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Fix biquad filter command's state buffer offset

This commit is contained in:
Kelebek1 2023-02-13 16:21:29 +00:00
parent 770a49616d
commit 3a90ed99be
1 changed files with 2 additions and 2 deletions

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@ -251,8 +251,8 @@ void CommandBuffer::GenerateBiquadFilterCommand(const s32 node_id, EffectInfoBas
const auto& parameter{
*reinterpret_cast<BiquadFilterInfo::ParameterVersion1*>(effect_info.GetParameter())};
const auto state{
reinterpret_cast<VoiceState::BiquadFilterState*>(effect_info.GetStateBuffer())};
const auto state{reinterpret_cast<VoiceState::BiquadFilterState*>(
effect_info.GetStateBuffer() + channel * sizeof(VoiceState::BiquadFilterState))};
cmd.input = buffer_offset + parameter.inputs[channel];
cmd.output = buffer_offset + parameter.outputs[channel];