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yuzu-mainline
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yuzu-mainline/src/yuzu/play_time_manager.h

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// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <QString>
#include <map>
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/polyfill_thread.h"
namespace PlayTime {
using ProgramId = u64;
using PlayTime = u64;
using PlayTimeDatabase = std::map<ProgramId, PlayTime>;
class PlayTimeManager {
public:
explicit PlayTimeManager();
~PlayTimeManager();
YUZU_NON_COPYABLE(PlayTimeManager);
YUZU_NON_MOVEABLE(PlayTimeManager);
u64 GetPlayTime(u64 program_id) const;
void ResetProgramPlayTime(u64 program_id);
void SetProgramId(u64 program_id);
void Start();
void Stop();
private:
PlayTimeDatabase database;
u64 running_program_id;
std::jthread play_time_thread;
void AutoTimestamp(std::stop_token stop_token);
void Save();
};
QString ReadablePlayTime(qulonglong time_seconds);
} // namespace PlayTime