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Allow passing `bind_address` to dedicated room.

This commit is contained in:
Aaron Roney 2023-04-19 05:37:30 +00:00
parent e0895a8581
commit 34d0d94df0
1 changed files with 11 additions and 2 deletions

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@ -49,6 +49,7 @@ static void PrintHelp(const char* argv0) {
" [options] <filename>\n" " [options] <filename>\n"
"--room-name The name of the room\n" "--room-name The name of the room\n"
"--room-description The room description\n" "--room-description The room description\n"
"--bind-address The bind address for the room\n"
"--port The port used for the room\n" "--port The port used for the room\n"
"--max_members The maximum number of players for this room\n" "--max_members The maximum number of players for this room\n"
"--password The password for the room\n" "--password The password for the room\n"
@ -195,6 +196,7 @@ int main(int argc, char** argv) {
std::string web_api_url; std::string web_api_url;
std::string ban_list_file; std::string ban_list_file;
std::string log_file = "yuzu-room.log"; std::string log_file = "yuzu-room.log";
std::string bind_address;
u64 preferred_game_id = 0; u64 preferred_game_id = 0;
u32 port = Network::DefaultRoomPort; u32 port = Network::DefaultRoomPort;
u32 max_members = 16; u32 max_members = 16;
@ -203,6 +205,7 @@ int main(int argc, char** argv) {
static struct option long_options[] = { static struct option long_options[] = {
{"room-name", required_argument, 0, 'n'}, {"room-name", required_argument, 0, 'n'},
{"room-description", required_argument, 0, 'd'}, {"room-description", required_argument, 0, 'd'},
{"bind-address", required_argument, 0, 's'},
{"port", required_argument, 0, 'p'}, {"port", required_argument, 0, 'p'},
{"max_members", required_argument, 0, 'm'}, {"max_members", required_argument, 0, 'm'},
{"password", required_argument, 0, 'w'}, {"password", required_argument, 0, 'w'},
@ -222,7 +225,7 @@ int main(int argc, char** argv) {
InitializeLogging(log_file); InitializeLogging(log_file);
while (optind < argc) { while (optind < argc) {
int arg = getopt_long(argc, argv, "n:d:p:m:w:g:u:t:a:i:l:hv", long_options, &option_index); int arg = getopt_long(argc, argv, "n:d:s:p:m:w:g:u:t:a:i:l:hv", long_options, &option_index);
if (arg != -1) { if (arg != -1) {
switch (static_cast<char>(arg)) { switch (static_cast<char>(arg)) {
case 'n': case 'n':
@ -231,6 +234,9 @@ int main(int argc, char** argv) {
case 'd': case 'd':
room_description.assign(optarg); room_description.assign(optarg);
break; break;
case 's':
bind_address.assign(optarg);
break;
case 'p': case 'p':
port = strtoul(optarg, &endarg, 0); port = strtoul(optarg, &endarg, 0);
break; break;
@ -295,6 +301,9 @@ int main(int argc, char** argv) {
PrintHelp(argv[0]); PrintHelp(argv[0]);
return -1; return -1;
} }
if (bind_address.empty()) {
LOG_INFO(Network, "Bind address is empty: defaulting to 0.0.0.0");
}
if (port > UINT16_MAX) { if (port > UINT16_MAX) {
LOG_ERROR(Network, "Port needs to be in the range 0 - 65535!"); LOG_ERROR(Network, "Port needs to be in the range 0 - 65535!");
PrintHelp(argv[0]); PrintHelp(argv[0]);
@ -358,7 +367,7 @@ int main(int argc, char** argv) {
if (auto room = network.GetRoom().lock()) { if (auto room = network.GetRoom().lock()) {
AnnounceMultiplayerRoom::GameInfo preferred_game_info{.name = preferred_game, AnnounceMultiplayerRoom::GameInfo preferred_game_info{.name = preferred_game,
.id = preferred_game_id}; .id = preferred_game_id};
if (!room->Create(room_name, room_description, "", port, password, max_members, username, if (!room->Create(room_name, room_description, bind_address, port, password, max_members, username,
preferred_game_info, std::move(verify_backend), ban_list, preferred_game_info, std::move(verify_backend), ban_list,
enable_yuzu_mods)) { enable_yuzu_mods)) {
LOG_INFO(Network, "Failed to create room: "); LOG_INFO(Network, "Failed to create room: ");