-by: Vitor K <vitor-kiguchi@hotmail.com>
2021-07-18 22:23:32 +00:00
yzct12345 b727b6784f
Update src/video_core/renderer_vulkan/vk_texture_cache.cpp
Co-authored-by: Vitor K <vitor-kiguchi@hotmail.com>
2021-07-18 22:23:12 +00:00
yzct12345 9e7f41cec6
Ignore wrong blit format 2021-07-18 21:56:06 +00:00
ReinUsesLisp 29c39838fe vk_texture_cache: Finalize renderpass when downloading images 2021-07-18 18:00:30 -03:00
ReinUsesLisp 7850dd0a76 vk_compute_pass: Fix pipeline barriers on non-initialized ASTC images 2021-07-18 18:00:14 -03:00
ReinUsesLisp a3ce26ae01 vk_compute_pass: Fix ASTC buffer setup synchronization 2021-07-18 17:59:31 -03:00
ReinUsesLisp 6d9f347e22 texture_cache/util: Fix size calculations of multisampled images
On the texture cache we handle multisampled images by keeping their real
size in samples (e.g. 1920x1080 with 4 samples is 3840x2160).

This works nicely with size matches and other comparisons, but the
calculation for guest sizes was not having this in mind, and the size
was being multiplied (again) by the number of samples per dimension.
For example a 3840x2160 texture cache image had its width and height
multiplied by 2, resulting in a much larger texture.

Fix this issue.

- Fixes performance regression on cooking related titles when an
  unrelated bug was fixed.
2021-07-18 01:15:48 -03:00
ReinUsesLisp cb08e5bdd2 texture_cache: Always prepare image views on render targets
Images used as render targets were not being "prepared", causing
desynchronizations on the texture cache. Needs #6669 to avoid
performance regressions on certain cooking titles.

- Fixes black shadows on Age of Calamity.
2021-07-18 00:49:32 -03:00
bunnei 8b53209362
Merge pull request #6647 from lat9nq/specify-system-path
cmake: Be more specific with Qt
2021-07-17 21:47:52 -04:00