hle: service: nvflinger: Refactor locking and interfaces.
This commit is contained in:
parent
b377da042b
commit
19a8f03ad5
|
@ -104,6 +104,8 @@ void NVFlinger::SetNVDrvInstance(std::shared_ptr<Nvidia::Module> instance) {
|
|||
}
|
||||
|
||||
std::optional<u64> NVFlinger::OpenDisplay(std::string_view name) {
|
||||
const auto guard = Lock();
|
||||
|
||||
LOG_DEBUG(Service, "Opening \"{}\" display", name);
|
||||
|
||||
// TODO(Subv): Currently we only support the Default display.
|
||||
|
@ -121,6 +123,7 @@ std::optional<u64> NVFlinger::OpenDisplay(std::string_view name) {
|
|||
}
|
||||
|
||||
std::optional<u64> NVFlinger::CreateLayer(u64 display_id) {
|
||||
const auto guard = Lock();
|
||||
auto* const display = FindDisplay(display_id);
|
||||
|
||||
if (display == nullptr) {
|
||||
|
@ -135,12 +138,15 @@ std::optional<u64> NVFlinger::CreateLayer(u64 display_id) {
|
|||
}
|
||||
|
||||
void NVFlinger::CloseLayer(u64 layer_id) {
|
||||
const auto guard = Lock();
|
||||
|
||||
for (auto& display : displays) {
|
||||
display.CloseLayer(layer_id);
|
||||
}
|
||||
}
|
||||
|
||||
std::optional<u32> NVFlinger::FindBufferQueueId(u64 display_id, u64 layer_id) const {
|
||||
const auto guard = Lock();
|
||||
const auto* const layer = FindLayer(display_id, layer_id);
|
||||
|
||||
if (layer == nullptr) {
|
||||
|
@ -151,6 +157,7 @@ std::optional<u32> NVFlinger::FindBufferQueueId(u64 display_id, u64 layer_id) co
|
|||
}
|
||||
|
||||
std::shared_ptr<Kernel::ReadableEvent> NVFlinger::FindVsyncEvent(u64 display_id) const {
|
||||
const auto guard = Lock();
|
||||
auto* const display = FindDisplay(display_id);
|
||||
|
||||
if (display == nullptr) {
|
||||
|
@ -160,20 +167,16 @@ std::shared_ptr<Kernel::ReadableEvent> NVFlinger::FindVsyncEvent(u64 display_id)
|
|||
return display->GetVSyncEvent();
|
||||
}
|
||||
|
||||
BufferQueue& NVFlinger::FindBufferQueue(u32 id) {
|
||||
BufferQueue* NVFlinger::FindBufferQueue(u32 id) {
|
||||
const auto guard = Lock();
|
||||
const auto itr = std::find_if(buffer_queues.begin(), buffer_queues.end(),
|
||||
[id](const auto& queue) { return queue.GetId() == id; });
|
||||
|
||||
ASSERT(itr != buffer_queues.end());
|
||||
return *itr;
|
||||
}
|
||||
if (itr == buffer_queues.end()) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
const BufferQueue& NVFlinger::FindBufferQueue(u32 id) const {
|
||||
const auto itr = std::find_if(buffer_queues.begin(), buffer_queues.end(),
|
||||
[id](const auto& queue) { return queue.GetId() == id; });
|
||||
|
||||
ASSERT(itr != buffer_queues.end());
|
||||
return *itr;
|
||||
return &*itr;
|
||||
}
|
||||
|
||||
VI::Display* NVFlinger::FindDisplay(u64 display_id) {
|
||||
|
|
|
@ -75,10 +75,7 @@ public:
|
|||
[[nodiscard]] std::shared_ptr<Kernel::ReadableEvent> FindVsyncEvent(u64 display_id) const;
|
||||
|
||||
/// Obtains a buffer queue identified by the ID.
|
||||
[[nodiscard]] BufferQueue& FindBufferQueue(u32 id);
|
||||
|
||||
/// Obtains a buffer queue identified by the ID.
|
||||
[[nodiscard]] const BufferQueue& FindBufferQueue(u32 id) const;
|
||||
[[nodiscard]] BufferQueue* FindBufferQueue(u32 id);
|
||||
|
||||
/// Performs a composition request to the emulated nvidia GPU and triggers the vsync events when
|
||||
/// finished.
|
||||
|
@ -86,11 +83,11 @@ public:
|
|||
|
||||
[[nodiscard]] s64 GetNextTicks() const;
|
||||
|
||||
private:
|
||||
[[nodiscard]] std::unique_lock<std::mutex> Lock() const {
|
||||
return std::unique_lock{*guard};
|
||||
}
|
||||
|
||||
private:
|
||||
/// Finds the display identified by the specified ID.
|
||||
[[nodiscard]] VI::Display* FindDisplay(u64 display_id);
|
||||
|
||||
|
|
|
@ -551,9 +551,9 @@ private:
|
|||
IGBPSetPreallocatedBufferRequestParcel request{ctx.ReadBuffer()};
|
||||
|
||||
{
|
||||
const auto guard = nv_flinger.Lock();
|
||||
auto& buffer_queue = nv_flinger.FindBufferQueue(id);
|
||||
buffer_queue.SetPreallocatedBuffer(request.data.slot, request.buffer_container.buffer);
|
||||
auto& buffer_queue = *nv_flinger.FindBufferQueue(id);
|
||||
buffer_queue.SetPreallocatedBuffer(request.data.slot,
|
||||
request.buffer_container.buffer);
|
||||
}
|
||||
|
||||
IGBPSetPreallocatedBufferResponseParcel response{};
|
||||
|
@ -568,11 +568,8 @@ private:
|
|||
std::optional<std::pair<u32, Service::Nvidia::MultiFence*>> result;
|
||||
|
||||
while (!result) {
|
||||
{
|
||||
const auto guard = nv_flinger.Lock();
|
||||
auto& buffer_queue = nv_flinger.FindBufferQueue(id);
|
||||
auto& buffer_queue = *nv_flinger.FindBufferQueue(id);
|
||||
result = buffer_queue.DequeueBuffer(width, height);
|
||||
}
|
||||
|
||||
if (result) {
|
||||
// Buffer is available
|
||||
|
@ -586,8 +583,7 @@ private:
|
|||
case TransactionId::RequestBuffer: {
|
||||
IGBPRequestBufferRequestParcel request{ctx.ReadBuffer()};
|
||||
|
||||
const auto guard = nv_flinger.Lock();
|
||||
auto& buffer_queue = nv_flinger.FindBufferQueue(id);
|
||||
auto& buffer_queue = *nv_flinger.FindBufferQueue(id);
|
||||
auto& buffer = buffer_queue.RequestBuffer(request.slot);
|
||||
IGBPRequestBufferResponseParcel response{buffer};
|
||||
ctx.WriteBuffer(response.Serialize());
|
||||
|
@ -597,13 +593,10 @@ private:
|
|||
case TransactionId::QueueBuffer: {
|
||||
IGBPQueueBufferRequestParcel request{ctx.ReadBuffer()};
|
||||
|
||||
{
|
||||
const auto guard = nv_flinger.Lock();
|
||||
auto& buffer_queue = nv_flinger.FindBufferQueue(id);
|
||||
auto& buffer_queue = *nv_flinger.FindBufferQueue(id);
|
||||
buffer_queue.QueueBuffer(request.data.slot, request.data.transform,
|
||||
request.data.GetCropRect(), request.data.swap_interval,
|
||||
request.data.multi_fence);
|
||||
}
|
||||
|
||||
IGBPQueueBufferResponseParcel response{1280, 720};
|
||||
ctx.WriteBuffer(response.Serialize());
|
||||
|
@ -612,8 +605,7 @@ private:
|
|||
case TransactionId::Query: {
|
||||
IGBPQueryRequestParcel request{ctx.ReadBuffer()};
|
||||
|
||||
const auto guard = nv_flinger.Lock();
|
||||
auto& buffer_queue = nv_flinger.FindBufferQueue(id);
|
||||
auto& buffer_queue = *nv_flinger.FindBufferQueue(id);
|
||||
const u32 value =
|
||||
buffer_queue.Query(static_cast<NVFlinger::BufferQueue::QueryType>(request.type));
|
||||
|
||||
|
@ -624,11 +616,8 @@ private:
|
|||
case TransactionId::CancelBuffer: {
|
||||
IGBPCancelBufferRequestParcel request{ctx.ReadBuffer()};
|
||||
|
||||
{
|
||||
const auto guard = nv_flinger.Lock();
|
||||
auto& buffer_queue = nv_flinger.FindBufferQueue(id);
|
||||
auto& buffer_queue = *nv_flinger.FindBufferQueue(id);
|
||||
buffer_queue.CancelBuffer(request.data.slot, request.data.multi_fence);
|
||||
}
|
||||
|
||||
IGBPCancelBufferResponseParcel response{};
|
||||
ctx.WriteBuffer(response.Serialize());
|
||||
|
@ -638,11 +627,8 @@ private:
|
|||
LOG_WARNING(Service_VI, "(STUBBED) called, transaction=Disconnect");
|
||||
const auto buffer = ctx.ReadBuffer();
|
||||
|
||||
{
|
||||
const auto guard = nv_flinger.Lock();
|
||||
auto& buffer_queue = nv_flinger.FindBufferQueue(id);
|
||||
auto& buffer_queue = *nv_flinger.FindBufferQueue(id);
|
||||
buffer_queue.Disconnect();
|
||||
}
|
||||
|
||||
IGBPEmptyResponseParcel response{};
|
||||
ctx.WriteBuffer(response.Serialize());
|
||||
|
@ -691,7 +677,7 @@ private:
|
|||
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called id={}, unknown={:08X}", id, unknown);
|
||||
|
||||
const auto& buffer_queue = nv_flinger.FindBufferQueue(id);
|
||||
const auto& buffer_queue = *nv_flinger.FindBufferQueue(id);
|
||||
|
||||
// TODO(Subv): Find out what this actually is.
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
|
|
Reference in New Issue