renderer_opengl/utils: Skip empty binds
This commit is contained in:
parent
b631c09e72
commit
34c3e2c786
|
@ -31,6 +31,9 @@ void BindBuffersRangePushBuffer::Push(GLuint buffer, GLintptr offset, GLsizeiptr
|
|||
void BindBuffersRangePushBuffer::Bind() const {
|
||||
const std::size_t count{buffers.size()};
|
||||
DEBUG_ASSERT(count == offsets.size() && count == sizes.size());
|
||||
if (count == 0) {
|
||||
return;
|
||||
}
|
||||
glBindBuffersRange(target, first, static_cast<GLsizei>(count), buffers.data(), offsets.data(),
|
||||
sizes.data());
|
||||
}
|
||||
|
|
Reference in New Issue