glsl: Enable early fragment tests
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6650c4799d
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14bd73db36
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@ -266,6 +266,9 @@ EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile
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case Stage::Fragment:
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stage_name = "fs";
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position_name = "gl_FragCoord";
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if (runtime_info.force_early_z) {
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header += "layout(early_fragment_tests)in;";
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}
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break;
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case Stage::Compute:
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stage_name = "cs";
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@ -47,17 +47,17 @@ void EmitFPAdd16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& i
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void EmitFPAdd32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) {
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if (Precise(inst)) {
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ctx.AddPrecF32("{}=float({})+float({});", inst, a, b);
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ctx.AddPrecF32("{}={}+{};", inst, a, b);
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} else {
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ctx.AddF32("{}=float({})+float({});", inst, a, b);
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ctx.AddF32("{}={}+{};", inst, a, b);
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}
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}
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void EmitFPAdd64(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) {
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if (Precise(inst)) {
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ctx.AddPrecF64("{}=double({})+double({});", inst, a, b);
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ctx.AddPrecF64("{}={}+{};", inst, a, b);
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} else {
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ctx.AddF64("{}=double({})+double({});", inst, a, b);
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ctx.AddF64("{}={}+{};", inst, a, b);
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}
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}
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