yuzu-emu
/
yuzu
Archived
1
0
Fork 0

Some improvements (suggestions)

This commit is contained in:
boludoz 2023-10-16 03:26:40 -03:00
parent 74961d4dfb
commit 26417da5d3
3 changed files with 81 additions and 93 deletions

View File

@ -254,11 +254,8 @@ fs::path GetExeDirectory() {
WCHAR exe_path[MAX_PATH]; WCHAR exe_path[MAX_PATH];
if (SUCCEEDED(GetModuleFileNameW(nullptr, exe_path, MAX_PATH))) { if (SUCCEEDED(GetModuleFileNameW(nullptr, exe_path, MAX_PATH))) {
std::wstring wideExePath(exe_path); std::wstring wide_exe_path(exe_path);
return fs::path{Common::UTF16ToUTF8(wide_exe_path)}.parent_path();
// UTF-16 filesystem lib to UTF-8 is broken, so we need to convert to UTF-8 with the with
// the Windows library (Filesystem converts the strings literally).
return fs::path{Common::UTF16ToUTF8(wideExePath)}.parent_path();
} else { } else {
LOG_ERROR(Common_Filesystem, "Failed to get the path to the executable of the current " LOG_ERROR(Common_Filesystem, "Failed to get the path to the executable of the current "
"process"); "process");
@ -273,9 +270,6 @@ fs::path GetAppDataRoamingDirectory() {
if (SUCCEEDED(SHGetKnownFolderPath(FOLDERID_RoamingAppData, 0, NULL, &appdata_roaming_path))) { if (SUCCEEDED(SHGetKnownFolderPath(FOLDERID_RoamingAppData, 0, NULL, &appdata_roaming_path))) {
std::wstring wideAppdataRoamingPath(appdata_roaming_path); std::wstring wideAppdataRoamingPath(appdata_roaming_path);
CoTaskMemFree(appdata_roaming_path); CoTaskMemFree(appdata_roaming_path);
// UTF-16 filesystem lib to UTF-8 is broken, so we need to convert to UTF-8 with the with
// the Windows library (Filesystem converts the strings literally).
return fs::path{Common::UTF16ToUTF8(wideAppdataRoamingPath)}; return fs::path{Common::UTF16ToUTF8(wideAppdataRoamingPath)};
} else { } else {
LOG_ERROR(Common_Filesystem, "Failed to get the path to the %APPDATA% directory"); LOG_ERROR(Common_Filesystem, "Failed to get the path to the %APPDATA% directory");

View File

@ -2847,8 +2847,6 @@ bool GMainWindow::CreateShortcutLink(const std::filesystem::path& shortcut_path,
const std::string& arguments, const std::string& categories, const std::string& arguments, const std::string& categories,
const std::string& keywords, const std::string& name) { const std::string& keywords, const std::string& name) {
bool shortcut_succeeded = false;
// Copy characters if they are not illegal in Windows filenames // Copy characters if they are not illegal in Windows filenames
std::string filename = ""; std::string filename = "";
const std::string illegal_chars = "<>:\"/\\|?*"; const std::string illegal_chars = "<>:\"/\\|?*";
@ -2858,22 +2856,13 @@ bool GMainWindow::CreateShortcutLink(const std::filesystem::path& shortcut_path,
if (filename.empty()) { if (filename.empty()) {
LOG_ERROR(Frontend, "Filename is empty"); LOG_ERROR(Frontend, "Filename is empty");
shortcut_succeeded = false; return false;
return shortcut_succeeded;
} }
// Replace characters that are illegal in Windows filenames // Append .desktop or .lnk extension
std::filesystem::path shortcut_path_full = shortcut_path / filename; std::filesystem::path shortcut_path_full = shortcut_path / filename;
#if defined(__linux__) || defined(__FreeBSD__) #if defined(__linux__) || defined(__FreeBSD__) // Linux and FreeBSD
shortcut_path_full += ".desktop";
#elif defined(_WIN32)
shortcut_path_full += ".lnk";
#endif
LOG_ERROR(Frontend, "Create shortcut path: {}", shortcut_path_full.string());
#if defined(__linux__) || defined(__FreeBSD__)
// This desktop file template was writing referencing // This desktop file template was writing referencing
// https://specifications.freedesktop.org/desktop-entry-spec/desktop-entry-spec-1.0.html // https://specifications.freedesktop.org/desktop-entry-spec/desktop-entry-spec-1.0.html
try { try {
@ -2881,9 +2870,13 @@ bool GMainWindow::CreateShortcutLink(const std::filesystem::path& shortcut_path,
// Plus 'Type' is required // Plus 'Type' is required
if (name.empty()) { if (name.empty()) {
LOG_ERROR(Frontend, "Name is empty"); LOG_ERROR(Frontend, "Name is empty");
shortcut_succeeded = false; return false;
return shortcut_succeeded;
} }
// Append .desktop extension
shortcut_path_full += ".desktop";
// Create shortcut file
std::ofstream shortcut_stream(shortcut_path_full, std::ios::binary | std::ios::trunc); std::ofstream shortcut_stream(shortcut_path_full, std::ios::binary | std::ios::trunc);
if (shortcut_stream.is_open()) { if (shortcut_stream.is_open()) {
@ -2923,27 +2916,34 @@ bool GMainWindow::CreateShortcutLink(const std::filesystem::path& shortcut_path,
} else { } else {
LOG_ERROR(Frontend, "Failed to create shortcut"); LOG_ERROR(Frontend, "Failed to create shortcut");
return false;
} }
shortcut_stream.close(); shortcut_stream.close();
} catch (const std::exception& e) { } catch (const std::exception& e) {
LOG_ERROR(Frontend, "Failed to create shortcut: {}", e.what()); LOG_ERROR(Frontend, "Failed to create shortcut: {}", e.what());
} }
#elif defined(_WIN32) return false;
// Initialize COM #elif defined(_WIN32) // Windows
auto hr = CoInitialize(NULL); HRESULT hr = CoInitialize(NULL);
if (FAILED(hr)) { if (SUCCEEDED(hr)) {
return shortcut_succeeded;
IShellLinkW* ps1 = nullptr;
IPersistFile* persist_file = nullptr;
SCOPE_EXIT({
if (persist_file != nullptr) {
persist_file->Release();
}
if (ps1 != nullptr) {
ps1->Release();
} }
IShellLinkW* ps1; CoUninitialize();
});
auto hres = CoCreateInstance(CLSID_ShellLink, NULL, CLSCTX_INPROC_SERVER, IID_IShellLinkW, HRESULT hres = CoCreateInstance(CLSID_ShellLink, NULL, CLSCTX_INPROC_SERVER,
(void**)&ps1); IID_IShellLinkW, (void**)&ps1);
// The UTF-16 / UTF-8 conversion is broken in C++, it is necessary to perform these steps and
// resort to the native Windows function.
std::wstring wshortcut_path_full = Common::UTF8ToUTF16W(shortcut_path_full.string()); std::wstring wshortcut_path_full = Common::UTF8ToUTF16W(shortcut_path_full.string());
std::wstring wicon_path = Common::UTF8ToUTF16W(icon_path.string()); std::wstring wicon_path = Common::UTF8ToUTF16W(icon_path.string());
std::wstring wcommand = Common::UTF8ToUTF16W(command.string()); std::wstring wcommand = Common::UTF8ToUTF16W(command.string());
@ -2951,50 +2951,47 @@ bool GMainWindow::CreateShortcutLink(const std::filesystem::path& shortcut_path,
std::wstring wcomment = Common::UTF8ToUTF16W(comment); std::wstring wcomment = Common::UTF8ToUTF16W(comment);
if (SUCCEEDED(hres)) { if (SUCCEEDED(hres)) {
if (std::filesystem::is_regular_file(command)) if (std::filesystem::is_regular_file(command)) {
hres = ps1->SetPath(wcommand.data()); hres = ps1->SetPath(wcommand.data());
} else {
LOG_ERROR(Frontend, "Command is not a regular file");
return false;
}
if (SUCCEEDED(hres) && !arguments.empty()) if (SUCCEEDED(hres) && !arguments.empty()) {
hres = ps1->SetArguments(warguments.data()); hres = ps1->SetArguments(warguments.data());
}
if (SUCCEEDED(hres) && !comment.empty()) if (SUCCEEDED(hres) && !comment.empty()) {
hres = ps1->SetDescription(wcomment.data()); hres = ps1->SetDescription(wcomment.data());
}
if (SUCCEEDED(hres) && std::filesystem::is_regular_file(icon_path)) if (SUCCEEDED(hres) && std::filesystem::is_regular_file(icon_path)) {
hres = ps1->SetIconLocation(wicon_path.data(), 0); hres = ps1->SetIconLocation(wicon_path.data(), 0);
}
IPersistFile* pPersistFile = nullptr;
if (SUCCEEDED(hres)) { if (SUCCEEDED(hres)) {
hres = ps1->QueryInterface(IID_IPersistFile, (void**)&pPersistFile); hres = ps1->QueryInterface(IID_IPersistFile, (void**)&persist_file);
}
if (SUCCEEDED(hres) && pPersistFile != nullptr) { if (SUCCEEDED(hres) && persist_file != nullptr) {
hres = pPersistFile->Save(wshortcut_path_full.data(), TRUE); // Append .lnk extension and save shortcut
shortcut_path_full += ".lnk";
hres = persist_file->Save(wshortcut_path_full.data(), TRUE);
if (SUCCEEDED(hres)) { if (SUCCEEDED(hres)) {
shortcut_succeeded = true; return true;
} else {
LOG_ERROR(Frontend, "Failed to create shortcut");
} }
} }
}
if (pPersistFile != nullptr) {
pPersistFile->Release();
}
} else { } else {
LOG_ERROR(Frontend, "Failed to create IShellLinkWinstance"); LOG_ERROR(Frontend, "Failed to create CoCreateInstance");
} }
}
ps1->Release(); return false;
CoUninitialize(); #else // Unsupported platform
return false;
#endif #endif
if (shortcut_succeeded && std::filesystem::is_regular_file(shortcut_path_full)) {
LOG_ERROR(Frontend, "Shortcut created");
} else {
LOG_ERROR(Frontend, "Shortcut error, failed to create it");
shortcut_succeeded = false;
}
return shortcut_succeeded;
} }
// Messages in pre-defined message boxes for less code spaghetti // Messages in pre-defined message boxes for less code spaghetti
@ -3049,30 +3046,30 @@ bool GMainWindow::CreateShortcutMessagesGUI(QWidget* parent, const int& imsg,
} }
bool GMainWindow::MakeShortcutIcoPath(const u64 program_id, const std::string_view game_file_name, bool GMainWindow::MakeShortcutIcoPath(const u64 program_id, const std::string_view game_file_name,
std::filesystem::path& icons_path) { std::filesystem::path& out_icon_path) {
// Get path to Yuzu icons directory & icon extension // Get path to Yuzu icons directory & icon extension
std::string ico_extension = "png"; std::string ico_extension = "png";
#if defined(_WIN32) #if defined(_WIN32)
icons_path = Common::FS::GetYuzuPath(Common::FS::YuzuPath::ConfigDir) / "icons"; out_icon_path = Common::FS::GetYuzuPath(Common::FS::YuzuPath::ConfigDir) / "icons";
ico_extension = "ico"; ico_extension = "ico";
#elif defined(__linux__) || defined(__FreeBSD__) #elif defined(__linux__) || defined(__FreeBSD__)
icons_path = Common::FS::GetDataDirectory("XDG_DATA_HOME") / "icons/hicolor/256x256"; out_icon_path = Common::FS::GetDataDirectory("XDG_DATA_HOME") / "icons/hicolor/256x256";
#endif #endif
// Create icons directory if it doesn't exist // Create icons directory if it doesn't exist
if (!Common::FS::CreateDirs(icons_path)) { if (!Common::FS::CreateDirs(out_icon_path)) {
QMessageBox::critical( QMessageBox::critical(
this, tr("Create Icon"), this, tr("Create Icon"),
tr("Cannot create icon file. Path \"%1\" does not exist and cannot be created.") tr("Cannot create icon file. Path \"%1\" does not exist and cannot be created.")
.arg(QString::fromStdString(icons_path.string())), .arg(QString::fromStdString(out_icon_path.string())),
QMessageBox::StandardButton::Ok); QMessageBox::StandardButton::Ok);
icons_path = ""; // Reset path out_icon_path = ""; // Reset path
return false; return false;
} }
// Create icon file path // Create icon file path
icons_path /= (program_id == 0 ? fmt::format("yuzu-{}.{}", game_file_name, ico_extension) out_icon_path /= (program_id == 0 ? fmt::format("yuzu-{}.{}", game_file_name, ico_extension)
: fmt::format("yuzu-{:016X}.{}", program_id, ico_extension)); : fmt::format("yuzu-{:016X}.{}", program_id, ico_extension));
return true; return true;
} }
@ -3096,13 +3093,11 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
QStandardPaths::writableLocation(QStandardPaths::DesktopLocation).toStdString(); QStandardPaths::writableLocation(QStandardPaths::DesktopLocation).toStdString();
} else if (target == GameListShortcutTarget::Applications) { } else if (target == GameListShortcutTarget::Applications) {
#if defined(_WIN32) #if defined(_WIN32)
HANDLE hProcess = GetCurrentProcess();
if (!IsUserAnAdmin()) { if (!IsUserAnAdmin()) {
GMainWindow::CreateShortcutMessagesGUI(this, GMainWindow::CREATE_SHORTCUT_MSGBOX_ADMIN, GMainWindow::CreateShortcutMessagesGUI(this, GMainWindow::CREATE_SHORTCUT_MSGBOX_ADMIN,
""); "");
return; return;
} }
CloseHandle(hProcess);
#endif // _WIN32 #endif // _WIN32
shortcut_path = shortcut_path =
QStandardPaths::writableLocation(QStandardPaths::ApplicationsLocation).toStdString(); QStandardPaths::writableLocation(QStandardPaths::ApplicationsLocation).toStdString();
@ -3110,9 +3105,8 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
// Icon path and title // Icon path and title
std::string title; std::string title;
std::filesystem::path icons_path; std::filesystem::path out_icon_path;
if (std::filesystem::exists(shortcut_path)) { if (std::filesystem::exists(shortcut_path)) {
// Get title from game file // Get title from game file
const FileSys::PatchManager pm{program_id, system->GetFileSystemController(), const FileSys::PatchManager pm{program_id, system->GetFileSystemController(),
system->GetContentProvider()}; system->GetContentProvider()};
@ -3139,8 +3133,8 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
QImage icon_data = QImage icon_data =
QImage::fromData(icon_image_file.data(), static_cast<int>(icon_image_file.size())); QImage::fromData(icon_image_file.data(), static_cast<int>(icon_image_file.size()));
if (GMainWindow::MakeShortcutIcoPath(program_id, title, icons_path)) { if (GMainWindow::MakeShortcutIcoPath(program_id, title, out_icon_path)) {
if (!SaveIconToFile(icons_path, icon_data)) { if (!SaveIconToFile(out_icon_path, icon_data)) {
LOG_ERROR(Frontend, "Could not write icon to file"); LOG_ERROR(Frontend, "Could not write icon to file");
} }
} }
@ -3178,8 +3172,8 @@ void GMainWindow::OnGameListCreateShortcut(u64 program_id, const std::string& ga
const std::string categories = "Game;Emulator;Qt;"; const std::string categories = "Game;Emulator;Qt;";
const std::string keywords = "Switch;Nintendo;"; const std::string keywords = "Switch;Nintendo;";
if (GMainWindow::CreateShortcutLink(shortcut_path, comment, icons_path, yuzu_command, arguments, if (GMainWindow::CreateShortcutLink(shortcut_path, comment, out_icon_path, yuzu_command,
categories, keywords, title)) { arguments, categories, keywords, title)) {
GMainWindow::CreateShortcutMessagesGUI(this, GMainWindow::CREATE_SHORTCUT_MSGBOX_SUCCESS, GMainWindow::CreateShortcutMessagesGUI(this, GMainWindow::CREATE_SHORTCUT_MSGBOX_SUCCESS,
title); title);
return; return;

View File

@ -444,7 +444,7 @@ private:
QString GetTasStateDescription() const; QString GetTasStateDescription() const;
bool CreateShortcutMessagesGUI(QWidget* parent, const int& imsg, const std::string title); bool CreateShortcutMessagesGUI(QWidget* parent, const int& imsg, const std::string title);
bool MakeShortcutIcoPath(const u64 program_id, const std::string_view game_file_name, bool MakeShortcutIcoPath(const u64 program_id, const std::string_view game_file_name,
std::filesystem::path& icons_path); std::filesystem::path& out_icon_path);
bool CreateShortcutLink(const std::filesystem::path& shortcut_path, const std::string& comment, bool CreateShortcutLink(const std::filesystem::path& shortcut_path, const std::string& comment,
const std::filesystem::path& icon_path, const std::filesystem::path& icon_path,
const std::filesystem::path& command, const std::string& arguments, const std::filesystem::path& command, const std::string& arguments,