..
buffer_cache
buffer_cache: Delay buffer destructions
2020-01-29 17:53:11 -03:00
engines
state_tracker: Remove type traits with named structures
2020-02-28 17:56:43 -03:00
renderer_opengl
gl_shader_manager: Fix interaction between graphics and compute
2020-03-11 01:04:52 -03:00
renderer_vulkan
Merge pull request #3301 from ReinUsesLisp/state-tracker
2020-03-09 18:34:37 -03:00
shader
Merge pull request #3451 from ReinUsesLisp/indexed-textures
2020-03-05 11:42:46 -05:00
texture_cache
renderer_opengl: Reintroduce dirty flags for render targets
2020-02-28 17:56:41 -03:00
textures
textures: Fix anisotropy hack
2020-03-08 15:59:38 -03:00
CMakeLists.txt
dirty_flags: Deduplicate code between OpenGL and Vulkan
2020-02-28 17:56:43 -03:00
dirty_flags.cpp
dirty_flags: Deduplicate code between OpenGL and Vulkan
2020-02-28 17:56:43 -03:00
dirty_flags.h
video_core/dirty_flags: Address feedback
2020-02-28 17:56:43 -03:00
dma_pusher.cpp
video_core: Reintroduce dirty flags infrastructure
2020-02-28 17:56:41 -03:00
dma_pusher.h
gpu: Rewrite virtual memory manager using PageTable.
2019-03-20 22:36:02 -04:00
gpu.cpp
video_core/gpu: Remove unused functions
2020-02-25 16:53:47 -03:00
gpu.h
Merge pull request #3461 from ReinUsesLisp/r32i-rt
2020-02-25 17:47:14 -05:00
gpu_asynch.cpp
Core: Wait for GPU to be idle before shutting down.
2019-10-04 19:59:53 -04:00
gpu_asynch.h
Core: Wait for GPU to be idle before shutting down.
2019-10-04 19:59:53 -04:00
gpu_synch.cpp
gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig
2019-08-21 01:55:25 -03:00
gpu_synch.h
Core: Wait for GPU to be idle before shutting down.
2019-10-04 19:59:53 -04:00
gpu_thread.cpp
core: frontend: Refactor scope_acquire_window_context to scope_acquire_context.
2020-02-25 21:23:00 -05:00
gpu_thread.h
gpu_thread: Use MPSCQueue for GPU commands.
2020-02-07 23:01:23 -05:00
guest_driver.cpp
Shader_IR: Address Feedback
2020-01-24 16:43:30 -04:00
guest_driver.h
Shader_IR: Address feedback.
2020-01-25 09:04:59 -04:00
macro_interpreter.cpp
video_core/macro_interpreter: Make definitions of most private enums/unions hidden
2019-10-17 17:55:46 -04:00
macro_interpreter.h
video_core/macro_interpreter: Make definitions of most private enums/unions hidden
2019-10-17 17:55:46 -04:00
memory_manager.cpp
video_core: memory_manager: Flush/invalidate asynchronously on Unmap.
2020-02-19 20:03:52 -05:00
memory_manager.h
Revert "video_core: memory_manager: Use GPU interface for cache functions."
2020-02-15 17:47:15 -05:00
morton.cpp
texture: Implement R32I
2020-02-15 16:26:50 -03:00
morton.h
renderer_opengl: Use block linear swizzling for CPU framebuffers
2019-08-21 02:17:14 -03:00
query_cache.h
query_cache: Address feedback
2020-02-14 17:38:27 -03:00
rasterizer_accelerated.cpp
Added missing include
2019-12-11 18:11:49 +00:00
rasterizer_accelerated.h
core: Prepare various classes for memory read/write migration
2019-11-26 21:55:37 -05:00
rasterizer_cache.cpp
rasterizer_cache: Add missing virtual destructor to RasterizerCacheObject
2018-11-08 00:31:39 -05:00
rasterizer_cache.h
rasterizer_cache: Protect inherited caches from submission level
2019-07-01 04:32:01 -04:00
rasterizer_interface.h
video_core: Reintroduce dirty flags infrastructure
2020-02-28 17:56:41 -03:00
renderer_base.cpp
video_core/engines: Remove unnecessary includes
2019-03-05 20:35:32 -05:00
renderer_base.h
renderer_opengl: Add texture mailbox support for presenter thread.
2020-02-25 21:22:59 -05:00
sampler_cache.cpp
video_core: Abstract vk_sampler_cache into a templated class
2019-04-02 15:54:11 -03:00
sampler_cache.h
video_core: Abstract vk_sampler_cache into a templated class
2019-04-02 15:54:11 -03:00
surface.cpp
video_core/surface: Add R32_SINT render target format
2020-02-25 17:19:34 -03:00
surface.h
texture: Implement R32I
2020-02-15 16:26:50 -03:00
video_core.cpp
yuzu: Implement Vulkan frontend
2020-01-29 17:53:11 -03:00
video_core.h
video_core/gpu: Create threads separately from initialization
2019-04-11 22:11:40 -04:00