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Added asserts for texture misc modes to texture instructions

This commit is contained in:
FernandoS27 2018-09-12 16:17:44 -04:00
parent 55a4756766
commit 31e52113b3
1 changed files with 45 additions and 2 deletions

View File

@ -954,8 +954,6 @@ private:
// TEXS has two destination registers and a swizzle. The first two elements in the swizzle
// go into gpr0+0 and gpr0+1, and the rest goes into gpr28+0 and gpr28+1
ASSERT_MSG(instr.texs.nodep == 0, "TEXS nodep not implemented");
std::size_t written_components = 0;
for (u32 component = 0; component < 4; ++component) {
if (!instr.texs.IsComponentEnabled(component)) {
@ -1871,6 +1869,13 @@ private:
Tegra::Shader::TextureType texture_type{instr.tex.texture_type};
std::string coord;
ASSERT_MSG(!instr.tex.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP),
"NODEP is not implemented");
ASSERT_MSG(!instr.tex.UsesMiscMode(Tegra::Shader::TextureMiscMode::AOFFI),
"AOFFI is not implemented");
ASSERT_MSG(!instr.tex.UsesMiscMode(Tegra::Shader::TextureMiscMode::DC),
"DC is not implemented");
switch (texture_type) {
case Tegra::Shader::TextureType::Texture1D: {
const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
@ -1953,6 +1958,11 @@ private:
Tegra::Shader::TextureType texture_type{instr.texs.GetTextureType()};
bool is_array{instr.texs.IsArrayTexture()};
ASSERT_MSG(!instr.texs.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP),
"NODEP is not implemented");
ASSERT_MSG(!instr.texs.UsesMiscMode(Tegra::Shader::TextureMiscMode::DC),
"DC is not implemented");
switch (texture_type) {
case Tegra::Shader::TextureType::Texture2D: {
if (is_array) {
@ -1989,6 +1999,13 @@ private:
ASSERT(instr.tlds.IsArrayTexture() == false);
std::string coord;
ASSERT_MSG(!instr.tlds.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP),
"NODEP is not implemented");
ASSERT_MSG(!instr.tlds.UsesMiscMode(Tegra::Shader::TextureMiscMode::AOFFI),
"AOFFI is not implemented");
ASSERT_MSG(!instr.tlds.UsesMiscMode(Tegra::Shader::TextureMiscMode::MZ),
"MZ is not implemented");
switch (instr.tlds.GetTextureType()) {
case Tegra::Shader::TextureType::Texture2D: {
if (instr.tlds.IsArrayTexture()) {
@ -2017,6 +2034,17 @@ private:
ASSERT(instr.tld4.array == 0);
std::string coord;
ASSERT_MSG(!instr.tld4.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP),
"NODEP is not implemented");
ASSERT_MSG(!instr.tld4.UsesMiscMode(Tegra::Shader::TextureMiscMode::AOFFI),
"AOFFI is not implemented");
ASSERT_MSG(!instr.tld4.UsesMiscMode(Tegra::Shader::TextureMiscMode::DC),
"DC is not implemented");
ASSERT_MSG(!instr.tld4.UsesMiscMode(Tegra::Shader::TextureMiscMode::NDV),
"NDV is not implemented");
ASSERT_MSG(!instr.tld4.UsesMiscMode(Tegra::Shader::TextureMiscMode::PTP),
"PTP is not implemented");
switch (instr.tld4.texture_type) {
case Tegra::Shader::TextureType::Texture2D: {
const std::string x = regs.GetRegisterAsFloat(instr.gpr8);
@ -2054,6 +2082,13 @@ private:
break;
}
case OpCode::Id::TLD4S: {
ASSERT_MSG(!instr.tld4s.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP),
"NODEP is not implemented");
ASSERT_MSG(!instr.tld4s.UsesMiscMode(Tegra::Shader::TextureMiscMode::AOFFI),
"AOFFI is not implemented");
ASSERT_MSG(!instr.tld4s.UsesMiscMode(Tegra::Shader::TextureMiscMode::DC),
"DC is not implemented");
const std::string op_a = regs.GetRegisterAsFloat(instr.gpr8);
const std::string op_b = regs.GetRegisterAsFloat(instr.gpr20);
// TODO(Subv): Figure out how the sampler type is encoded in the TLD4S instruction.
@ -2066,6 +2101,9 @@ private:
break;
}
case OpCode::Id::TXQ: {
ASSERT_MSG(!instr.txq.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP),
"NODEP is not implemented");
// TODO: the new commits on the texture refactor, change the way samplers work.
// Sadly, not all texture instructions specify the type of texture their sampler
// uses. This must be fixed at a later instance.
@ -2086,6 +2124,11 @@ private:
break;
}
case OpCode::Id::TMML: {
ASSERT_MSG(!instr.tmml.UsesMiscMode(Tegra::Shader::TextureMiscMode::NODEP),
"NODEP is not implemented");
ASSERT_MSG(!instr.tmml.UsesMiscMode(Tegra::Shader::TextureMiscMode::NDV),
"NDV is not implemented");
const std::string op_a = regs.GetRegisterAsFloat(instr.gpr8);
const std::string op_b = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
const bool is_array = instr.tmml.array != 0;