3838d46b90added a bunch of threading code, recycled from PPSSPP, with lots of hacks in for 3DS... doesn't really do much yet. Just a jumping off point
bunnei
2014-05-13 22:00:11 -0400
b87536e82cchanged loader to use __KernelLoadExec
bunnei
2014-05-13 21:58:51 -0400
b5ef630c9cadded CreateThread, CreateMutex, and ReleaseMutex SVC stubs (just parameter decoding for now)
bunnei
2014-05-13 21:58:26 -0400
1583d2b6f3- added __KernelLoadExec function
bunnei
2014-05-13 21:57:12 -0400
ce4d271a53added option to set CPSR register to arm_interface
bunnei
2014-05-11 22:14:13 -0400
f76a60be05removed commented out line - this was for an unimplemented MRC call, no longer need to leave this here
bunnei
2014-04-27 18:22:30 -0400
1142ccba03fixed renderer to use correct framebuffer location
bunnei
2014-04-27 12:42:01 -0400
a6c925112ahackish but working way to set the framebuffer location to VRAM (used in ARM11 demos tested thus far, e.g. yeti3DS)
bunnei
2014-04-27 12:41:25 -0400
b2a6ad52f4added helper functions to mem_map to convert physical addresses to virtual addresses
bunnei
2014-04-27 12:40:31 -0400
f0525a1eb4added code to LCD modules keep track of framebuffer location in FCRAM or VRAM
bunnei
2014-04-27 12:39:57 -0400
f78794961e- changed HW IO map to use virtual addresses
bunnei
2014-04-26 14:21:40 -0400
9e047e32d4added simple GSP GPU ReadHWRegs function to support returning the framebuffer address
bunnei
2014-04-26 01:48:24 -0400
a272803dcbadded preliminary DataSynchronizationBarrier support with simple DMA copy
bunnei
2014-04-26 01:47:52 -0400
25d595d869added (fake) physical addresses for where to put framebuffer in VRAM
bunnei
2014-04-26 01:32:05 -0400
86a515e5acadded vram to memory_map
bunnei
2014-04-26 01:27:25 -0400
a226dc57bfNeed to add Xcursor to linker?
Thomas Edvalson
2014-04-25 23:01:58 -0400
149503d249Yet anothing missing dependency? libxcursor-dev
Thomas Edvalson
2014-04-25 22:04:18 -0400
c08cec14e1Maybe needs libglew-dev?
Thomas Edvalson
2014-04-25 21:54:09 -0400
cb0663de51moved HLE::MRC to its own module, added support for catching data synchronization barrier command
bunnei
2014-04-25 17:15:19 -0400
6151e26958added disassembly to unimplemented instruction
bunnei
2014-04-25 15:57:32 -0400
2672e7d883removed some cruft
bunnei
2014-04-25 15:27:47 -0400
e08f242141fixed bug where svc_ControlMemory was not properly getting passed in parameters
bunnei
2014-04-25 15:26:27 -0400
322efe83faFixed travis dir problem (third time's the charm)
Thomas Edvalson
2014-04-25 12:52:01 -0400
ac4947bb68One of the lines wasn't quite unneccesary.
Thomas Edvalson
2014-04-25 12:43:11 -0400
5c76845363Remove potentially unnecessary lines in Travis script.
Thomas Edvalson
2014-04-25 12:39:49 -0400
e492a253d9Added Travis CI script
Thomas Edvalson
2014-04-25 12:32:13 -0400
2d1c8078c9Merge pull request #4 from cpp3ds/master
bunnei
2014-04-25 10:48:49 -0400
c51e4822b1Fixed CMake's import of GLFW.
Thomas Edvalson
2014-04-25 10:50:25 -0400
08e1ba746fResolved undefined Common::g_scm_branch error.
Thomas Edvalson
2014-04-25 10:34:27 -0400
890c7261d2- added preliminary support for svc_MapMemoryBlock
bunnei
2014-04-24 23:56:06 -0400
b7cd4c9e90added functions to map Heap and Shared memory space
bunnei
2014-04-24 22:32:26 -0400
66e1f8ab33added GSP::RegisterInterruptRelayQueue function
bunnei
2014-04-24 22:20:13 -0400
cd0664eb77- refactored how service functions are called
bunnei
2014-04-24 22:16:54 -0400
15dacc4d3fremoved "COVERAGE_" from "GCC_COVERAGE_COMPILE_FLAGS"
bunnei
2014-04-24 14:42:03 -0400