Revert Coretiming PRs 8531 and 7454 (#8591)
This commit is contained in:
parent
b7642cff36
commit
2e46110379
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@ -30,10 +30,6 @@ namespace Common {
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#else
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return _udiv128(r[1], r[0], d, &remainder);
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#endif
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#else
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#ifdef __SIZEOF_INT128__
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const auto product = static_cast<unsigned __int128>(a) * static_cast<unsigned __int128>(b);
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return static_cast<u64>(product / d);
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#else
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const u64 diva = a / d;
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const u64 moda = a % d;
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@ -41,7 +37,6 @@ namespace Common {
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const u64 modb = b % d;
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return diva * b + moda * divb + moda * modb / d;
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#endif
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#endif
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}
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// This function multiplies 2 u64 values and produces a u128 value;
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@ -75,8 +75,8 @@ NativeClock::NativeClock(u64 emulated_cpu_frequency_, u64 emulated_clock_frequen
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}
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u64 NativeClock::GetRTSC() {
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TimePoint current_time_point{};
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TimePoint new_time_point{};
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TimePoint current_time_point{};
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current_time_point.pack = Common::AtomicLoad128(time_point.pack.data());
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do {
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@ -6,9 +6,7 @@
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#include <string>
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#include <tuple>
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#include "common/logging/log.h"
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#include "common/microprofile.h"
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#include "common/thread.h"
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#include "core/core_timing.h"
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#include "core/core_timing_util.h"
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#include "core/hardware_properties.h"
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@ -44,10 +42,10 @@ CoreTiming::CoreTiming()
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CoreTiming::~CoreTiming() = default;
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void CoreTiming::ThreadEntry(CoreTiming& instance, size_t id) {
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const std::string name = "yuzu:HostTiming_" + std::to_string(id);
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MicroProfileOnThreadCreate(name.c_str());
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Common::SetCurrentThreadName(name.c_str());
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void CoreTiming::ThreadEntry(CoreTiming& instance) {
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constexpr char name[] = "yuzu:HostTiming";
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MicroProfileOnThreadCreate(name);
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Common::SetCurrentThreadName(name);
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Common::SetCurrentThreadPriority(Common::ThreadPriority::Critical);
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instance.on_thread_init();
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instance.ThreadLoop();
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@ -63,127 +61,100 @@ void CoreTiming::Initialize(std::function<void()>&& on_thread_init_) {
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-> std::optional<std::chrono::nanoseconds> { return std::nullopt; };
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ev_lost = CreateEvent("_lost_event", empty_timed_callback);
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if (is_multicore) {
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worker_threads.emplace_back(ThreadEntry, std::ref(*this), 0);
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timer_thread = std::make_unique<std::thread>(ThreadEntry, std::ref(*this));
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}
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}
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void CoreTiming::Shutdown() {
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is_paused = true;
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paused = true;
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shutting_down = true;
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std::atomic_thread_fence(std::memory_order_release);
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event_cv.notify_all();
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wait_pause_cv.notify_all();
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for (auto& thread : worker_threads) {
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thread.join();
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pause_event.Set();
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event.Set();
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if (timer_thread) {
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timer_thread->join();
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}
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worker_threads.clear();
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pause_callbacks.clear();
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ClearPendingEvents();
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timer_thread.reset();
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has_started = false;
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}
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void CoreTiming::Pause(bool is_paused_) {
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std::unique_lock main_lock(event_mutex);
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if (is_paused_ == paused_state.load(std::memory_order_relaxed)) {
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return;
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}
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if (is_multicore) {
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is_paused = is_paused_;
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event_cv.notify_all();
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if (!is_paused_) {
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wait_pause_cv.notify_all();
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}
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}
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paused_state.store(is_paused_, std::memory_order_relaxed);
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void CoreTiming::Pause(bool is_paused) {
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paused = is_paused;
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pause_event.Set();
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if (!is_paused_) {
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if (!is_paused) {
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pause_end_time = GetGlobalTimeNs().count();
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}
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for (auto& cb : pause_callbacks) {
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cb(is_paused_);
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cb(is_paused);
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}
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}
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void CoreTiming::SyncPause(bool is_paused_) {
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std::unique_lock main_lock(event_mutex);
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if (is_paused_ == paused_state.load(std::memory_order_relaxed)) {
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void CoreTiming::SyncPause(bool is_paused) {
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if (is_paused == paused && paused_set == paused) {
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return;
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}
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if (is_multicore) {
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is_paused = is_paused_;
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event_cv.notify_all();
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if (!is_paused_) {
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wait_pause_cv.notify_all();
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}
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}
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paused_state.store(is_paused_, std::memory_order_relaxed);
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if (is_multicore) {
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if (is_paused_) {
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wait_signal_cv.wait(main_lock, [this] { return pause_count == worker_threads.size(); });
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} else {
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wait_signal_cv.wait(main_lock, [this] { return pause_count == 0; });
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Pause(is_paused);
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if (timer_thread) {
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if (!is_paused) {
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pause_event.Set();
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}
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event.Set();
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while (paused_set != is_paused)
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;
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}
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if (!is_paused_) {
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if (!is_paused) {
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pause_end_time = GetGlobalTimeNs().count();
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}
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for (auto& cb : pause_callbacks) {
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cb(is_paused_);
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cb(is_paused);
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}
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}
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bool CoreTiming::IsRunning() const {
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return !paused_state.load(std::memory_order_acquire);
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return !paused_set;
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}
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bool CoreTiming::HasPendingEvents() const {
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std::unique_lock main_lock(event_mutex);
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return !event_queue.empty() || pending_events.load(std::memory_order_relaxed) != 0;
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return !(wait_set && event_queue.empty());
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}
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void CoreTiming::ScheduleEvent(std::chrono::nanoseconds ns_into_future,
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const std::shared_ptr<EventType>& event_type,
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std::uintptr_t user_data, bool absolute_time) {
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{
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std::scoped_lock scope{basic_lock};
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const auto next_time{absolute_time ? ns_into_future : GetGlobalTimeNs() + ns_into_future};
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std::unique_lock main_lock(event_mutex);
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const auto next_time{absolute_time ? ns_into_future : GetGlobalTimeNs() + ns_into_future};
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event_queue.emplace_back(Event{next_time.count(), event_fifo_id++, user_data, event_type, 0});
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pending_events.fetch_add(1, std::memory_order_relaxed);
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std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
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if (is_multicore) {
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event_cv.notify_one();
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event_queue.emplace_back(
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Event{next_time.count(), event_fifo_id++, user_data, event_type, 0});
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std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
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}
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event.Set();
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}
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void CoreTiming::ScheduleLoopingEvent(std::chrono::nanoseconds start_time,
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std::chrono::nanoseconds resched_time,
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const std::shared_ptr<EventType>& event_type,
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std::uintptr_t user_data, bool absolute_time) {
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std::unique_lock main_lock(event_mutex);
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std::scoped_lock scope{basic_lock};
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const auto next_time{absolute_time ? start_time : GetGlobalTimeNs() + start_time};
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event_queue.emplace_back(
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Event{next_time.count(), event_fifo_id++, user_data, event_type, resched_time.count()});
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pending_events.fetch_add(1, std::memory_order_relaxed);
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std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
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if (is_multicore) {
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event_cv.notify_one();
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}
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}
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void CoreTiming::UnscheduleEvent(const std::shared_ptr<EventType>& event_type,
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std::uintptr_t user_data) {
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std::unique_lock main_lock(event_mutex);
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std::scoped_lock scope{basic_lock};
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const auto itr = std::remove_if(event_queue.begin(), event_queue.end(), [&](const Event& e) {
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return e.type.lock().get() == event_type.get() && e.user_data == user_data;
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});
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@ -192,7 +163,6 @@ void CoreTiming::UnscheduleEvent(const std::shared_ptr<EventType>& event_type,
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if (itr != event_queue.end()) {
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event_queue.erase(itr, event_queue.end());
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std::make_heap(event_queue.begin(), event_queue.end(), std::greater<>());
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pending_events.fetch_sub(1, std::memory_order_relaxed);
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}
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}
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@ -232,12 +202,11 @@ u64 CoreTiming::GetClockTicks() const {
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}
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void CoreTiming::ClearPendingEvents() {
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std::unique_lock main_lock(event_mutex);
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event_queue.clear();
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}
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void CoreTiming::RemoveEvent(const std::shared_ptr<EventType>& event_type) {
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std::unique_lock main_lock(event_mutex);
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std::scoped_lock lock{basic_lock};
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const auto itr = std::remove_if(event_queue.begin(), event_queue.end(), [&](const Event& e) {
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return e.type.lock().get() == event_type.get();
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@ -251,28 +220,27 @@ void CoreTiming::RemoveEvent(const std::shared_ptr<EventType>& event_type) {
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}
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void CoreTiming::RegisterPauseCallback(PauseCallback&& callback) {
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std::unique_lock main_lock(event_mutex);
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std::scoped_lock lock{basic_lock};
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pause_callbacks.emplace_back(std::move(callback));
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}
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std::optional<s64> CoreTiming::Advance() {
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std::scoped_lock lock{advance_lock, basic_lock};
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global_timer = GetGlobalTimeNs().count();
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std::unique_lock main_lock(event_mutex);
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while (!event_queue.empty() && event_queue.front().time <= global_timer) {
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Event evt = std::move(event_queue.front());
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std::pop_heap(event_queue.begin(), event_queue.end(), std::greater<>());
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event_queue.pop_back();
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if (const auto event_type{evt.type.lock()}) {
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event_mutex.unlock();
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basic_lock.unlock();
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const auto new_schedule_time{event_type->callback(
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evt.user_data, evt.time,
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std::chrono::nanoseconds{GetGlobalTimeNs().count() - evt.time})};
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event_mutex.lock();
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pending_events.fetch_sub(1, std::memory_order_relaxed);
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basic_lock.lock();
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if (evt.reschedule_time != 0) {
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// If this event was scheduled into a pause, its time now is going to be way behind.
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@ -285,9 +253,9 @@ std::optional<s64> CoreTiming::Advance() {
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const auto next_schedule_time{new_schedule_time.has_value()
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? new_schedule_time.value().count()
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: evt.reschedule_time};
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event_queue.emplace_back(
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Event{next_time, event_fifo_id++, evt.user_data, evt.type, next_schedule_time});
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pending_events.fetch_add(1, std::memory_order_relaxed);
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std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
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}
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}
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@ -304,34 +272,27 @@ std::optional<s64> CoreTiming::Advance() {
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}
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void CoreTiming::ThreadLoop() {
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const auto predicate = [this] { return !event_queue.empty() || is_paused; };
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has_started = true;
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while (!shutting_down) {
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while (!is_paused && !shutting_down) {
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while (!paused) {
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paused_set = false;
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const auto next_time = Advance();
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if (next_time) {
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if (*next_time > 0) {
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std::chrono::nanoseconds next_time_ns = std::chrono::nanoseconds(*next_time);
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std::unique_lock main_lock(event_mutex);
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event_cv.wait_for(main_lock, next_time_ns, predicate);
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event.WaitFor(next_time_ns);
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}
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} else {
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std::unique_lock main_lock(event_mutex);
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event_cv.wait(main_lock, predicate);
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wait_set = true;
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event.Wait();
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}
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wait_set = false;
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}
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std::unique_lock main_lock(event_mutex);
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pause_count++;
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if (pause_count == worker_threads.size()) {
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clock->Pause(true);
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wait_signal_cv.notify_all();
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}
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wait_pause_cv.wait(main_lock, [this] { return !is_paused || shutting_down; });
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pause_count--;
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if (pause_count == 0) {
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clock->Pause(false);
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wait_signal_cv.notify_all();
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}
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paused_set = true;
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clock->Pause(true);
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pause_event.Wait();
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clock->Pause(false);
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}
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}
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@ -5,7 +5,6 @@
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#include <atomic>
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#include <chrono>
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#include <condition_variable>
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#include <functional>
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#include <memory>
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#include <mutex>
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@ -15,6 +14,7 @@
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#include <vector>
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#include "common/common_types.h"
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#include "common/thread.h"
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#include "common/wall_clock.h"
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namespace Core::Timing {
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@ -143,7 +143,7 @@ private:
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/// Clear all pending events. This should ONLY be done on exit.
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void ClearPendingEvents();
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static void ThreadEntry(CoreTiming& instance, size_t id);
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static void ThreadEntry(CoreTiming& instance);
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void ThreadLoop();
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std::unique_ptr<Common::WallClock> clock;
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@ -156,24 +156,21 @@ private:
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// accomodated by the standard adaptor class.
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std::vector<Event> event_queue;
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u64 event_fifo_id = 0;
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std::atomic<size_t> pending_events{};
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std::shared_ptr<EventType> ev_lost;
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Common::Event event{};
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Common::Event pause_event{};
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std::mutex basic_lock;
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std::mutex advance_lock;
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std::unique_ptr<std::thread> timer_thread;
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std::atomic<bool> paused{};
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std::atomic<bool> paused_set{};
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std::atomic<bool> wait_set{};
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std::atomic<bool> shutting_down{};
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std::atomic<bool> has_started{};
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std::function<void()> on_thread_init{};
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std::vector<std::thread> worker_threads;
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std::condition_variable event_cv;
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std::condition_variable wait_pause_cv;
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std::condition_variable wait_signal_cv;
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mutable std::mutex event_mutex;
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std::atomic<bool> paused_state{};
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bool is_paused{};
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bool shutting_down{};
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bool is_multicore{};
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size_t pause_count{};
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s64 pause_end_time{};
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/// Cycle timing
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@ -8,7 +8,6 @@
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#include <chrono>
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#include <cstdlib>
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#include <memory>
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#include <mutex>
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#include <optional>
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#include <string>
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@ -23,15 +22,14 @@ std::array<s64, 5> delays{};
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std::bitset<CB_IDS.size()> callbacks_ran_flags;
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u64 expected_callback = 0;
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std::mutex control_mutex;
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template <unsigned int IDX>
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std::optional<std::chrono::nanoseconds> HostCallbackTemplate(std::uintptr_t user_data, s64 time,
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std::chrono::nanoseconds ns_late) {
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std::unique_lock<std::mutex> lk(control_mutex);
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static_assert(IDX < CB_IDS.size(), "IDX out of range");
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callbacks_ran_flags.set(IDX);
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REQUIRE(CB_IDS[IDX] == user_data);
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REQUIRE(CB_IDS[IDX] == CB_IDS[calls_order[expected_callback]]);
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delays[IDX] = ns_late.count();
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++expected_callback;
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return std::nullopt;
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