Merge pull request #1989 from lioncash/set
service/vi: Unstub IApplicationDisplayService's SetLayerScalingMode
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commit
17a68e5ebe
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@ -32,6 +32,9 @@
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namespace Service::VI {
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constexpr ResultCode ERR_OPERATION_FAILED{ErrorModule::VI, 1};
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constexpr ResultCode ERR_UNSUPPORTED{ErrorModule::VI, 6};
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struct DisplayInfo {
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/// The name of this particular display.
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char display_name[0x40]{"Default"};
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@ -874,6 +877,22 @@ public:
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~IApplicationDisplayService() = default;
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private:
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enum class ConvertedScaleMode : u64 {
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Freeze = 0,
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ScaleToWindow = 1,
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ScaleAndCrop = 2,
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None = 3,
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PreserveAspectRatio = 4,
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};
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enum class NintendoScaleMode : u32 {
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None = 0,
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Freeze = 1,
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ScaleToWindow = 2,
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ScaleAndCrop = 3,
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PreserveAspectRatio = 4,
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};
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void GetRelayService(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_VI, "(STUBBED) called");
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@ -974,13 +993,27 @@ private:
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void SetLayerScalingMode(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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const u32 scaling_mode = rp.Pop<u32>();
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const auto scaling_mode = rp.PopEnum<NintendoScaleMode>();
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const u64 unknown = rp.Pop<u64>();
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LOG_WARNING(Service_VI, "(STUBBED) called. scaling_mode=0x{:08X}, unknown=0x{:016X}",
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scaling_mode, unknown);
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LOG_DEBUG(Service_VI, "called. scaling_mode=0x{:08X}, unknown=0x{:016X}",
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static_cast<u32>(scaling_mode), unknown);
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IPC::ResponseBuilder rb{ctx, 2};
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if (scaling_mode > NintendoScaleMode::PreserveAspectRatio) {
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LOG_ERROR(Service_VI, "Invalid scaling mode provided.");
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rb.Push(ERR_OPERATION_FAILED);
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return;
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}
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if (scaling_mode != NintendoScaleMode::ScaleToWindow &&
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scaling_mode != NintendoScaleMode::PreserveAspectRatio) {
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LOG_ERROR(Service_VI, "Unsupported scaling mode supplied.");
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rb.Push(ERR_UNSUPPORTED);
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return;
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}
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rb.Push(RESULT_SUCCESS);
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}
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@ -1061,51 +1094,37 @@ private:
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rb.PushCopyObjects(vsync_event);
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}
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enum class ConvertedScaleMode : u64 {
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None = 0, // VI seems to name this as "Unknown" but lots of games pass it, assume it's no
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// scaling/default
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Freeze = 1,
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ScaleToWindow = 2,
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Crop = 3,
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NoCrop = 4,
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};
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// This struct is different, currently it's 1:1 but this might change in the future.
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enum class NintendoScaleMode : u32 {
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None = 0,
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Freeze = 1,
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ScaleToWindow = 2,
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Crop = 3,
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NoCrop = 4,
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};
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void ConvertScalingMode(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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auto mode = rp.PopEnum<NintendoScaleMode>();
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const auto mode = rp.PopEnum<NintendoScaleMode>();
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LOG_DEBUG(Service_VI, "called mode={}", static_cast<u32>(mode));
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IPC::ResponseBuilder rb{ctx, 4};
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rb.Push(RESULT_SUCCESS);
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const auto converted_mode = ConvertScalingModeImpl(mode);
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if (converted_mode.Succeeded()) {
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IPC::ResponseBuilder rb{ctx, 4};
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rb.Push(RESULT_SUCCESS);
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rb.PushEnum(*converted_mode);
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} else {
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(converted_mode.Code());
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}
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}
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static ResultVal<ConvertedScaleMode> ConvertScalingModeImpl(NintendoScaleMode mode) {
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switch (mode) {
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case NintendoScaleMode::None:
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rb.PushEnum(ConvertedScaleMode::None);
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break;
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return MakeResult(ConvertedScaleMode::None);
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case NintendoScaleMode::Freeze:
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rb.PushEnum(ConvertedScaleMode::Freeze);
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break;
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return MakeResult(ConvertedScaleMode::Freeze);
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case NintendoScaleMode::ScaleToWindow:
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rb.PushEnum(ConvertedScaleMode::ScaleToWindow);
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break;
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case NintendoScaleMode::Crop:
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rb.PushEnum(ConvertedScaleMode::Crop);
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break;
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case NintendoScaleMode::NoCrop:
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rb.PushEnum(ConvertedScaleMode::NoCrop);
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break;
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return MakeResult(ConvertedScaleMode::ScaleToWindow);
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case NintendoScaleMode::ScaleAndCrop:
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return MakeResult(ConvertedScaleMode::ScaleAndCrop);
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case NintendoScaleMode::PreserveAspectRatio:
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return MakeResult(ConvertedScaleMode::PreserveAspectRatio);
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default:
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UNIMPLEMENTED_MSG("Unknown scaling mode {}", static_cast<u32>(mode));
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rb.PushEnum(ConvertedScaleMode::None);
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break;
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return ERR_OPERATION_FAILED;
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}
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}
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