configure_input: Use u8 for mouse sensitivity
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@ -365,7 +365,7 @@ struct Values {
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"udp_input_servers"};
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BasicSetting<bool> mouse_panning{false, "mouse_panning"};
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BasicSetting<float> mouse_panning_sensitivity{1.0f, "mouse_panning_sensitivity"};
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BasicSetting<u8> mouse_panning_sensitivity{1, "mouse_panning_sensitivity"};
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BasicSetting<bool> mouse_enabled{false, "mouse_enabled"};
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std::string mouse_device;
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MouseButtonsRaw mouse_buttons;
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@ -84,7 +84,7 @@ public:
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std::lock_guard lock{mutex};
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const auto axis_value =
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static_cast<float>(mouse_input->GetMouseState(button).axis.at(axis));
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const float sensitivity = Settings::values.mouse_panning_sensitivity.GetValue();
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const float sensitivity = Settings::values.mouse_panning_sensitivity.GetValue() * 0.15f;
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return axis_value * sensitivity / (100.0f * range);
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}
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@ -2573,27 +2573,24 @@
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</widget>
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</item>
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<item row="2" column="2">
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<widget class="QDoubleSpinBox" name="mouse_panning_sensitivity">
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<widget class="QSpinBox" name="mouse_panning_sensitivity">
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<property name="toolTip">
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<string>Mouse sensitivity</string>
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</property>
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<property name="alignment">
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<set>Qt::AlignCenter</set>
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</property>
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<property name="decimals">
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<number>2</number>
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<property name="suffix">
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<string>%</string>
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</property>
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<property name="minimum">
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<double>0.100000000000000</double>
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<number>1</number>
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</property>
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<property name="maximum">
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<double>16.000000000000000</double>
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</property>
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<property name="singleStep">
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<double>0.010000000000000</double>
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<number>100</number>
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</property>
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<property name="value">
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<double>1.000000000000000</double>
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<number>100</number>
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</property>
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</widget>
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</item>
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