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yuzu/src/video_core/CMakeLists.txt

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CMake
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set(SRCS
renderer_opengl/generated/gl_3_2_core.c
2015-05-19 04:21:33 +00:00
renderer_opengl/gl_rasterizer.cpp
renderer_opengl/gl_rasterizer_cache.cpp
renderer_opengl/gl_resource_manager.cpp
renderer_opengl/gl_shader_util.cpp
2015-05-19 04:21:33 +00:00
renderer_opengl/gl_state.cpp
renderer_opengl/renderer_opengl.cpp
debug_utils/debug_utils.cpp
clipper.cpp
2014-07-27 15:34:11 +00:00
command_processor.cpp
2014-07-27 12:58:30 +00:00
primitive_assembly.cpp
2014-07-27 16:02:35 +00:00
rasterizer.cpp
2014-04-10 03:28:43 +00:00
utils.cpp
vertex_shader.cpp
2014-07-26 12:42:46 +00:00
video_core.cpp
)
2014-04-05 20:04:25 +00:00
set(HEADERS
debug_utils/debug_utils.h
renderer_opengl/generated/gl_3_2_core.h
2015-05-19 04:21:33 +00:00
renderer_opengl/gl_rasterizer.h
renderer_opengl/gl_rasterizer_cache.h
renderer_opengl/gl_resource_manager.h
renderer_opengl/gl_shader_util.h
renderer_opengl/gl_shaders.h
2015-05-19 04:21:33 +00:00
renderer_opengl/gl_state.h
renderer_opengl/pica_to_gl.h
renderer_opengl/renderer_opengl.h
clipper.h
color.h
2014-07-27 15:34:11 +00:00
command_processor.h
gpu_debugger.h
2015-05-19 04:21:33 +00:00
hwrasterizer_base.h
2014-07-26 12:42:46 +00:00
math.h
pica.h
2014-07-27 12:58:30 +00:00
primitive_assembly.h
2014-07-27 16:02:35 +00:00
rasterizer.h
2014-04-29 02:40:39 +00:00
renderer_base.h
utils.h
vertex_shader.h
2014-07-26 12:42:46 +00:00
video_core.h
)
create_directory_groups(${SRCS} ${HEADERS})
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add_library(video_core STATIC ${SRCS} ${HEADERS})
if (PNG_FOUND)
target_link_libraries(video_core ${PNG_LIBRARIES})
include_directories(${PNG_INCLUDE_DIRS})
add_definitions(${PNG_DEFINITIONS})
endif()