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Merge pull request #4005 from ReinUsesLisp/g24r8

format_lookup_table: Implement G24S8 format as S8Z24
This commit is contained in:
Rodrigo Locatti 2020-06-01 16:07:58 -03:00 committed by GitHub
commit 3a6714ab7f
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1 changed files with 2 additions and 1 deletions

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@ -41,7 +41,7 @@ struct Table {
ComponentType alpha_component; ComponentType alpha_component;
bool is_srgb; bool is_srgb;
}; };
constexpr std::array<Table, 77> DefinitionTable = {{ constexpr std::array<Table, 78> DefinitionTable = {{
{TextureFormat::A8R8G8B8, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ABGR8U}, {TextureFormat::A8R8G8B8, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::ABGR8U},
{TextureFormat::A8R8G8B8, C, SNORM, SNORM, SNORM, SNORM, PixelFormat::ABGR8S}, {TextureFormat::A8R8G8B8, C, SNORM, SNORM, SNORM, SNORM, PixelFormat::ABGR8S},
{TextureFormat::A8R8G8B8, C, UINT, UINT, UINT, UINT, PixelFormat::ABGR8UI}, {TextureFormat::A8R8G8B8, C, UINT, UINT, UINT, UINT, PixelFormat::ABGR8UI},
@ -98,6 +98,7 @@ constexpr std::array<Table, 77> DefinitionTable = {{
{TextureFormat::ZF32, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::Z32F}, {TextureFormat::ZF32, C, FLOAT, FLOAT, FLOAT, FLOAT, PixelFormat::Z32F},
{TextureFormat::Z16, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::Z16}, {TextureFormat::Z16, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::Z16},
{TextureFormat::S8Z24, C, UINT, UNORM, UNORM, UNORM, PixelFormat::S8Z24}, {TextureFormat::S8Z24, C, UINT, UNORM, UNORM, UNORM, PixelFormat::S8Z24},
{TextureFormat::G24R8, C, UINT, UNORM, UNORM, UNORM, PixelFormat::S8Z24},
{TextureFormat::ZF32_X24S8, C, FLOAT, UINT, UNORM, UNORM, PixelFormat::Z32FS8}, {TextureFormat::ZF32_X24S8, C, FLOAT, UINT, UNORM, UNORM, PixelFormat::Z32FS8},
{TextureFormat::DXT1, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::DXT1}, {TextureFormat::DXT1, C, UNORM, UNORM, UNORM, UNORM, PixelFormat::DXT1},