video_core/memory_manager: Deduplicate Read/WriteBlock
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667a8ae163
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2428214c4b
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@ -265,33 +265,8 @@ size_t MemoryManager::BytesToMapEnd(GPUVAddr gpu_addr) const noexcept {
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return it->second - (gpu_addr - it->first);
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return it->second - (gpu_addr - it->first);
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}
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}
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void MemoryManager::ReadBlock(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size) const {
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void MemoryManager::ReadBlockImpl(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size,
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std::size_t remaining_size{size};
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bool is_safe) const {
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std::size_t page_index{gpu_src_addr >> page_bits};
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std::size_t page_offset{gpu_src_addr & page_mask};
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while (remaining_size > 0) {
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const std::size_t copy_amount{
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std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
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if (const auto page_addr{GpuToCpuAddress(page_index << page_bits)}; page_addr) {
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const auto src_addr{*page_addr + page_offset};
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// Flush must happen on the rasterizer interface, such that memory is always synchronous
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// when it is read (even when in asynchronous GPU mode). Fixes Dead Cells title menu.
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rasterizer->FlushRegion(src_addr, copy_amount);
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system.Memory().ReadBlockUnsafe(src_addr, dest_buffer, copy_amount);
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}
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page_index++;
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page_offset = 0;
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dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount;
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remaining_size -= copy_amount;
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}
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}
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void MemoryManager::ReadBlockUnsafe(GPUVAddr gpu_src_addr, void* dest_buffer,
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const std::size_t size) const {
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std::size_t remaining_size{size};
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std::size_t remaining_size{size};
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std::size_t page_index{gpu_src_addr >> page_bits};
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std::size_t page_index{gpu_src_addr >> page_bits};
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std::size_t page_offset{gpu_src_addr & page_mask};
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std::size_t page_offset{gpu_src_addr & page_mask};
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@ -302,6 +277,12 @@ void MemoryManager::ReadBlockUnsafe(GPUVAddr gpu_src_addr, void* dest_buffer,
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if (const auto page_addr{GpuToCpuAddress(page_index << page_bits)}; page_addr) {
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if (const auto page_addr{GpuToCpuAddress(page_index << page_bits)}; page_addr) {
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const auto src_addr{*page_addr + page_offset};
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const auto src_addr{*page_addr + page_offset};
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if (is_safe) {
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// Flush must happen on the rasterizer interface, such that memory is always
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// synchronous when it is read (even when in asynchronous GPU mode).
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// Fixes Dead Cells title menu.
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rasterizer->FlushRegion(src_addr, copy_amount);
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}
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system.Memory().ReadBlockUnsafe(src_addr, dest_buffer, copy_amount);
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system.Memory().ReadBlockUnsafe(src_addr, dest_buffer, copy_amount);
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} else {
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} else {
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std::memset(dest_buffer, 0, copy_amount);
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std::memset(dest_buffer, 0, copy_amount);
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@ -314,7 +295,17 @@ void MemoryManager::ReadBlockUnsafe(GPUVAddr gpu_src_addr, void* dest_buffer,
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}
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}
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}
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}
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void MemoryManager::WriteBlock(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size) {
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void MemoryManager::ReadBlock(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size) const {
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ReadBlockImpl(gpu_src_addr, dest_buffer, size, true);
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}
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void MemoryManager::ReadBlockUnsafe(GPUVAddr gpu_src_addr, void* dest_buffer,
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const std::size_t size) const {
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ReadBlockImpl(gpu_src_addr, dest_buffer, size, false);
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}
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void MemoryManager::WriteBlockImpl(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size,
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bool is_safe) {
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std::size_t remaining_size{size};
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std::size_t remaining_size{size};
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std::size_t page_index{gpu_dest_addr >> page_bits};
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std::size_t page_index{gpu_dest_addr >> page_bits};
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std::size_t page_offset{gpu_dest_addr & page_mask};
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std::size_t page_offset{gpu_dest_addr & page_mask};
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@ -326,9 +317,11 @@ void MemoryManager::WriteBlock(GPUVAddr gpu_dest_addr, const void* src_buffer, s
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if (const auto page_addr{GpuToCpuAddress(page_index << page_bits)}; page_addr) {
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if (const auto page_addr{GpuToCpuAddress(page_index << page_bits)}; page_addr) {
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const auto dest_addr{*page_addr + page_offset};
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const auto dest_addr{*page_addr + page_offset};
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// Invalidate must happen on the rasterizer interface, such that memory is always
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if (is_safe) {
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// synchronous when it is written (even when in asynchronous GPU mode).
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// Invalidate must happen on the rasterizer interface, such that memory is always
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rasterizer->InvalidateRegion(dest_addr, copy_amount);
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// synchronous when it is written (even when in asynchronous GPU mode).
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rasterizer->InvalidateRegion(dest_addr, copy_amount);
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}
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system.Memory().WriteBlockUnsafe(dest_addr, src_buffer, copy_amount);
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system.Memory().WriteBlockUnsafe(dest_addr, src_buffer, copy_amount);
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}
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}
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@ -339,26 +332,13 @@ void MemoryManager::WriteBlock(GPUVAddr gpu_dest_addr, const void* src_buffer, s
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}
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}
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}
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}
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void MemoryManager::WriteBlock(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size) {
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WriteBlockImpl(gpu_dest_addr, src_buffer, size, true);
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}
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void MemoryManager::WriteBlockUnsafe(GPUVAddr gpu_dest_addr, const void* src_buffer,
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void MemoryManager::WriteBlockUnsafe(GPUVAddr gpu_dest_addr, const void* src_buffer,
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std::size_t size) {
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std::size_t size) {
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std::size_t remaining_size{size};
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WriteBlockImpl(gpu_dest_addr, src_buffer, size, false);
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std::size_t page_index{gpu_dest_addr >> page_bits};
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std::size_t page_offset{gpu_dest_addr & page_mask};
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while (remaining_size > 0) {
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const std::size_t copy_amount{
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std::min(static_cast<std::size_t>(page_size) - page_offset, remaining_size)};
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if (const auto page_addr{GpuToCpuAddress(page_index << page_bits)}; page_addr) {
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const auto dest_addr{*page_addr + page_offset};
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system.Memory().WriteBlockUnsafe(dest_addr, src_buffer, copy_amount);
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}
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page_index++;
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page_offset = 0;
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src_buffer = static_cast<const u8*>(src_buffer) + copy_amount;
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remaining_size -= copy_amount;
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}
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}
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}
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void MemoryManager::FlushRegion(GPUVAddr gpu_addr, size_t size) const {
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void MemoryManager::FlushRegion(GPUVAddr gpu_addr, size_t size) const {
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@ -155,6 +155,11 @@ private:
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void FlushRegion(GPUVAddr gpu_addr, size_t size) const;
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void FlushRegion(GPUVAddr gpu_addr, size_t size) const;
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void ReadBlockImpl(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size,
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bool is_safe) const;
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void WriteBlockImpl(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size,
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bool is_safe);
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[[nodiscard]] static constexpr std::size_t PageEntryIndex(GPUVAddr gpu_addr) {
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[[nodiscard]] static constexpr std::size_t PageEntryIndex(GPUVAddr gpu_addr) {
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return (gpu_addr >> page_bits) & page_table_mask;
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return (gpu_addr >> page_bits) & page_table_mask;
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}
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}
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