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yuzu-mainline
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yuzu-mainline/src/audio_core
bunnei b46df98e93 audio_core: Implement audren_u audio playback. 2018-08-04 21:54:30 -04:00
..
CMakeLists.txt audio_core: Implement audren_u audio playback. 2018-08-04 21:54:30 -04:00
audio_out.cpp audio_core: Use s16 where possible for audio samples. 2018-08-04 18:22:58 -04:00
audio_out.h audio_core: Use s16 where possible for audio samples. 2018-08-04 18:22:58 -04:00
audio_renderer.cpp audio_core: Implement audren_u audio playback. 2018-08-04 21:54:30 -04:00
audio_renderer.h audio_core: Implement audren_u audio playback. 2018-08-04 21:54:30 -04:00
buffer.h audio_core: Use s16 where possible for audio samples. 2018-08-04 18:22:58 -04:00
codec.cpp audio_core: Port codec code from Citra for ADPCM decoding. 2018-08-04 18:22:58 -04:00
codec.h audio_core: Port codec code from Citra for ADPCM decoding. 2018-08-04 18:22:58 -04:00
cubeb_sink.cpp audio_core: Use s16 where possible for audio samples. 2018-08-04 18:22:58 -04:00
cubeb_sink.h audio_core: Sinks need unique names as well. 2018-08-04 14:34:12 -04:00
null_sink.h audio_core: Use s16 where possible for audio samples. 2018-08-04 18:22:58 -04:00
sink.h audio_core: Sinks need unique names as well. 2018-08-04 14:34:12 -04:00
sink_details.cpp audio_core: Implement Sink and SinkStream interfaces with cubeb. 2018-07-30 21:45:24 -04:00
sink_details.h sink_details: Deduplicate long std::function repetition 2018-08-01 23:56:02 -04:00
sink_stream.h audio_core: Use s16 where possible for audio samples. 2018-08-04 18:22:58 -04:00
stream.cpp audio_core: Use s16 where possible for audio samples. 2018-08-04 18:22:58 -04:00
stream.h audio_core: Use s16 where possible for audio samples. 2018-08-04 18:22:58 -04:00