shader: Fix alignment checks on RZ
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@ -309,7 +309,7 @@ constexpr Reg operator++(Reg& reg, int) {
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}
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[[nodiscard]] constexpr bool IsAligned(Reg reg, size_t align) {
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return (RegIndex(reg) / align) * align == RegIndex(reg);
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return RegIndex(reg) % align == 0 || reg == Reg::RZ;
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}
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} // namespace Shader::IR
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