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video_core/surface: Use u8 for PixelFormat block tables

Using this smaller type saves 33280 bytes in the compiled executable.
This commit is contained in:
Morph 2022-05-13 00:40:12 -04:00
parent b3f8c7ce58
commit 370d3fa1e3
1 changed files with 3 additions and 3 deletions

View File

@ -147,7 +147,7 @@ enum class SurfaceTarget {
TextureCubeArray,
};
constexpr std::array<u32, MaxPixelFormat> BLOCK_WIDTH_TABLE = {{
constexpr std::array<u8, MaxPixelFormat> BLOCK_WIDTH_TABLE = {{
1, // A8B8G8R8_UNORM
1, // A8B8G8R8_SNORM
1, // A8B8G8R8_SINT
@ -249,7 +249,7 @@ constexpr u32 DefaultBlockWidth(PixelFormat format) {
return BLOCK_WIDTH_TABLE[static_cast<std::size_t>(format)];
}
constexpr std::array<u32, MaxPixelFormat> BLOCK_HEIGHT_TABLE = {{
constexpr std::array<u8, MaxPixelFormat> BLOCK_HEIGHT_TABLE = {{
1, // A8B8G8R8_UNORM
1, // A8B8G8R8_SNORM
1, // A8B8G8R8_SINT
@ -351,7 +351,7 @@ constexpr u32 DefaultBlockHeight(PixelFormat format) {
return BLOCK_HEIGHT_TABLE[static_cast<std::size_t>(format)];
}
constexpr std::array<u32, MaxPixelFormat> BITS_PER_BLOCK_TABLE = {{
constexpr std::array<u8, MaxPixelFormat> BITS_PER_BLOCK_TABLE = {{
32, // A8B8G8R8_UNORM
32, // A8B8G8R8_SNORM
32, // A8B8G8R8_SINT