shader_ir: limit explorastion to best known program size.
This commit is contained in:
parent
e7c6045a03
commit
2de7649311
|
@ -39,7 +39,7 @@ void ShaderIR::Decode() {
|
||||||
std::memcpy(&header, program_code.data(), sizeof(Tegra::Shader::Header));
|
std::memcpy(&header, program_code.data(), sizeof(Tegra::Shader::Header));
|
||||||
|
|
||||||
disable_flow_stack = false;
|
disable_flow_stack = false;
|
||||||
const auto info = ScanFlow(program_code, MAX_PROGRAM_LENGTH * sizeof(u64), main_offset);
|
const auto info = ScanFlow(program_code, program_size, main_offset);
|
||||||
if (info) {
|
if (info) {
|
||||||
const auto& shader_info = *info;
|
const auto& shader_info = *info;
|
||||||
coverage_begin = shader_info.start;
|
coverage_begin = shader_info.start;
|
||||||
|
|
Reference in New Issue