yuzu-emu
/
yuzu
Archived
1
0
Fork 0

thread: added correct lowest thread priority, added a thread priority check, and added some comments

This commit is contained in:
bunnei 2014-05-20 21:02:35 -04:00
parent bed4e920fa
commit 203541da11
2 changed files with 10 additions and 6 deletions

View File

@ -223,6 +223,9 @@ void ResumeThreadFromWait(Handle handle) {
Thread* CreateThread(Handle& handle, const char* name, u32 entry_point, s32 priority, Thread* CreateThread(Handle& handle, const char* name, u32 entry_point, s32 priority,
s32 processor_id, u32 stack_top, int stack_size) { s32 processor_id, u32 stack_top, int stack_size) {
_assert_msg_(KERNEL, (priority >= THREADPRIO_HIGHEST && priority <= THREADPRIO_LOWEST),
"CreateThread priority=%d, outside of allowable range!", priority)
Thread* t = new Thread; Thread* t = new Thread;
handle = Kernel::g_object_pool.Create(t); handle = Kernel::g_object_pool.Create(t);

View File

@ -8,15 +8,16 @@
#include "core/hle/kernel/kernel.h" #include "core/hle/kernel/kernel.h"
enum ThreadPriority { enum ThreadPriority {
THREADPRIO_HIGHEST = 0, THREADPRIO_HIGHEST = 0, ///< Highest thread priority
THREADPRIO_DEFAULT = 16, THREADPRIO_DEFAULT = 16, ///< Default thread priority for userland apps
THREADPRIO_LOWEST = 31, THREADPRIO_LOW = 31, ///< Low range of thread priority for userland apps
THREADPRIO_LOWEST = 63, ///< Thread priority max checked by svcCreateThread
}; };
enum ThreadProcessorId { enum ThreadProcessorId {
THREADPROCESSORID_0 = 0xFFFFFFFE, THREADPROCESSORID_0 = 0xFFFFFFFE, ///< Enables core appcode
THREADPROCESSORID_1 = 0xFFFFFFFD, THREADPROCESSORID_1 = 0xFFFFFFFD, ///< Enables core syscore
THREADPROCESSORID_ALL = 0xFFFFFFFC, THREADPROCESSORID_ALL = 0xFFFFFFFC, ///< Enables both cores
}; };
namespace Kernel { namespace Kernel {