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yuzu/src/input_common/input_mapping.h

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// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included
#pragma once
#include "common/threadsafe_queue.h"
namespace InputCommon {
class InputEngine;
struct MappingData;
class MappingFactory {
public:
MappingFactory();
/**
* Resets all variables to begin the mapping process
* @param type type of input desired to be returned
*/
void BeginMapping(Polling::InputType type);
/// Returns an input event with mapping information from the input_queue
[[nodiscard]] Common::ParamPackage GetNextInput();
/**
* Registers mapping input data from the driver
* @param data A struct containing all the information needed to create a proper
* ParamPackage
*/
void RegisterInput(const MappingData& data);
/// Stop polling from all backends
void StopMapping();
private:
/**
* If provided data satisfies the requirements it will push an element to the input_queue
* Supported input:
* - Button: Creates a basic button ParamPackage
* - HatButton: Creates a basic hat button ParamPackage
* - Analog: Creates a basic analog ParamPackage
* @param data A struct containing all the information needed to create a proper
* ParamPackage
*/
void RegisterButton(const MappingData& data);
/**
* If provided data satisfies the requirements it will push an element to the input_queue
* Supported input:
* - Button, HatButton: Pass the data to RegisterButton
* - Analog: Stores the first axis and on the second axis creates a basic stick ParamPackage
* @param data A struct containing all the information needed to create a proper
* ParamPackage
*/
void RegisterStick(const MappingData& data);
/**
* If provided data satisfies the requirements it will push an element to the input_queue
* Supported input:
* - Button, HatButton: Pass the data to RegisterButton
* - Analog: Stores the first two axis and on the third axis creates a basic Motion
* ParamPackage
* - Motion: Creates a basic Motion ParamPackage
* @param data A struct containing all the information needed to create a proper
* ParamPackage
*/
void RegisterMotion(const MappingData& data);
/**
* Returns true if driver can be mapped
* @param data A struct containing all the information needed to create a proper
* ParamPackage
*/
bool IsDriverValid(const MappingData& data) const;
Common::SPSCQueue<Common::ParamPackage> input_queue;
Polling::InputType input_type{Polling::InputType::None};
bool is_enabled{};
int first_axis = -1;
int second_axis = -1;
};
} // namespace InputCommon