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Merge pull request #2469 from Kloen/killing-warnings

Fixing some MSVC warnings
This commit is contained in:
Yuri Kunde Schlesner 2017-01-24 20:58:11 -03:00 committed by GitHub
commit 327692ed9d
4 changed files with 9 additions and 8 deletions

View File

@ -93,7 +93,7 @@ static void StartSampling(Interface* self) {
sample_rate = static_cast<SampleRate>(cmd_buff[2] & 0xFF); sample_rate = static_cast<SampleRate>(cmd_buff[2] & 0xFF);
audio_buffer_offset = cmd_buff[3]; audio_buffer_offset = cmd_buff[3];
audio_buffer_size = cmd_buff[4]; audio_buffer_size = cmd_buff[4];
audio_buffer_loop = static_cast<bool>(cmd_buff[5] & 0xFF); audio_buffer_loop = (cmd_buff[5] & 0xFF) != 0;
cmd_buff[1] = RESULT_SUCCESS.raw; // No error cmd_buff[1] = RESULT_SUCCESS.raw; // No error
is_sampling = true; is_sampling = true;
@ -202,7 +202,7 @@ static void GetGain(Interface* self) {
*/ */
static void SetPower(Interface* self) { static void SetPower(Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer(); u32* cmd_buff = Kernel::GetCommandBuffer();
mic_power = static_cast<bool>(cmd_buff[1] & 0xFF); mic_power = (cmd_buff[1] & 0xFF) != 0;
cmd_buff[1] = RESULT_SUCCESS.raw; // No error cmd_buff[1] = RESULT_SUCCESS.raw; // No error
LOG_WARNING(Service_MIC, "(STUBBED) called, mic_power=%u", mic_power); LOG_WARNING(Service_MIC, "(STUBBED) called, mic_power=%u", mic_power);
} }
@ -252,7 +252,7 @@ static void SetIirFilterMic(Interface* self) {
*/ */
static void SetClamp(Interface* self) { static void SetClamp(Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer(); u32* cmd_buff = Kernel::GetCommandBuffer();
clamp = static_cast<bool>(cmd_buff[1] & 0xFF); clamp = (cmd_buff[1] & 0xFF) != 0;
cmd_buff[1] = RESULT_SUCCESS.raw; // No error cmd_buff[1] = RESULT_SUCCESS.raw; // No error
LOG_WARNING(Service_MIC, "(STUBBED) called, clamp=%u", clamp); LOG_WARNING(Service_MIC, "(STUBBED) called, clamp=%u", clamp);
} }
@ -282,7 +282,7 @@ static void GetClamp(Interface* self) {
*/ */
static void SetAllowShellClosed(Interface* self) { static void SetAllowShellClosed(Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer(); u32* cmd_buff = Kernel::GetCommandBuffer();
allow_shell_closed = static_cast<bool>(cmd_buff[1] & 0xFF); allow_shell_closed = (cmd_buff[1] & 0xFF) != 0;
cmd_buff[1] = RESULT_SUCCESS.raw; // No error cmd_buff[1] = RESULT_SUCCESS.raw; // No error
LOG_WARNING(Service_MIC, "(STUBBED) called, allow_shell_closed=%u", allow_shell_closed); LOG_WARNING(Service_MIC, "(STUBBED) called, allow_shell_closed=%u", allow_shell_closed);
} }

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@ -748,7 +748,8 @@ bool RasterizerOpenGL::AccelerateDisplayTransfer(const GPU::Regs::DisplayTransfe
// Adjust the source rectangle to take into account parts of the input lines being cropped // Adjust the source rectangle to take into account parts of the input lines being cropped
if (config.input_width > config.output_width) { if (config.input_width > config.output_width) {
src_rect.right -= (config.input_width - config.output_width) * src_surface->res_scale_width; src_rect.right -= static_cast<int>((config.input_width - config.output_width) *
src_surface->res_scale_width);
} }
// Require destination surface to have same resolution scale as source to preserve scaling // Require destination surface to have same resolution scale as source to preserve scaling

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@ -76,7 +76,7 @@ union PicaShaderConfig {
} }
state.fog_mode = regs.fog_mode; state.fog_mode = regs.fog_mode;
state.fog_flip = regs.fog_flip; state.fog_flip = regs.fog_flip != 0;
state.combiner_buffer_input = regs.tev_combiner_buffer_input.update_mask_rgb.Value() | state.combiner_buffer_input = regs.tev_combiner_buffer_input.update_mask_rgb.Value() |
regs.tev_combiner_buffer_input.update_mask_a.Value() << 4; regs.tev_combiner_buffer_input.update_mask_a.Value() << 4;

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@ -118,7 +118,7 @@ void ShaderSetup::Run(UnitState& state, const InputVertex& input, int num_attrib
// Setup input register table // Setup input register table
const auto& attribute_register_map = config.input_register_map; const auto& attribute_register_map = config.input_register_map;
for (unsigned i = 0; i < num_attributes; i++) for (int i = 0; i < num_attributes; i++)
state.registers.input[attribute_register_map.GetRegisterForAttribute(i)] = input.attr[i]; state.registers.input[attribute_register_map.GetRegisterForAttribute(i)] = input.attr[i];
state.conditional_code[0] = false; state.conditional_code[0] = false;
@ -146,7 +146,7 @@ DebugData<true> ShaderSetup::ProduceDebugInfo(const InputVertex& input, int num_
// Setup input register table // Setup input register table
boost::fill(state.registers.input, Math::Vec4<float24>::AssignToAll(float24::Zero())); boost::fill(state.registers.input, Math::Vec4<float24>::AssignToAll(float24::Zero()));
const auto& attribute_register_map = config.input_register_map; const auto& attribute_register_map = config.input_register_map;
for (unsigned i = 0; i < num_attributes; i++) for (int i = 0; i < num_attributes; i++)
state.registers.input[attribute_register_map.GetRegisterForAttribute(i)] = input.attr[i]; state.registers.input[attribute_register_map.GetRegisterForAttribute(i)] = input.attr[i];
state.conditional_code[0] = false; state.conditional_code[0] = false;