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Merge pull request #1363 from lioncash/control

control_metadata: Move language name array definition to the cpp file
This commit is contained in:
bunnei 2018-09-20 10:13:23 -04:00 committed by GitHub
commit 0931a711de
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GPG Key ID: 4AEE18F83AFDEB23
2 changed files with 17 additions and 14 deletions

View File

@ -8,6 +8,14 @@
namespace FileSys { namespace FileSys {
const std::array<const char*, 15> LANGUAGE_NAMES = {
"AmericanEnglish", "BritishEnglish", "Japanese",
"French", "German", "LatinAmericanSpanish",
"Spanish", "Italian", "Dutch",
"CanadianFrench", "Portugese", "Russian",
"Korean", "Taiwanese", "Chinese",
};
std::string LanguageEntry::GetApplicationName() const { std::string LanguageEntry::GetApplicationName() const {
return Common::StringFromFixedZeroTerminatedBuffer(application_name.data(), 0x200); return Common::StringFromFixedZeroTerminatedBuffer(application_name.data(), 0x200);
} }
@ -23,7 +31,8 @@ NACP::NACP(VirtualFile file) : raw(std::make_unique<RawNACP>()) {
const LanguageEntry& NACP::GetLanguageEntry(Language language) const { const LanguageEntry& NACP::GetLanguageEntry(Language language) const {
if (language != Language::Default) { if (language != Language::Default) {
return raw->language_entries.at(static_cast<u8>(language)); return raw->language_entries.at(static_cast<u8>(language));
} else { }
for (const auto& language_entry : raw->language_entries) { for (const auto& language_entry : raw->language_entries) {
if (!language_entry.GetApplicationName().empty()) if (!language_entry.GetApplicationName().empty())
return language_entry; return language_entry;
@ -32,7 +41,6 @@ const LanguageEntry& NACP::GetLanguageEntry(Language language) const {
// Fallback to English // Fallback to English
return GetLanguageEntry(Language::AmericanEnglish); return GetLanguageEntry(Language::AmericanEnglish);
} }
}
std::string NACP::GetApplicationName(Language language) const { std::string NACP::GetApplicationName(Language language) const {
return GetLanguageEntry(language).GetApplicationName(); return GetLanguageEntry(language).GetApplicationName();

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@ -66,12 +66,7 @@ enum class Language : u8 {
Default = 255, Default = 255,
}; };
static constexpr std::array<const char*, 15> LANGUAGE_NAMES = { extern const std::array<const char*, 15> LANGUAGE_NAMES;
"AmericanEnglish", "BritishEnglish", "Japanese",
"French", "German", "LatinAmericanSpanish",
"Spanish", "Italian", "Dutch",
"CanadianFrench", "Portugese", "Russian",
"Korean", "Taiwanese", "Chinese"};
// A class representing the format used by NX metadata files, typically named Control.nacp. // A class representing the format used by NX metadata files, typically named Control.nacp.
// These store application name, dev name, title id, and other miscellaneous data. // These store application name, dev name, title id, and other miscellaneous data.