GPUMemoryManager: Force inmediate invalidation when writting block.
This commit is contained in:
parent
a0eb3f8a3e
commit
1a95a7cdd9
|
@ -327,7 +327,7 @@ void MemoryManager::WriteBlock(GPUVAddr gpu_dest_addr, const void* src_buffer, s
|
||||||
|
|
||||||
// Invalidate must happen on the rasterizer interface, such that memory is always
|
// Invalidate must happen on the rasterizer interface, such that memory is always
|
||||||
// synchronous when it is written (even when in asynchronous GPU mode).
|
// synchronous when it is written (even when in asynchronous GPU mode).
|
||||||
rasterizer->InvalidateRegion(dest_addr, copy_amount);
|
rasterizer->UnmapMemory(dest_addr, copy_amount);
|
||||||
system.Memory().WriteBlockUnsafe(dest_addr, src_buffer, copy_amount);
|
system.Memory().WriteBlockUnsafe(dest_addr, src_buffer, copy_amount);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Reference in New Issue