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NV: Move the nv device nodes to their own directory and namespace.

This commit is contained in:
Subv 2018-01-09 10:41:13 -05:00 committed by bunnei
parent 977ce4abbc
commit 1ca800ccee
11 changed files with 430 additions and 166 deletions

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@ -45,6 +45,9 @@ set(SRCS
hle/service/gsp_gpu.cpp
hle/service/hid/hid.cpp
hle/service/lm/lm.cpp
hle/service/nvdrv/devices/nvdisp_disp0.cpp
hle/service/nvdrv/devices/nvhost_as_gpu.cpp
hle/service/nvdrv/devices/nvmap.cpp
hle/service/nvdrv/nvdrv.cpp
hle/service/nvdrv/nvdrv_a.cpp
hle/service/pctl/pctl.cpp
@ -132,6 +135,10 @@ set(HEADERS
hle/service/gsp_gpu.h
hle/service/hid/hid.h
hle/service/lm/lm.h
hle/service/nvdrv/devices/nvdevice.h
hle/service/nvdrv/devices/nvdisp_disp0.h
hle/service/nvdrv/devices/nvhost_as_gpu.h
hle/service/nvdrv/devices/nvmap.h
hle/service/nvdrv/nvdrv.h
hle/service/nvdrv/nvdrv_a.h
hle/service/pctl/pctl.h

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@ -0,0 +1,33 @@
// Copyright 2018 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <vector>
#include "common/common_types.h"
namespace Service {
namespace NVDRV {
namespace Devices {
/// Represents an abstract nvidia device node. It is to be subclassed by concrete device nodes to
/// implement the ioctl interface.
class nvdevice {
public:
nvdevice() = default;
virtual ~nvdevice() = default;
/**
* Handles an ioctl request.
* @param command The ioctl command id.
* @param input A buffer containing the input data for the ioctl.
* @param output A buffer where the output data will be written to.
* @returns The result code of the ioctl.
*/
virtual u32 ioctl(u32 command, const std::vector<u8>& input, std::vector<u8>& output) = 0;
};
} // namespace Devices
} // namespace NVDRV
} // namespace Service

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@ -0,0 +1,29 @@
// Copyright 2018 Yuzu Emulator Team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h"
#include "core/hle/service/nvdrv/devices/nvmap.h"
namespace Service {
namespace NVDRV {
namespace Devices {
u32 nvdisp_disp0::ioctl(u32 command, const std::vector<u8>& input, std::vector<u8>& output) {
ASSERT(false, "Unimplemented");
return 0;
}
void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u32 height,
u32 stride) {
VAddr addr = nvmap_dev->GetObjectAddress(buffer_handle);
LOG_WARNING(Service,
"Drawing from address %llx offset %08X Width %u Height %u Stride %u Format %u",
addr, offset, width, height, stride, format);
}
} // namespace Devices
} // namespace NVDRV
} // namespace Service

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@ -0,0 +1,34 @@
// Copyright 2018 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <vector>
#include "common/common_types.h"
#include "core/hle/service/nvdrv/devices/nvdevice.h"
namespace Service {
namespace NVDRV {
namespace Devices {
class nvmap;
class nvdisp_disp0 final : public nvdevice {
public:
nvdisp_disp0(std::shared_ptr<nvmap> nvmap_dev) : nvdevice(), nvmap_dev(std::move(nvmap_dev)) {}
~nvdisp_disp0() = default;
u32 ioctl(u32 command, const std::vector<u8>& input, std::vector<u8>& output) override;
/// Performs a screen flip, drawing the buffer pointed to by the handle.
void flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u32 height, u32 stride);
private:
std::shared_ptr<nvmap> nvmap_dev;
};
} // namespace Devices
} // namespace NVDRV
} // namespace Service

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@ -0,0 +1,20 @@
// Copyright 2018 Yuzu Emulator Team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/hle/service/nvdrv/devices/nvhost_as_gpu.h"
namespace Service {
namespace NVDRV {
namespace Devices {
u32 nvhost_as_gpu::ioctl(u32 command, const std::vector<u8>& input, std::vector<u8>& output) {
ASSERT(false, "Unimplemented");
return 0;
}
} // namespace Devices
} // namespace NVDRV
} // namespace Service

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@ -0,0 +1,25 @@
// Copyright 2018 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <vector>
#include "common/common_types.h"
#include "core/hle/service/nvdrv/devices/nvdevice.h"
namespace Service {
namespace NVDRV {
namespace Devices {
class nvhost_as_gpu final : public nvdevice {
public:
nvhost_as_gpu() = default;
~nvhost_as_gpu() override = default;
u32 ioctl(u32 command, const std::vector<u8>& input, std::vector<u8>& output) override;
};
} // namespace Devices
} // namespace NVDRV
} // namespace Service

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@ -0,0 +1,153 @@
// Copyright 2018 Yuzu Emulator Team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/hle/service/nvdrv/devices/nvmap.h"
namespace Service {
namespace NVDRV {
namespace Devices {
VAddr nvmap::GetObjectAddress(u32 handle) const {
auto itr = handles.find(handle);
ASSERT(itr != handles.end());
auto object = itr->second;
ASSERT(object->status == Object::Status::Allocated);
return object->addr;
}
u32 nvmap::ioctl(u32 command, const std::vector<u8>& input, std::vector<u8>& output) {
switch (command) {
case IocCreateCommand:
return IocCreate(input, output);
case IocAllocCommand:
return IocAlloc(input, output);
case IocGetIdCommand:
return IocGetId(input, output);
case IocFromIdCommand:
return IocFromId(input, output);
case IocParamCommand:
return IocParam(input, output);
}
ASSERT(false, "Unimplemented");
}
u32 nvmap::IocCreate(const std::vector<u8>& input, std::vector<u8>& output) {
IocCreateParams params;
std::memcpy(&params, input.data(), sizeof(params));
// Create a new nvmap object and obtain a handle to it.
auto object = std::make_shared<Object>();
object->id = next_id++;
object->size = params.size;
object->status = Object::Status::Created;
u32 handle = next_handle++;
handles[handle] = std::move(object);
LOG_WARNING(Service, "(STUBBED) size 0x%08X", params.size);
params.handle = handle;
std::memcpy(output.data(), &params, sizeof(params));
return 0;
}
u32 nvmap::IocAlloc(const std::vector<u8>& input, std::vector<u8>& output) {
IocAllocParams params;
std::memcpy(&params, input.data(), sizeof(params));
auto itr = handles.find(params.handle);
ASSERT(itr != handles.end());
auto object = itr->second;
object->flags = params.flags;
object->align = params.align;
object->kind = params.kind;
object->addr = params.addr;
object->status = Object::Status::Allocated;
LOG_WARNING(Service, "(STUBBED) Allocated address 0x%llx", params.addr);
std::memcpy(output.data(), &params, sizeof(params));
return 0;
}
u32 nvmap::IocGetId(const std::vector<u8>& input, std::vector<u8>& output) {
IocGetIdParams params;
std::memcpy(&params, input.data(), sizeof(params));
LOG_WARNING(Service, "called");
auto itr = handles.find(params.handle);
ASSERT(itr != handles.end());
params.id = itr->second->id;
std::memcpy(output.data(), &params, sizeof(params));
return 0;
}
u32 nvmap::IocFromId(const std::vector<u8>& input, std::vector<u8>& output) {
IocFromIdParams params;
std::memcpy(&params, input.data(), sizeof(params));
LOG_WARNING(Service, "(STUBBED) called");
auto itr = std::find_if(handles.begin(), handles.end(),
[&](const auto& entry) { return entry.second->id == params.id; });
ASSERT(itr != handles.end());
// Make a new handle for the object
u32 handle = next_handle++;
handles[handle] = itr->second;
params.handle = handle;
std::memcpy(output.data(), &params, sizeof(params));
return 0;
}
u32 nvmap::IocParam(const std::vector<u8>& input, std::vector<u8>& output) {
enum class ParamTypes { Size = 1, Alignment = 2, Base = 3, Heap = 4, Kind = 5, Compr = 6 };
IocParamParams params;
std::memcpy(&params, input.data(), sizeof(params));
LOG_WARNING(Service, "(STUBBED) called type=%u", params.type);
auto itr = handles.find(params.handle);
ASSERT(itr != handles.end());
auto object = itr->second;
ASSERT(object->status == Object::Status::Allocated);
switch (static_cast<ParamTypes>(params.type)) {
case ParamTypes::Size:
params.value = object->size;
break;
case ParamTypes::Alignment:
params.value = object->align;
break;
case ParamTypes::Heap:
// TODO(Subv): Seems to be a hardcoded value?
params.value = 0x40000000;
break;
case ParamTypes::Kind:
params.value = object->kind;
break;
default:
ASSERT(false, "Unimplemented");
}
std::memcpy(output.data(), &params, sizeof(params));
return 0;
}
} // namespace Devices
} // namespace NVDRV
} // namespace Service

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@ -0,0 +1,108 @@
// Copyright 2018 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <unordered_map>
#include <vector>
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
#include "core/hle/service/nvdrv/devices/nvdevice.h"
namespace Service {
namespace NVDRV {
namespace Devices {
class nvmap final : public nvdevice {
public:
nvmap() = default;
~nvmap() override = default;
/// Returns the allocated address of an nvmap object given its handle.
VAddr GetObjectAddress(u32 handle) const;
u32 ioctl(u32 command, const std::vector<u8>& input, std::vector<u8>& output) override;
private:
// Represents an nvmap object.
struct Object {
enum class Status { Created, Allocated };
u32 id;
u32 size;
u32 flags;
u32 align;
u8 kind;
VAddr addr;
Status status;
};
/// Id to use for the next handle that is created.
u32 next_handle = 1;
// Id to use for the next object that is created.
u32 next_id = 1;
/// Mapping of currently allocated handles to the objects they represent.
std::unordered_map<u32, std::shared_ptr<Object>> handles;
enum IoctlCommands {
IocCreateCommand = 0xC0080101,
IocFromIdCommand = 0xC0080103,
IocAllocCommand = 0xC0200104,
IocParamCommand = 0xC00C0109,
IocGetIdCommand = 0xC008010E
};
struct IocCreateParams {
// Input
u32_le size;
// Output
u32_le handle;
};
struct IocAllocParams {
// Input
u32_le handle;
u32_le heap_mask;
u32_le flags;
u32_le align;
u8 kind;
INSERT_PADDING_BYTES(7);
u64_le addr;
};
struct IocGetIdParams {
// Output
u32_le id;
// Input
u32_le handle;
};
struct IocFromIdParams {
// Input
u32_le id;
// Output
u32_le handle;
};
struct IocParamParams {
// Input
u32_le handle;
u32_le type;
// Output
u32_le value;
};
u32 IocCreate(const std::vector<u8>& input, std::vector<u8>& output);
u32 IocAlloc(const std::vector<u8>& input, std::vector<u8>& output);
u32 IocGetId(const std::vector<u8>& input, std::vector<u8>& output);
u32 IocFromId(const std::vector<u8>& input, std::vector<u8>& output);
u32 IocParam(const std::vector<u8>& input, std::vector<u8>& output);
};
} // namespace Devices
} // namespace NVDRV
} // namespace Service

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@ -4,171 +4,16 @@
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/nvdrv/devices/nvdevice.h"
#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h"
#include "core/hle/service/nvdrv/devices/nvhost_as_gpu.h"
#include "core/hle/service/nvdrv/devices/nvmap.h"
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/nvdrv/nvdrv_a.h"
namespace Service {
namespace NVDRV {
class nvhost_as_gpu : public nvdevice {
public:
u32 ioctl(u32 command, const std::vector<u8>& input, std::vector<u8>& output) override {
ASSERT(false, "Unimplemented");
return 0;
}
};
VAddr nvmap::GetObjectAddress(u32 handle) const {
auto itr = handles.find(handle);
ASSERT(itr != handles.end());
auto object = itr->second;
ASSERT(object->status == Object::Status::Allocated);
return object->addr;
}
u32 nvmap::ioctl(u32 command, const std::vector<u8>& input, std::vector<u8>& output) {
switch (command) {
case IocCreateCommand:
return IocCreate(input, output);
case IocAllocCommand:
return IocAlloc(input, output);
case IocGetIdCommand:
return IocGetId(input, output);
case IocFromIdCommand:
return IocFromId(input, output);
case IocParamCommand:
return IocParam(input, output);
}
ASSERT(false, "Unimplemented");
}
u32 nvmap::IocCreate(const std::vector<u8>& input, std::vector<u8>& output) {
IocCreateParams params;
std::memcpy(&params, input.data(), sizeof(params));
// Create a new nvmap object and obtain a handle to it.
auto object = std::make_shared<Object>();
object->id = next_id++;
object->size = params.size;
object->status = Object::Status::Created;
u32 handle = next_handle++;
handles[handle] = std::move(object);
LOG_WARNING(Service, "(STUBBED) size 0x%08X", params.size);
params.handle = handle;
std::memcpy(output.data(), &params, sizeof(params));
return 0;
}
u32 nvmap::IocAlloc(const std::vector<u8>& input, std::vector<u8>& output) {
IocAllocParams params;
std::memcpy(&params, input.data(), sizeof(params));
auto itr = handles.find(params.handle);
ASSERT(itr != handles.end());
auto object = itr->second;
object->flags = params.flags;
object->align = params.align;
object->kind = params.kind;
object->addr = params.addr;
object->status = Object::Status::Allocated;
LOG_WARNING(Service, "(STUBBED) Allocated address 0x%llx", params.addr);
std::memcpy(output.data(), &params, sizeof(params));
return 0;
}
u32 nvmap::IocGetId(const std::vector<u8>& input, std::vector<u8>& output) {
IocGetIdParams params;
std::memcpy(&params, input.data(), sizeof(params));
LOG_WARNING(Service, "called");
auto itr = handles.find(params.handle);
ASSERT(itr != handles.end());
params.id = itr->second->id;
std::memcpy(output.data(), &params, sizeof(params));
return 0;
}
u32 nvmap::IocFromId(const std::vector<u8>& input, std::vector<u8>& output) {
IocFromIdParams params;
std::memcpy(&params, input.data(), sizeof(params));
LOG_WARNING(Service, "(STUBBED) called");
auto itr = std::find_if(handles.begin(), handles.end(),
[&](const auto& entry) { return entry.second->id == params.id; });
ASSERT(itr != handles.end());
// Make a new handle for the object
u32 handle = next_handle++;
handles[handle] = itr->second;
params.handle = handle;
std::memcpy(output.data(), &params, sizeof(params));
return 0;
}
u32 nvmap::IocParam(const std::vector<u8>& input, std::vector<u8>& output) {
enum class ParamTypes { Size = 1, Alignment = 2, Base = 3, Heap = 4, Kind = 5, Compr = 6 };
IocParamParams params;
std::memcpy(&params, input.data(), sizeof(params));
LOG_WARNING(Service, "(STUBBED) called type=%u", params.type);
auto itr = handles.find(params.handle);
ASSERT(itr != handles.end());
auto object = itr->second;
ASSERT(object->status == Object::Status::Allocated);
switch (static_cast<ParamTypes>(params.type)) {
case ParamTypes::Size:
params.value = object->size;
break;
case ParamTypes::Alignment:
params.value = object->align;
break;
case ParamTypes::Heap:
// TODO(Subv): Seems to be a hardcoded value?
params.value = 0x40000000;
break;
case ParamTypes::Kind:
params.value = object->kind;
break;
default:
ASSERT(false, "Unimplemented");
}
std::memcpy(output.data(), &params, sizeof(params));
return 0;
}
u32 nvdisp_disp0::ioctl(u32 command, const std::vector<u8>& input, std::vector<u8>& output) {
ASSERT(false, "Unimplemented");
return 0;
}
void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u32 height,
u32 stride) {
VAddr addr = nvmap_dev->GetObjectAddress(buffer_handle);
LOG_WARNING(Service,
"Drawing from address %llx offset %08X Width %u Height %u Stride %u Format %u",
addr, offset, width, height, stride, format);
}
void NVDRV_A::Open(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
@ -229,10 +74,10 @@ NVDRV_A::NVDRV_A() : ServiceFramework("nvdrv:a") {
};
RegisterHandlers(functions);
auto nvmap_dev = std::make_shared<nvmap>();
devices["/dev/nvhost-as-gpu"] = std::make_shared<nvhost_as_gpu>();
auto nvmap_dev = std::make_shared<Devices::nvmap>();
devices["/dev/nvhost-as-gpu"] = std::make_shared<Devices::nvhost_as_gpu>();
devices["/dev/nvmap"] = nvmap_dev;
devices["/dev/nvdisp_disp0"] = std::make_shared<nvdisp_disp0>(nvmap_dev);
devices["/dev/nvdisp_disp0"] = std::make_shared<Devices::nvdisp_disp0>(nvmap_dev);
}
} // namespace NVDRV

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@ -5,12 +5,17 @@
#pragma once
#include <memory>
#include "core/hle/service/service.h"
#include <string>
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/service.h"
namespace Service {
namespace NVDRV {
namespace Devices {
class nvdevice;
}
class NVDRV_A final : public ServiceFramework<NVDRV_A> {
public:
NVDRV_A();
@ -30,10 +35,14 @@ private:
void Ioctl(Kernel::HLERequestContext& ctx);
void Initialize(Kernel::HLERequestContext& ctx);
/// Id to use for the next open file descriptor.
u32 next_fd = 1;
std::unordered_map<u32, std::shared_ptr<nvdevice>> open_files;
std::unordered_map<std::string, std::shared_ptr<nvdevice>> devices;
/// Mapping of file descriptors to the devices they reference.
std::unordered_map<u32, std::shared_ptr<Devices::nvdevice>> open_files;
/// Mapping of device node names to their implementation.
std::unordered_map<std::string, std::shared_ptr<Devices::nvdevice>> devices;
};
extern std::weak_ptr<NVDRV_A> nvdrv_a;

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@ -6,6 +6,7 @@
#include "common/scope_exit.h"
#include "core/core_timing.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h"
#include "core/hle/service/nvdrv/nvdrv_a.h"
#include "core/hle/service/vi/vi.h"
#include "core/hle/service/vi/vi_m.h"
@ -752,7 +753,7 @@ void NVFlinger::Compose() {
// TODO(Subv): Support more than just disp0. The display device selection is probably based
// on which display we're drawing (Default, Internal, External, etc)
auto nvdisp = nvdrv->GetDevice<NVDRV::nvdisp_disp0>("/dev/nvdisp_disp0");
auto nvdisp = nvdrv->GetDevice<NVDRV::Devices::nvdisp_disp0>("/dev/nvdisp_disp0");
ASSERT(nvdisp);
nvdisp->flip(igbp_buffer.gpu_buffer_id, igbp_buffer.offset, igbp_buffer.format,