hle: nvflinger: Add implementation for BufferItemConsumer class.
This commit is contained in:
parent
79e8cdf595
commit
0057159066
|
@ -539,6 +539,8 @@ add_library(core STATIC
|
|||
hle/service/nvflinger/buffer_queue.h
|
||||
hle/service/nvflinger/binder.h
|
||||
hle/service/nvflinger/buffer_item.h
|
||||
hle/service/nvflinger/buffer_item_consumer.cpp
|
||||
hle/service/nvflinger/buffer_item_consumer.h
|
||||
hle/service/nvflinger/buffer_queue_defs.h
|
||||
hle/service/nvflinger/buffer_slot.h
|
||||
hle/service/nvflinger/buffer_transform_flags.h
|
||||
|
|
|
@ -0,0 +1,59 @@
|
|||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Copyright 2012 The Android Open Source Project
|
||||
// Parts of this implementation were base on:
|
||||
// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/libs/gui/BufferItemConsumer.cpp
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/service/nvflinger/buffer_item.h"
|
||||
#include "core/hle/service/nvflinger/buffer_item_consumer.h"
|
||||
#include "core/hle/service/nvflinger/buffer_queue_consumer.h"
|
||||
|
||||
namespace android {
|
||||
|
||||
BufferItemConsumer::BufferItemConsumer(std::unique_ptr<BufferQueueConsumer> consumer_)
|
||||
: ConsumerBase{std::move(consumer_)} {}
|
||||
|
||||
Status BufferItemConsumer::AcquireBuffer(BufferItem* item, u64 present_when_ns,
|
||||
bool wait_for_fence) {
|
||||
if (!item) {
|
||||
return Status::BadValue;
|
||||
}
|
||||
|
||||
std::unique_lock lock(mutex);
|
||||
|
||||
if (const auto status = AcquireBufferLocked(item, present_when_ns); status != Status::NoError) {
|
||||
if (status != Status::NoBufferAvailable) {
|
||||
LOG_ERROR(Service_NVFlinger, "Failed to acquire buffer: {}", status);
|
||||
}
|
||||
return status;
|
||||
}
|
||||
|
||||
if (wait_for_fence) {
|
||||
UNIMPLEMENTED();
|
||||
}
|
||||
|
||||
item->graphic_buffer = slots[item->slot].graphic_buffer;
|
||||
|
||||
return Status::NoError;
|
||||
}
|
||||
|
||||
Status BufferItemConsumer::ReleaseBuffer(const BufferItem& item, Fence& release_fence) {
|
||||
std::unique_lock lock(mutex);
|
||||
|
||||
if (const auto status = AddReleaseFenceLocked(item.buf, item.graphic_buffer, release_fence);
|
||||
status != Status::NoError) {
|
||||
LOG_ERROR(Service_NVFlinger, "Failed to add fence: {}", status);
|
||||
}
|
||||
|
||||
if (const auto status = ReleaseBufferLocked(item.buf, item.graphic_buffer);
|
||||
status != Status::NoError) {
|
||||
LOG_WARNING(Service_NVFlinger, "Failed to release buffer: {}", status);
|
||||
return status;
|
||||
}
|
||||
|
||||
return Status::NoError;
|
||||
}
|
||||
|
||||
} // namespace android
|
|
@ -0,0 +1,26 @@
|
|||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Copyright 2012 The Android Open Source Project
|
||||
// Parts of this implementation were base on:
|
||||
// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/include/gui/BufferItemConsumer.h
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/service/nvflinger/consumer_base.h"
|
||||
#include "core/hle/service/nvflinger/status.h"
|
||||
|
||||
namespace android {
|
||||
|
||||
class BufferItem;
|
||||
|
||||
class BufferItemConsumer final : public ConsumerBase {
|
||||
public:
|
||||
explicit BufferItemConsumer(std::unique_ptr<BufferQueueConsumer> consumer);
|
||||
Status AcquireBuffer(BufferItem* item, u64 present_when_ns, bool wait_for_fence = true);
|
||||
Status ReleaseBuffer(const BufferItem& item, Fence& release_fence);
|
||||
};
|
||||
|
||||
} // namespace android
|
Reference in New Issue